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Something I noticed playing though Beta, is that I feel like I'm on rails. In D1, it felt more free and open to me. I'm not sure what is causing the feeling honestly. Maybe because the town map feels like I'm walking through hallways?
Doesn't seem to be a lot of logic here, if someone dislikes D3 from playing the beta, they are not giving the game a chance, but then the common advice is to just go ahead and buy it on faith that it will be good, when you get to play it more...
If playing something for 30 mins, or 3 hours sucks to someone, chances are it will still suck if they buy it...But they will feel stupid for buying something they didn't like to begin with.
Some of the people had valid points, that will not change with playing time, like the dumbed down systems...I think they should of had it to where it would do a prefered path, and then made it to where someone could turn the 'auto' off, and do as they wish...This seems to just be in line with what game companies do anymore though, and I do not mean that in a good way. I guess it is good for some, and those that like more depth, it sucks for them.
I'm suprised so many are displeased with the game. Not that I'm in love with it but for awhile we had nothing but praise for D3 and now since they finally got to play it people are singing a different tune. Interesting....
Grim Dawn, the next great action rpg!
Originally posted by adam_nox Why report on stuff we've known forever, like the art style, darkness, etc, even the skill system has been known for a while, that it wasn't going to be skilltree based? Those horses have been beat to death, bliz isn't changing any of it clearly. So move onto other things.
Becuase not everyone knows what you know about tthis game? I learned it here from this thread as will others.
Maybe theres a thread for those that know everything there is to no about D3 that you can participate in.
Originally posted by darkbalth Open Beta has not even been out for 24 hours and alot of time servers have been down. I am willing to bet 3/4 of the people complaining didnt even play the beta. I have played since diablo 1 and I find diablo 3. Of course the game changed some why wouldnt it. Why remake diablo 1 or 2 if i want to play them i will play them not a remade version. Even for those that did play the beta it is lvl 1-13! enough said on that. Stop trolling on all the forumns you find because you do not like blizzard.
I played the game.
I waited for the damn thing for 10 years. Now i finally got into beta. I was bored after 5 hours.
Just for comparison, i am playing Path of Exile (beta) that is also diablo clone. And the game is 1000% more addicting
Something I can't quite nail down feels wrong with this game, maybe it's graphics, maybe controls. It's somewhat addictive, but it feels like it's need something more.
And one thing I specialy hate is level-restrictions on everything. So I need certain level to wear helmet? Realy, realy?
Signed up, downloaded it, played it for a bit .......
The realization soon hit me that this wasn't Diablo 3. It was Diablo 2 and WoW mashed together into a new game trying to be something called Diablo 3. It, for what ever reason, feels really Wow-y .....
If you want to play Diablo 3 check out "Path of Exile." Simply put, it is the sucessor to Diable 2 ..... in my opinion of course.
What I find really sad is the replies here.
No one can criticize a demo as being unfun without getting ridiculed for it because what? It's Diablo? Blizzard? I'm just glad this isn't a dictatorship or some of the dissidents would be executed for it. lol
Like what you like, hate what you hate, just don't look down on anyone that's opposed to what you believe...you'd be happier in general.
Originally posted by drel To the OP-and you get this from playing a limited beta edition of the game?! I'd wait until the retail version comes out. As the developers have said what we're seeing this weekend in beta is only a small fraction of the game.
I've had more experience than you, or most of you whom still cling to this childish argument, with Betas & testing games.
The POINT of a "Stress Test" is to test your server hardware AND show your game off as a sort of mini-preview in order to boost revenue sales. I should know, I've Alpha & Beta tested more than 130 games now in the online market. I've even spoken, MANY TIMES, to sales reps who happen to be playing the game during stress tests about why they do stress tests. The above reasons I mentioned are what they told me (years ago, but it holds true today).
As for the "you only played a 30minute demo! How can you judge?!" comments all I can say is you need to stick around the genre for a LOT more time than you have in order to understand this point.
I need to be clear here with you. Do you REALLY think after an 1hr, 2hrs, 3hrs, 40hrs of gameplay that the overall base mechanics of the game will change? That suddenly the Art-Style, the gameplay, the combat mechanics, the skill system, the GUI, the minimap, the overall nature of the game will suddenly change? No, no it will not. It also took them YEARS to get to where they are now for this Stress Test. They aren't going to "suddenly" add new features or make DRASTIC changes to the game prior to launch after the Stress Test ends. THIS is the game people. I've seen it time, after time, after time, after time. Not to mention the fact that I played through FIVE different playthroughs with the different classes. Barbarian twice!
I used this very same deductive techniques for RIFT, SWTOR, AION, Allods, etc etc. Each time I outlined what the game was and what it wasn't CLEARLY with roughly 90% accuracy all from Alpha & Beta testing these products. Most notably during Open Betas as well. I've been told time, after time, after time, after time in PMs on this forum that "you were right, good call..." so I don't need to justify anything to you. This reply is primarily for YOUR benefit. However, if you're still so angry about me talking bad about a game you obviously love to death then so be it. I'll respect your opinion and let you go along on your way.
The fact of the matter is that, from a Diablo Fan's point of view, Diablo 3 is a travesty and does nothing but spit in the fan's face. The amount of dumbed down childish antics that are prevalent throughout this Stress Test AND Closed Beta is absolutely insane. I'm sorry that you disagree, but it is the truth here. Again, if you enjoy the game props to you, but most of us cannot.
Lastly, there's no such thing as "Rose Tinted Glasses" when it comes to sequels to successful products. EVERYONE who enjoyed the first two are in this for nostalgia and an updated version with more fleshed out mechanics than what they've already played. Not only is Diablo 3 a COMPLETE deviation from the original two, but it's a kick in the face for many. Not to mention that it isn't completely unacceptable for some semblance of acceptable advancement to be expected for the franchise, of which there is NONE in Diablo 3.
The Theory of Conservative Conservation of Ignorant Stupidity:Having a different opinion must mean you're a troll.
Good write up OP. Personally, I'm not that picky and I enjoyed the little bit I played so far. Can't wait to sink my teeth into it when it launches. Great side game to play when I'm MMORPG'd out.
Couldn't agree more
The game left the same bad taste in my mouth like Dungeon Siege 3 did
Originally posted by wrekognize Something I noticed playing though Beta, is that I feel like I'm on rails. In D1, it felt more free and open to me. I'm not sure what is causing the feeling honestly. Maybe because the town map feels like I'm walking through hallways?
I had the same feeling
in D2, even at level 1, you had a much bigger map to explore
Kickstarter: Stuff I'm supporting
Originally posted by Nadia Originally posted by wrekognize Something I noticed playing though Beta, is that I feel like I'm on rails. In D1, it felt more free and open to me. I'm not sure what is causing the feeling honestly. Maybe because the town map feels like I'm walking through hallways?
I'd also have to agree. If the rest of the game weren't like this past level 10, then why showcase it in a stress test? Either a horrible design choice or a horrible PR choice. One of the two is the truth. Not to mention the horrible choice to have this be the first thing you run into in a new product.
The beginning should be expansive, exploration heavy, and not as instanced as Diablo 3 is. Seriously, in Diablo 2 they improved upon exploration mechanics by having the REST of the world being seemlessly connected with the town. You walked out of the town into the marsh and you barely had any loading screens except for side "dungeons". Everywhere else let you seemlessly walk into newer areas.
Diablo 3? You can walk "seemless" into the graveyard but everywhere else are all loading screens. Really?
Thought it may just be the cramped nature of "New" Tristram that causes this feeling. Albeit, the fact that it's a poor design choice doesn't go away.
Gaming in general has changed since the first two Diablo games were released. It's geared way more towards people who don't want to have to read up on how to play or find out halfway through a game they've gimped their character with their choices and need to start over. Anyone who didn't realize D3 was going to be brought into the modern gaming era the way it has been was dreaming.
I'm not say there's no legit beefs, but it's very rare these days to see "hard" games released. Hardcore gamers are no longer the target audience folks, get used to it.
I'm wondering if I like this game cause I never really played D2. Therefore my expectations are low
Originally posted by Adoni I'm wondering if I like this game cause I never really played D2. Therefore my expectations are low
all that matters is if you enjoy the game
I like it, it felt like an action rpg. As for it's diffculty it just Act1(not sure if it is even all of act 1) at normal diffculty how hard do you expect it to be?
I will not play a game with a cash shop ever again. A dev job should be to make the game better not make me pay so it sucks less.
Originally posted by Drakxii I like it, it felt like an action rpg. As for it's diffculty it just Act1(not sure if it is even all of act 1) at normal diffculty how hard do you expect it to be?
Die a few times or come even close?
Not just steamroll through without any issues...
Though an old gamer, I never played D1 or D2... actually don't know why I didn't, probably I wasn't a fan of H&S mechanics at that time.
Anyhow, D3 is exactly what I was expecting... no more, no less. I think Blizzard did a very good job, the game feels and plays right for me (and it's polished enough for a beta).
Regardless the recent polls here in the forums, I'm sure the game will be a huge success. Always remember this is MMORPG, we're a minority... and in most cases a hardcore one.
Originally posted by Ekaros Originally posted by Drakxii I like it, it felt like an action rpg. As for it's diffculty it just Act1(not sure if it is even all of act 1) at normal diffculty how hard do you expect it to be?
The last boss came close on one run when I didn't explore much. There were a few times I got waved by skeletons that almost got me.
All the really need to do to make the game harder is get rid of the god of war health orbs. They make wave mobs way easier then they need to be.
Oh and I do agree with the tunneling paths they did was a bad choice, there are couple of areas where it opens put but over all it feels cramped, but still better then DS3.
Originally posted by Fadedbomb Thought it may just be the cramped nature of "New" Tristram that causes this feeling. Albeit, the fact that it's a poor design choice doesn't go away.
I think issue is everything in enviroment is bit too large and low poly or low res. It's higher than in 1 or 2, where everyhing was simple walls which were only about 20 cm higher than characters head.
Also I find it funny how houses are small, but everyone has a massive basement...
Other thing is how there is areas which look the same but can't be accessed....
Diablo 3 folowing the path of wow...
Dumbing down the game enough so that a 3 year old down sindrome kid without half his brain, blind without hands can be a pro at gaming...sad but blizzard is not what it used to...
Originally posted by Delerious1 I played Path of Exile. I can't bash the game because it's ok for what it is, but to put it in the same league as D3 is LAUGHABLE. That is all.
I have to agree, its league if far beyond Diablo 3. I'm glad you noticed this. Who can compare skills-by-level to the ability to use any skill in the game? Or an automatic stat system to a skill grid with hundreds of nodes for personalization? Hell, in D3 you know that barbarian is going to be in your face rape...in PoE, that Marauder could punch you in the face, summon the dead, and call a firestorm on your head all in the same build if he chose to do it.
Here's what I've disliked so far:
My internet here isn't the greatest so it sucks having lag spikes playing solo.
AH needs an option to only show items with Buyout set.
I'd like if town portal opened a portal on both sides.
Why have unidentified items if all you have to do is right click?
Felt like there's less loot than D2. At level 11 I really haven't found all that much. Not sure if just RNG borking me or actually less loot.
What I like so far:
Better loot from epic mobs that spawn at random.
Wading into hordes of baddies is always fun.
Overall it may be a decent game but I just don't know if it'll have the addiction factor for me.
The classes I've tried so far:
Barb - Not too bad, probably be my main.
Monk - Seems fun as well.
Witch Dr. - Can't get into it, throwing urns of spiders as a primary attack? Seems...cheesy.
Demon hunter - Just started, may be an alright class but seems to have less AE damage.
Just wanted to say that for the wizard alone there are 125 runed skills and 15 passives giving 4,690,625,500 skill combinations and 455 passive combinations. So trying to say that D3 lacks compared to D2 in build diversity is probably somewhere in the region of wrong.