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Anyone who reads my post history will see I was very much a fan and supporter of SWTOR, I am a casual player and like a lot spend 80% of my time in the game solo.
I still love the story in SWTOR no regret of any time I spent in that.
From level 1-49 you are lead by the hand through story after story, your companion at your side, does not matter if it was cheesy in parts it was a journey and I loved it.
My char hit 50 and at first I thought wow look at all these extra missions coming up but then I realised some things.
Level 50 is not companion or solo friendly. yes you can do the daily missions but that amounts to just repeatable grind, all the flashpoints all the ops and fun stuff is full group friendly and you may say its an mmo that is the point, I have spent months roleplaying in an mmo socializing that to me is what an mmo is about. So at level 50 you run smack into a wall which these companions you have spent 49 levels partnering with are now defunct and the end game is a generic end game with regurgitated content.
So my play time reduced, started playing more EVE and Dungeon defenders (dungeon defenders with all its content and dlc has more inovative gameplay than most mmo).
1.2 hits and I realise my fun has decreased but my grind increased.
My lovely scorcerer dies so often now it is really not funny, my merc healer spec has trouble even keeping himself alive.
But even worse is the following two issues
The game is being balanced for the top 5% pvpers, skills are being nerfed and changed based on those few who are beating the game and what is worse is that because same skills are used in pvp as pve it is affecting everyone.
Time sink, at launch a basic piece of pvp equipment gained through pvp rewards cost 150 comendations after incrimental increases we are now standing at 600-800, same goes for credits huge amounts of credit sinks have been introduced to the game.
I do not know about you but I am not a hardcore pvper in Swtor, or a super rich person and by the time I reached 50 and bought all my skills my bank account was down to 100k.
On average I have realised that to play this game as they wish me too I will have to grind hours and hours a week to gain anything before the next price hike.
So I am going to finish the bounty hunter storyline with my wife (we are both 42) and I will finish watching and experiencing her storyline and then we will both leave and go to TSW.
A 2012 mmo should not be balancing the entire game towards the top percentage all it does is hurt the casual players.