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Who else went out on a limb to support Funcom through Lifetime?

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Comments

  • bumuscheekusbumuscheekus LondonPosts: 214Member

    I thought it was obvious that life time subs exist for only one reason: to trap players who might otherwise scarper once they found out a game wasn't as good as it's been hyped to be (a double warning sign for games with 'Star' in the title). If they were confident it was good enough, they  wouldn't need to be trap players in this way. But ye know, there's a lot of gullible people out there who are easily beguiled by carefully editted promo videos and that's what they're counting on. Caveat Emptor. 

  • GoldenArrowGoldenArrow TurkuPosts: 1,187Member Uncommon

    Originally posted by bumuscheekus

    I thought it was obvious that life time subs exist for only one reason: to trap players who might otherwise scarper once they found out a game wasn't as good as it's been hyped to be (a double warning sign for games with 'Star' in the title). If they were confident it was good enough, they  wouldn't need to be trap players in this way. But ye know, there's a lot of gullible people out there who are easily beguiled by carefully editted promo videos and that's what they're counting on. Caveat Emptor. 



    So in your opinion if you buy LTS you are forced to play that game and can't possible play anything else during the LTS?

    Sure if you buy LTS you are willing to overlook more faults in the game than usual but only to the extent that is reasonable. For me, even though I bought the LTS, I will definately accept my losses and walk away if the game is that horrible.  The theme/difficulty/skill system is enough for me to keep playing though :J

  • heartlessheartless Brooklyn, NYPosts: 4,993Member

    Originally posted by GoldenArrow

    Originally posted by bumuscheekus

    I thought it was obvious that life time subs exist for only one reason: to trap players who might otherwise scarper once they found out a game wasn't as good as it's been hyped to be (a double warning sign for games with 'Star' in the title). If they were confident it was good enough, they  wouldn't need to be trap players in this way. But ye know, there's a lot of gullible people out there who are easily beguiled by carefully editted promo videos and that's what they're counting on. Caveat Emptor. 



    So in your opinion if you buy LTS you are forced to play that game and can't possible play anything else during the LTS?

    Sure if you buy LTS you are willing to overlook more faults in the game than usual but only to the extent that is reasonable. For me, even though I bought the LTS, I will definately accept my losses and walk away if the game is that horrible.  The theme/difficulty/skill system is enough for me to keep playing though :J

    You can play whatever you want but they already have your money so you don't really matter anymore. It's not like you can "vote" with your wallet or anything. No matter what happens to the game, you're basically a passive observer.

    They didn't so much trap you as a player, they've trapped your money from going anywhere. See with a regular subscription plan, if you cancel, Funcom does not get anymore of your money. With a lifetime, they've gotten as much money out of you as they can get upfront. Sure, you can stop playing any time but your money is not going anywhere.

    image

  • GoldenArrowGoldenArrow TurkuPosts: 1,187Member Uncommon

    There's a slight flaw in your logic. The game has a cash shop for convienience and cosmetic items. The people who already have paid for their monthlies (i.e LTS) are the most likely consumers to spend money in their cash shop. TSW will also sell expansions and if it goes F2P they'll have more items available at the cash shop for more potential spending.

    I can also roam around the internet/city streets telling everyone I spent 200$ on a LTS for a horrible game and the devs are just shitting on me since they already got my money. I can also stop supporting the game by simply deleting it and never mentioning it to anyone.

    The truth is that a single subscriber has zero saying in any of the development choices. Even if you "vote with your wallet" and stop subscribing because the game is bad, it doesn't actually make a difference. If you actually want to support the company at crucial steps and have faith in the game and their development you are better off paying those 200$'s upfront. It makes a lot larger impact than stopping your subscription after a month or two.

    Making profit isn't all about raw math.

     

     

  • heartlessheartless Brooklyn, NYPosts: 4,993Member

    Originally posted by GoldenArrow

    There's a slight flaw in your logic. The game has a cash shop for convienience and cosmetic items. The people who already have paid for their monthlies (i.e LTS) are the most likely consumers to spend money in their cash shop. TSW will also sell expansions and if it goes F2P they'll have more items available at the cash shop for more potential spending.

    I can also roam around the internet/city streets telling everyone I spent 200$ on a LTS for a horrible game and the devs are just shitting on me since they already got my money. I can also stop supporting the game by simply deleting it and never mentioning it to anyone.

    The truth is that a single subscriber has zero saying in any of the development choices. Even if you "vote with your wallet" and stop subscribing because the game is bad, it doesn't actually make a difference. If you actually want to support the company at crucial steps and have faith in the game and their development you are better off paying those 200$'s upfront. It makes a lot larger impact than stopping your subscription after a month or two.

    Making profit isn't all about raw math.

     

     

    A single subscriber means little but you weren't the only one who purchased a lifetime sub. See, it's a little known fact that MMORPGs lose a large chunk of their subscribers right after the first month, generally caused by unrealized hype and expectations, resulting in a pretty significant loss of money. Lifetime subscriptions mitigate that loss.

    Funcom wants to keep you subscribed to their game, that is how they make money, right? And when a large group stops paying subscription fees, it lets the developers know that something is wrong with their product and they need to fix it ASAP. When you purchase a lifetime sub and then stop playing for whatever reason, your loss is not felt because they already have your money.

    As far as that whole "support the developer" thing, you're making impact but at the wrong time. You're giving them a large chunk of money before you had a chance to experience the product. You're basically giving them money based on faith.  Being that you payed your money before you got the product, your feedback doesn't matter after the product launches because there is no interest in keeping you playing.

    image

  • NethriilNethriil OsloPosts: 178Member
    Originally posted by heartless


    Originally posted by GoldenArrow

    There's a slight flaw in your logic. The game has a cash shop for convienience and cosmetic items. The people who already have paid for their monthlies (i.e LTS) are the most likely consumers to spend money in their cash shop. TSW will also sell expansions and if it goes F2P they'll have more items available at the cash shop for more potential spending.
    I can also roam around the internet/city streets telling everyone I spent 200$ on a LTS for a horrible game and the devs are just shitting on me since they already got my money. I can also stop supporting the game by simply deleting it and never mentioning it to anyone.
    The truth is that a single subscriber has zero saying in any of the development choices. Even if you "vote with your wallet" and stop subscribing because the game is bad, it doesn't actually make a difference. If you actually want to support the company at crucial steps and have faith in the game and their development you are better off paying those 200$'s upfront. It makes a lot larger impact than stopping your subscription after a month or two.
    Making profit isn't all about raw math.
     
     

    A single subscriber means little but you weren't the only one who purchased a lifetime sub. See, it's a little known fact that MMORPGs lose a large chunk of their subscribers right after the first month, generally caused by unrealized hype and expectations, resulting in a pretty significant loss of money. Lifetime subscriptions mitigate that loss.

    Funcom wants to keep you subscribed to their game, that is how they make money, right? And when a large group stops paying subscription fees, it lets the developers know that something is wrong with their product and they need to fix it ASAP. When you purchase a lifetime sub and then stop playing for whatever reason, your loss is not felt because they already have your money.

    As far as that whole "support the developer" thing, you're making impact but at the wrong time. You're giving them a large chunk of money before you had a chance to experience the product. You're basically giving them money based on faith.  Being that you payed your money before you got the product, your feedback doesn't matter after the product launches because there is no interest in keeping you playing.

     

    Pretty naive thinking. Funcom knows most people dont buy lifetime time subs. So if 1 % does they still have to please the other 99%. You make it sound like funcom is taking your money then giving up on the game. Buisness wise that does not make sense
  • heartlessheartless Brooklyn, NYPosts: 4,993Member

    Originally posted by Nethriil

    Pretty naive thinking. Funcom knows most people dont buy lifetime time subs. So if 1 % does they still have to please the other 99%. You make it sound like funcom is taking your money then giving up on the game. Buisness wise that does not make sense

    No, I'm saying that you basically lose your voice as a lifetime purchaser because no matter what Funcom does, you already paid.

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  • ArkainArkain Tampa, FLPosts: 490Member Uncommon

    Originally posted by heartless

    Originally posted by Nethriil

    Pretty naive thinking. Funcom knows most people dont buy lifetime time subs. So if 1 % does they still have to please the other 99%. You make it sound like funcom is taking your money then giving up on the game. Buisness wise that does not make sense

    No, I'm saying that you basically lose your voice as a lifetime purchaser because no matter what Funcom does, you already paid.

    IMHO you seem to be missing the point of the LTS. 

    Yes FUNCOM has your money, but what FUNCOM realy see it a list of players that can/did spend $250 and, most likely have even more.

    This is what FUNCOM wants to see, these/WE are on their raidar.

    Subs come and go, but someone that is willing to realy invest a good sum in there game and mostlikely have even more to spend in the CS, that what they are looking for.

    Cash stores work VERY WELL for MMO's (CS's have saved a good number of AAA MMO's now, GW and GW2 will live of CS and box sales alone) and now they all know it.

    image

    image
  • heartlessheartless Brooklyn, NYPosts: 4,993Member

    Originally posted by Arkain

    Originally posted by heartless


    Originally posted by Nethriil

    Pretty naive thinking. Funcom knows most people dont buy lifetime time subs. So if 1 % does they still have to please the other 99%. You make it sound like funcom is taking your money then giving up on the game. Buisness wise that does not make sense

    No, I'm saying that you basically lose your voice as a lifetime purchaser because no matter what Funcom does, you already paid.

    IMHO you seem to be missing the point of the LTS. 

    Yes FUNCOM has your money, but what FUNCOM realy see it a list of players that can/did spend $250 and, most likely have even more.

    This is what FUNCOM wants to see, these/WE are on their raidar.

    Subs come and go, but someone that is willing to realy invest a good sum in there game and mostlikely have even more to spend in the CS, that what they are looking for.

    Cash stores work VERY WELL for MMO's (CS's have saved a good number of AAA MMO's now, GW and GW2 will live of CS and box sales alone) and now they all know it.

    image

    So basically by purchasing the LTS, you're letting them know that you're OK with them milking you for money through the CS? That doesn't sound right to me. And what if they really start putting bad things in the cash shop, then what? You can't even show your displeasure by cancelling. They already have your cash so you can come and go as you please.

    I mean, I can understand GW2 doing it. You basically get a lifetime subscription for $60, so the cash shop is justified. But here, you pay $250 for the game + lifetime and then expect to be milked through the cash shop? This whole thing reminds me of that "I Am Rich" iTunes app which cost $999.99 and all it did was display a glowing red diamond on your phone's screen. The sad thing is that it actually sold 5 copies before it was pulled from the store.

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  • CantorageCantorage BodøPosts: 186Member

    Originally posted by heartless

    Originally posted by Arkain


    Originally posted by heartless


    Originally posted by Nethriil

    Pretty naive thinking. Funcom knows most people dont buy lifetime time subs. So if 1 % does they still have to please the other 99%. You make it sound like funcom is taking your money then giving up on the game. Buisness wise that does not make sense

    No, I'm saying that you basically lose your voice as a lifetime purchaser because no matter what Funcom does, you already paid.

    IMHO you seem to be missing the point of the LTS. 

    Yes FUNCOM has your money, but what FUNCOM realy see it a list of players that can/did spend $250 and, most likely have even more.

    This is what FUNCOM wants to see, these/WE are on their raidar.

    Subs come and go, but someone that is willing to realy invest a good sum in there game and mostlikely have even more to spend in the CS, that what they are looking for.

    Cash stores work VERY WELL for MMO's (CS's have saved a good number of AAA MMO's now, GW and GW2 will live of CS and box sales alone) and now they all know it.

    image

    So basically by purchasing the LTS, you're letting them know that you're OK with them milking you for money through the CS? That doesn't sound right to me. And what if they really start putting bad things in the cash shop, then what? You can't even show your displeasure by cancelling. They already have your cash so you can come and go as you please.

    I mean, I can understand GW2 doing it. You basically get a lifetime subscription for $60, so the cash shop is justified. But here, you pay $250 for the game + lifetime and then expect to be milked through the cash shop? This whole thing reminds me of that "I Am Rich" iTunes app which cost $999.99 and all it did was display a glowing red diamond on your phone's screen. The sad thing is that it actually sold 5 copies before it was pulled from the store.

    Except that GW2's cash shop will have much more "power" and "semi-power" items in the shop. They will have XP potions, prestige potions, weapons, armor, everything. And they're still going to come out with two "expansions" a year. So in essence, it's a P2W that has a box cost and a poorly hidden sub cost.

     

    Funcom aren't rich. They need the extra cash. There was an article a few months back in ITavisen.no that basically said that Funcom would run out of money and go bankrupt this year if it wasn't for TSW. So I fully understand their need to cushion their income even more, and what's better is that they're doing it in the best possible way, without hurting any subscriber.

     

    And I agree with the OP. Funcom tries something forward-thinking in every MMO, and TSW is the culmination of their imaginative designs. I fully expect it to rock the foundations of the traditional MMORPG, and for that they have my lifetime sub. Funcom have also shown that they have integrity. Even after Gaute Godager butchered AoC, they've kept the servers open and tried to fix the mess he's made. If it was Sony Online Entertainment or some shit, I can guarantee the switches would have been flipped years ago.

     

    Where others have given up, Funcom persists. If they had a "donate" button I'd give them 50,000$.

  • xenogiasxenogias warsaw, INPosts: 1,926Member

    Originally posted by maitrader

    Sup guys,

     

    I have been a long-time fan of Funcom... unlike many people who nitt-pick the crap out of funcom and their games, it truly is the ONLY company to offer something different and revolutionary to the genre with each game... We need more FUNCOMS ... not more Blizzards and Anets... I dont make tons of money, but I wanted to support funcom for trying a brand new spin on the genre through TSW... such balls (regardless of whether it works or not) deserves to be supported.. especially in a genre full of clones trying to be EQ or WoW... This game is being done unlike any game before its time.. for the amount of time they have been working on it (4 - 5 years anyone?), I believe this game will be good at launch, and spectacular in time. WHO ELSE BOUGHT LifeTime?!

    Not after AoC. I wont even be trying TSW till at least a couple months after launch depending on the reviews. And no, people dont nitt-pick funcom. Funcom screwed themselves with AOC's launch and where lucky to survive it. I dont need to go over just how bad AoC's launch was do I? Or maybe I do. I dont know to many people that got that pile of dung at launch and where happy with thier purchase.

  • heartlessheartless Brooklyn, NYPosts: 4,993Member

    Originally posted by Mercantor

    Except that GW2's cash shop will have much more "power" and "semi-power" items in the shop. They will have XP potions, prestige potions, weapons, armor, everything. And they're still going to come out with two "expansions" a year. So in essence, it's a P2W that has a box cost and a poorly hidden sub cost.

    Actually no, they will not have prestige potions, weapons, armor, everything. They will have XP potions, crafting potions and costumes, character slots and maybe bank slots. Soundsa familiar? That's right pretty much the same thing that TSW will have.

    Now listen, I understand that you're a TSW fan. That's you thing and I have no issues with that but if you're going to make an acusation against something, you need to actually know what you're talking about, otherwise you completely devalue your whole argument.

    image

  • CantorageCantorage BodøPosts: 186Member

    Originally posted by heartless

    Originally posted by Mercantor



    Except that GW2's cash shop will have much more "power" and "semi-power" items in the shop. They will have XP potions, prestige potions, weapons, armor, everything. And they're still going to come out with two "expansions" a year. So in essence, it's a P2W that has a box cost and a poorly hidden sub cost.

    Actually no, they will not have prestige potions, weapons, armor, everything. They will have XP potions, crafting potions and costumes, character slots and maybe bank slots. Soundsa familiar? That's right pretty much the same thing that TSW will have.

    Now listen, I understand that you're a TSW fan. That's you thing and I have no issues with that but if you're going to make an acusation against something, you need to actually know what you're talking about, otherwise you completely devalue your whole argument.

    Have you played the original Guild Wars? If you expect the GW2 cash shop to be any different, I think you need a course in economics.

  • Hero_AlphaHero_Alpha Pikeville, KYPosts: 60Member Uncommon

    I am not buying lifetime for TSW, or even playing it for that matter. But I think lifetime subs can be very nice. I wish I had bought the LotRO lifetime sub back in 07' when I started playing it, would have saved a lot of money. Only other game I have considered was DCUO, glad I didnt now as they have a really sweet F2P system. Luckily the next game I get kinda has lifetime since its B2P hehe.

    playing:DCUO,GW2
    played:SWG,LotRO,CoH,GW

  • heartlessheartless Brooklyn, NYPosts: 4,993Member

    Originally posted by Mercantor

    Originally posted by heartless


    Originally posted by Mercantor



    Except that GW2's cash shop will have much more "power" and "semi-power" items in the shop. They will have XP potions, prestige potions, weapons, armor, everything. And they're still going to come out with two "expansions" a year. So in essence, it's a P2W that has a box cost and a poorly hidden sub cost.

    Actually no, they will not have prestige potions, weapons, armor, everything. They will have XP potions, crafting potions and costumes, character slots and maybe bank slots. Soundsa familiar? That's right pretty much the same thing that TSW will have.

    Now listen, I understand that you're a TSW fan. That's you thing and I have no issues with that but if you're going to make an acusation against something, you need to actually know what you're talking about, otherwise you completely devalue your whole argument.

    Have you played the original Guild Wars? If you expect the GW2 cash shop to be any different, I think you need a course in economics.

    I actually have played the original Guild Wars and I know exactly what's in the cash shop. Care to point out the prestige potions, weapons and armor that are in the GW's cash shop?

    image

  • GoldenArrowGoldenArrow TurkuPosts: 1,187Member Uncommon

    Originally posted by heartless

    Originally posted by Mercantor


    Originally posted by heartless


    Originally posted by Mercantor



    Except that GW2's cash shop will have much more "power" and "semi-power" items in the shop. They will have XP potions, prestige potions, weapons, armor, everything. And they're still going to come out with two "expansions" a year. So in essence, it's a P2W that has a box cost and a poorly hidden sub cost.

    Actually no, they will not have prestige potions, weapons, armor, everything. They will have XP potions, crafting potions and costumes, character slots and maybe bank slots. Soundsa familiar? That's right pretty much the same thing that TSW will have.

    Now listen, I understand that you're a TSW fan. That's you thing and I have no issues with that but if you're going to make an acusation against something, you need to actually know what you're talking about, otherwise you completely devalue your whole argument.

    Have you played the original Guild Wars? If you expect the GW2 cash shop to be any different, I think you need a course in economics.

    I actually have played the original Guild Wars and I know exactly what's in the cash shop. Care to point out the prestige potions, weapons and armor that are in the GW's cash shop?

    They are going all out with the CS in GW2. They've stated that it doesn't matter what they put in the cash shop because everyone can get their access to these items without paying (through the ingame gold-gem trading system). GW2 will have an extremely intruisive cash shop, while TSW will have mainly cosmetic items (outfits) and other "nice to have" items (???). The good thing about GW2 is that these items won't effect strutured pvp (except for currency boosts). PvE/WvWvW will be rather P2W however.

    Both of the companies and both games are trying to milk out the most money out of the gamers. While GW2 is cheaper to buy/play, it's cash shop requires heavy investing, TSW is more expensive to play (monthly) but requires very little to no investment in the CS. Sure you can play GW2 without spending a dime but it will be extremely painful, mainly because of the very limited inventory space.

    In the end with buying GW2 for 60$ gives you a crippled and unbalanced experience which you can even out with spending more money on the CS.

    While TSW 60$ + Monthly(10-14$) gives you the optimal and balanced experience with minor improvements from the CS.

    The major difference is that GW2 is designed around CS. TSW is designed around monthly payment with extra from CS.

     

  • heartlessheartless Brooklyn, NYPosts: 4,993Member

    Originally posted by GoldenArrow

    Originally posted by heartless


    Originally posted by Mercantor


    Originally posted by heartless


    Originally posted by Mercantor



    Except that GW2's cash shop will have much more "power" and "semi-power" items in the shop. They will have XP potions, prestige potions, weapons, armor, everything. And they're still going to come out with two "expansions" a year. So in essence, it's a P2W that has a box cost and a poorly hidden sub cost.

    Actually no, they will not have prestige potions, weapons, armor, everything. They will have XP potions, crafting potions and costumes, character slots and maybe bank slots. Soundsa familiar? That's right pretty much the same thing that TSW will have.

    Now listen, I understand that you're a TSW fan. That's you thing and I have no issues with that but if you're going to make an acusation against something, you need to actually know what you're talking about, otherwise you completely devalue your whole argument.

    Have you played the original Guild Wars? If you expect the GW2 cash shop to be any different, I think you need a course in economics.

    I actually have played the original Guild Wars and I know exactly what's in the cash shop. Care to point out the prestige potions, weapons and armor that are in the GW's cash shop?

    They are going all out with the CS in GW2. They've stated that it doesn't matter what they put in the cash shop because everyone can get their access to these items without paying (through the ingame gold-gem trading system). GW2 will have an extremely intruisive cash shop, while TSW will have mainly cosmetic items (outfits) and other "nice to have" items (???). The good thing about GW2 is that these items won't effect strutured pvp (except for currency boosts). PvE/WvWvW will be rather P2W however.

    Both of the companies and both games are trying to milk out the most money out of the gamers. While GW2 is cheaper to buy/play, it's cash shop requires heavy investing, TSW is more expensive to play (monthly) but requires very little to no investment in the CS. Sure you can play GW2 without spending a dime but it will be extremely painful, mainly because of the very limited inventory space.

    In the end with buying GW2 for 60$ gives you a crippled and unbalanced experience which you can even out with spending more money on the CS.

    While TSW 60$ + Monthly(10-14$) gives you the optimal and balanced experience with minor improvements from the CS.

    The major difference is that GW2 is designed around CS. TSW is designed around monthly payment with extra from CS.

     

    They are not going "all out" with their CS as is evident by them not going "all out" with GW1's cash shop. Not to mention the numerous inteviews and blog posts describing exactly what to expect from the cash shop. Hell, it's evident by the fact that any person who pre-purchased GW2 can actually log into to the cash shop and view its contents.

    The sheer amount of misinformation on your post is staggering. I find it absolutely ridiculous how a person can be so uninformed and yet speak with such conviction. Are you deliberately trying to spread misinformation or do you really not know? Either way, I'm not going to get into what's wrong with your post. It would take too long and frankly this isn't the place to discuss GW2 nor ANet's cash shop philosophy. Needless to say, all of this information is freely available online so if you ever decide to start speaking from an informed position, it takes just 5 minutes on Google.

    image

  • VampiresVampires MelbournePosts: 75Member

    I got the lifetime sub and I'm happy!

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  • GoldenArrowGoldenArrow TurkuPosts: 1,187Member Uncommon

    Originally posted by heartless

    Originally posted by GoldenArrow


    Originally posted by heartless


    Originally posted by Mercantor


    Originally posted by heartless


    Originally posted by Mercantor



    Except that GW2's cash shop will have much more "power" and "semi-power" items in the shop. They will have XP potions, prestige potions, weapons, armor, everything. And they're still going to come out with two "expansions" a year. So in essence, it's a P2W that has a box cost and a poorly hidden sub cost.

    Actually no, they will not have prestige potions, weapons, armor, everything. They will have XP potions, crafting potions and costumes, character slots and maybe bank slots. Soundsa familiar? That's right pretty much the same thing that TSW will have.

    Now listen, I understand that you're a TSW fan. That's you thing and I have no issues with that but if you're going to make an acusation against something, you need to actually know what you're talking about, otherwise you completely devalue your whole argument.

    Have you played the original Guild Wars? If you expect the GW2 cash shop to be any different, I think you need a course in economics.

    I actually have played the original Guild Wars and I know exactly what's in the cash shop. Care to point out the prestige potions, weapons and armor that are in the GW's cash shop?

    They are going all out with the CS in GW2. They've stated that it doesn't matter what they put in the cash shop because everyone can get their access to these items without paying (through the ingame gold-gem trading system). GW2 will have an extremely intruisive cash shop, while TSW will have mainly cosmetic items (outfits) and other "nice to have" items (???). The good thing about GW2 is that these items won't effect strutured pvp (except for currency boosts). PvE/WvWvW will be rather P2W however.

    Both of the companies and both games are trying to milk out the most money out of the gamers. While GW2 is cheaper to buy/play, it's cash shop requires heavy investing, TSW is more expensive to play (monthly) but requires very little to no investment in the CS. Sure you can play GW2 without spending a dime but it will be extremely painful, mainly because of the very limited inventory space.

    In the end with buying GW2 for 60$ gives you a crippled and unbalanced experience which you can even out with spending more money on the CS.

    While TSW 60$ + Monthly(10-14$) gives you the optimal and balanced experience with minor improvements from the CS.

    The major difference is that GW2 is designed around CS. TSW is designed around monthly payment with extra from CS.

     

    They are not going "all out" with their CS as is evident by them not going "all out" with GW1's cash shop. Not to mention the numerous inteviews and blog posts describing exactly what to expect from the cash shop. Hell, it's evident by the fact that any person who pre-purchased GW2 can actually log into to the cash shop and view its contents.

    The sheer amount of misinformation on your post is staggering. I find it absolutely ridiculous how a person can be so uninformed and yet speak with such conviction. Are you deliberately trying to spread misinformation or do you really not know? Either way, I'm not going to get into what's wrong with your post. It would take too long and frankly this isn't the place to discuss GW2 nor ANet's cash shop philosophy. Needless to say, all of this information is freely available online so if you ever decide to start speaking from an informed position, it takes just 5 minutes on Google.

    I've spent a lot more time on GW2 than you. The shear referance to GW1 CS is so wrong it's not even funny.

    Times have changed since GW1 and so have the ideas behind the CS.

    Let's just wait for the launch of GW2 and you'll see :>

  • DerpybirdDerpybird Boston, MAPosts: 991Member

    Have we even seen what the TSW cash shop will look like? I know there were leaks on reddit of the GW2 cash shop. If it is implemented as is I'm not sure what the big deal is, since I don't care if someone wants to buy a 10% experience boost for an hour or a new cosmetic hat or another character slot if 5 isn't enough. However, trying to argue which cash shop is more evil seems a bit silly, since the TSW one is so tightly under wraps.

    And for that matter, why do people feel the need to try and troll another game in order to support one they're looking forward to? I want TSW to be good, I love the genre, I like the class system, don't have a lot of faith in Funcom but am willing to wait and see what they offer.

    But if you're going to try and knock GW2, at least try and use factual information. Thank you.

    "Loading screens" are not "instances".
    Your personal efforts to troll any game will not, in fact, impact the success or failure of said game.

  • GoldenArrowGoldenArrow TurkuPosts: 1,187Member Uncommon

    Originally posted by Charlizzard

    Have we even seen what the TSW cash shop will look like? I know there were leaks on reddit of the GW2 cash shop. If it is implemented as is I'm not sure what the big deal is, since I don't care if someone wants to buy a 10% experience boost for an hour or a new cosmetic hat or another character slot if 5 isn't enough. However, trying to argue which cash shop is more evil seems a bit silly, since the TSW one is so tightly under wraps.

    And for that matter, why do people feel the need to try and troll another game in order to support one they're looking forward to? I want TSW to be good, I love the genre, I like the class system, don't have a lot of faith in Funcom but am willing to wait and see what they offer.

    But if you're going to try and knock GW2, at least try and use factual information. Thank you.

    That's bit of a problem since GW2 and TSW are both under NDA.

  • DerpybirdDerpybird Boston, MAPosts: 991Member

    Originally posted by GoldenArrow

    Originally posted by Charlizzard

    Have we even seen what the TSW cash shop will look like? I know there were leaks on reddit of the GW2 cash shop. If it is implemented as is I'm not sure what the big deal is, since I don't care if someone wants to buy a 10% experience boost for an hour or a new cosmetic hat or another character slot if 5 isn't enough. However, trying to argue which cash shop is more evil seems a bit silly, since the TSW one is so tightly under wraps.

    And for that matter, why do people feel the need to try and troll another game in order to support one they're looking forward to? I want TSW to be good, I love the genre, I like the class system, don't have a lot of faith in Funcom but am willing to wait and see what they offer.

    But if you're going to try and knock GW2, at least try and use factual information. Thank you.

    That's bit of a problem since GW2 and TSW are both under NDA.

    Exactly, which means either a) you don't know, or b) were in a beta, and as such, should know that what's in a beta is not necessarily what is in the final product, and are covered by the NDA. So which is it?

    "Loading screens" are not "instances".
    Your personal efforts to troll any game will not, in fact, impact the success or failure of said game.

  • cyress8cyress8 Croatia, VTPosts: 832Member

    Originally posted by GoldenArrow

    Originally posted by heartless


    Originally posted by GoldenArrow


    Originally posted by heartless


    Originally posted by Mercantor


    Originally posted by heartless


    Originally posted by Mercantor



    Except that GW2's cash shop will have much more "power" and "semi-power" items in the shop. They will have XP potions, prestige potions, weapons, armor, everything. And they're still going to come out with two "expansions" a year. So in essence, it's a P2W that has a box cost and a poorly hidden sub cost.

    Actually no, they will not have prestige potions, weapons, armor, everything. They will have XP potions, crafting potions and costumes, character slots and maybe bank slots. Soundsa familiar? That's right pretty much the same thing that TSW will have.

    Now listen, I understand that you're a TSW fan. That's you thing and I have no issues with that but if you're going to make an acusation against something, you need to actually know what you're talking about, otherwise you completely devalue your whole argument.

    Have you played the original Guild Wars? If you expect the GW2 cash shop to be any different, I think you need a course in economics.

    I actually have played the original Guild Wars and I know exactly what's in the cash shop. Care to point out the prestige potions, weapons and armor that are in the GW's cash shop?

    They are going all out with the CS in GW2. They've stated that it doesn't matter what they put in the cash shop because everyone can get their access to these items without paying (through the ingame gold-gem trading system). GW2 will have an extremely intruisive cash shop, while TSW will have mainly cosmetic items (outfits) and other "nice to have" items (???). The good thing about GW2 is that these items won't effect strutured pvp (except for currency boosts). PvE/WvWvW will be rather P2W however.

    Both of the companies and both games are trying to milk out the most money out of the gamers. While GW2 is cheaper to buy/play, it's cash shop requires heavy investing, TSW is more expensive to play (monthly) but requires very little to no investment in the CS. Sure you can play GW2 without spending a dime but it will be extremely painful, mainly because of the very limited inventory space.

    In the end with buying GW2 for 60$ gives you a crippled and unbalanced experience which you can even out with spending more money on the CS.

    While TSW 60$ + Monthly(10-14$) gives you the optimal and balanced experience with minor improvements from the CS.

    The major difference is that GW2 is designed around CS. TSW is designed around monthly payment with extra from CS.

     

    They are not going "all out" with their CS as is evident by them not going "all out" with GW1's cash shop. Not to mention the numerous inteviews and blog posts describing exactly what to expect from the cash shop. Hell, it's evident by the fact that any person who pre-purchased GW2 can actually log into to the cash shop and view its contents.

    The sheer amount of misinformation on your post is staggering. I find it absolutely ridiculous how a person can be so uninformed and yet speak with such conviction. Are you deliberately trying to spread misinformation or do you really not know? Either way, I'm not going to get into what's wrong with your post. It would take too long and frankly this isn't the place to discuss GW2 nor ANet's cash shop philosophy. Needless to say, all of this information is freely available online so if you ever decide to start speaking from an informed position, it takes just 5 minutes on Google.

    I've spent a lot more time on GW2 than you. The shear referance to GW1 CS is so wrong it's not even funny.

    Times have changed since GW1 and so have the ideas behind the CS.

    Let's just wait for the launch of GW2 and you'll see :>

    Going to test you real quick, GoldenArrow,  what picture is on the congratulations email you recieved?  Just a quick description of it.

    If you cannot answer that.  During the beta what exactly was on your screen to help mitgate leaked pictures?  This one should be easy since you played extensively. 

     

    You can pm the answers if you want.  Just want to see if you are legit.

    BOOYAKA!

  • Paradigm68Paradigm68 New York, NYPosts: 884Member Uncommon

    A. No, its Funcom. that is not a nitpick. The difference between what they propose and what they deliver is enough of a reason. So even if I like the game, I'm certainly not going to vote with my money until I see what they've got.

    B. Offering players an opportunity to spend less money than they would IF THEY ENJOYED THE GAME doesn't fill me with confidence. The track record of MMO's that have offered lifetime subs before launch supports this.

  • heartlessheartless Brooklyn, NYPosts: 4,993Member

    Originally posted by GoldenArrow

    Originally posted by heartless


    Originally posted by GoldenArrow


    Originally posted by heartless


    Originally posted by Mercantor


    Originally posted by heartless


    Originally posted by Mercantor



    Except that GW2's cash shop will have much more "power" and "semi-power" items in the shop. They will have XP potions, prestige potions, weapons, armor, everything. And they're still going to come out with two "expansions" a year. So in essence, it's a P2W that has a box cost and a poorly hidden sub cost.

    Actually no, they will not have prestige potions, weapons, armor, everything. They will have XP potions, crafting potions and costumes, character slots and maybe bank slots. Soundsa familiar? That's right pretty much the same thing that TSW will have.

    Now listen, I understand that you're a TSW fan. That's you thing and I have no issues with that but if you're going to make an acusation against something, you need to actually know what you're talking about, otherwise you completely devalue your whole argument.

    Have you played the original Guild Wars? If you expect the GW2 cash shop to be any different, I think you need a course in economics.

    I actually have played the original Guild Wars and I know exactly what's in the cash shop. Care to point out the prestige potions, weapons and armor that are in the GW's cash shop?

    They are going all out with the CS in GW2. They've stated that it doesn't matter what they put in the cash shop because everyone can get their access to these items without paying (through the ingame gold-gem trading system). GW2 will have an extremely intruisive cash shop, while TSW will have mainly cosmetic items (outfits) and other "nice to have" items (???). The good thing about GW2 is that these items won't effect strutured pvp (except for currency boosts). PvE/WvWvW will be rather P2W however.

    Both of the companies and both games are trying to milk out the most money out of the gamers. While GW2 is cheaper to buy/play, it's cash shop requires heavy investing, TSW is more expensive to play (monthly) but requires very little to no investment in the CS. Sure you can play GW2 without spending a dime but it will be extremely painful, mainly because of the very limited inventory space.

    In the end with buying GW2 for 60$ gives you a crippled and unbalanced experience which you can even out with spending more money on the CS.

    While TSW 60$ + Monthly(10-14$) gives you the optimal and balanced experience with minor improvements from the CS.

    The major difference is that GW2 is designed around CS. TSW is designed around monthly payment with extra from CS.

     

    They are not going "all out" with their CS as is evident by them not going "all out" with GW1's cash shop. Not to mention the numerous inteviews and blog posts describing exactly what to expect from the cash shop. Hell, it's evident by the fact that any person who pre-purchased GW2 can actually log into to the cash shop and view its contents.

    The sheer amount of misinformation on your post is staggering. I find it absolutely ridiculous how a person can be so uninformed and yet speak with such conviction. Are you deliberately trying to spread misinformation or do you really not know? Either way, I'm not going to get into what's wrong with your post. It would take too long and frankly this isn't the place to discuss GW2 nor ANet's cash shop philosophy. Needless to say, all of this information is freely available online so if you ever decide to start speaking from an informed position, it takes just 5 minutes on Google.

    I've spent a lot more time on GW2 than you. The shear referance to GW1 CS is so wrong it's not even funny.

    Times have changed since GW1 and so have the ideas behind the CS.

    Let's just wait for the launch of GW2 and you'll see :>

    So what you're trying to tell me is that there is more to the cash shop that meets the eye? That the person who leaked the cash shop items deliberately withheld some information? That when I logged in to the cash shop with my own account, I didn't see all of the items? Apparently, you have some insider information that no beta tester or member of the press knows.

    If you're going to make accusations, you need to back them up with evidence but since you can't, I can tell you for a fact that TSW's cash shop will be P2W and the game itself is designed to nickel and dime you at every turn. How can I know this, you may ask? I spent a lot more time on TSW than you.

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