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Can someone explain why people continue to use this Inaccurate phrase? Or am I misunderstanding the meaning. How is someone "paying to win" in Guild Wars 2...
Someone isnt going to do better in a dungeon because they have a cooler costume.
Someone isnt going to beat me in a duel because they have more gems in their pack.
Someone isnt going to take my keep because they have a double exp bonus for one hour.
Someone isnt going to take the clock tower from me because they have more bank slots... I could go on but I think my point is made.
The way mmo's were: Community, Exploration, Character Development, Conquest.
The way mmo's are now : Cut-Scenes,Cut-Scenes, solo Questing, Cut-Scenes...