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Well, Tera is the only game I'm actually excited for but primarily becasue there is a lot that is a bit more old school. Having said that, I doubt it will be a sleeper hit. More like a game that attracts a die hard niche audience.
Originally posted by LESTATx75 Instead of arguing why GW2 will be the best and why Tera will fail, shouldn't we really be rejoicing? The more MMOs that are released, the more CHOICES we have as MMO players. Some people are sure to enjoy what Tera has to offer, and others will enjoy GW2, SWTOR, WoW, The Secret World etc. I don't understand the constant bickering about which game is better than which. Technically, no game is really better than the other as it all comes down to personal preference.
2012 is looking to be a good year for mmo choices
Kickstarter: Stuff I'm supporting
Originally posted by teakbois Originally posted by BigBadWolfe On topic, Tera will fail or succeed based solely on if En Masse plans to market their game or not. As much as forum trolls swear their uninformed opinions matter, they don't.
Rift has had an enormous marketing push, is more of a broad appeal game, and has closed over 2/3rds of their servers after one year. Marketing only works if the game is something people will want to pay, and based on the list I gave above think the appeal is very limited. TERA wont fail, but it wont be over 200k subs by this time next year.
Gave it a shot, and it indeed was a major sleeper.
I hear Nembutal takes Tera to fall asleep.
Originally posted by NBlitz Any other TERA fans getting sick of following the TERA forums? It's the same folks, same crap but different day. I CANNOT WAIT until the lot of you disappear into GW2 and forget about this niche title. Niche title but loved by its fan base. I've gone from title to title and discussed the one I left during that time but never to the extent some of you have and still are. You're kidding yourself if you think you're discussing anything. What you're doing is trying to put down others for their preferences. To make yourself feel better because you're a wretch.
There's nothing niche about it.
If anything, it's pretty mainstream.
Originally posted by Xiaoki Originally posted by BadSpock Even if TERA turns out to be an amazing game play experience, it will not be a "sleeper hit" due simply to the fact that the IP will turn many people off and it isn't from a well known western publisher. Sad but true.
Rift isnt from a well known publisher and it has done quite well in the past year.
Hopefully, your subsequent posts are a little less sad and a little more truth.
Really don't want to get into the whole... Elin whatever debate all over again.
yes all these boring grind and quests "go kill 10 mobs that stand near quest giver" made me fall asleep
Originally posted by BizkitNL Originally posted by NBlitz Any other TERA fans getting sick of following the TERA forums? It's the same folks, same crap but different day. I CANNOT WAIT until the lot of you disappear into GW2 and forget about this niche title. Niche title but loved by its fan base. I've gone from title to title and discussed the one I left during that time but never to the extent some of you have and still are. You're kidding yourself if you think you're discussing anything. What you're doing is trying to put down others for their preferences. To make yourself feel better because you're a wretch.
You cannot play TERA by mouse-clicking your skills. What kind of effect do you think that will have on the regular MMO gamer?
If people don't like it and they have expressed their opinion why keep doing it over and over again. That is the definition of insanity (doing the same thing over and over again expecting different results!)
I like Tera and overall think it is a decent, solid game. It could have been a " sleeper hit of 2011". In 2012 it will be lost in a sea of other releases.
Hopefully for the people that are going to play it will end up with a decent population of fans who play long term.
If they would have went with a different payment model. Say $9.99 a month, cheaper box price, ect they may could capture a larger audience. They are charging full AAA price at a time when other AAA titles are on the horizon in a few weeks/months.
If they would have released in 2011 charging full price may have gone better. This is just my opinion and may be wrong. But with all the other releases coming I just cant see Tera drawing in huge numbers. Niche game probably, nothing wrong with that, just dont expect huge sub numbers in 2012.
Originally posted by jdnewell My opinion. I like Tera and overall think it is a decent, solid game. It could have been a " sleeper hit of 2011". In 2012 it will be lost in a sea of other releases. Hopefully for the people that are going to play it will end up with a decent population of fans who play long term. If they would have went with a different payment model. Say $9.99 a month, cheaper box price, ect they may could capture a larger audience. They are charging full AAA price at a time when other AAA titles are on the horizon in a few weeks/months. If they would have released in 2011 charging full price may have gone better. This is just my opinion and may be wrong. But with all the other releases coming I just cant see Tera drawing in huge numbers. Niche game probably, nothing wrong with that, just dont expect huge sub numbers in 2012.
I think you're spot on. Not saying it won't fair well, but the bet would have been safer last year.
There will also be a lot of poeple who try GW2 and don't play it long term. I am wanting to at least try it myself even though I will be playing Tera. I just think people aren't grasping that you will most likely be spending more then $15 a month. That is how cash shops work every model and hasn't changed in decades.
Just not worth my time anymore.
Originally posted by Deron_Barak Originally posted by deziwright Past lvl 22 it gets less linear. you have several places to lvl at all times form that point on. Most never got that far in betas but believe me theres plenty to do later on Though still. I will admit. They really didnt even need quests in this game. Should have just kept it as a monster hunter game and got rid of a lot of the rpg questing element. Focus on whats great.
I just don't do quests other than the main one hehe. EME was brilliant in increasing mob xp IMO. With the combat system the way it is you can just go hunt if you're not high enough to reach the next step in the main story. I'll probably add guild rep, BAM repeatables and dungeon quests but we'll see.
There is just too much group content to waste xp on boring side quests. It actually makes 1-20 not seem so linear.
really? not doing (most) quests would make me enjoy the game SOOOO much more.
(as it would in LOTRO, SWTOR or ANY game....i hate questgrinding period, just an extra extra-tedious layer ON TOP of the included mob grinding)
when did they increase xp for mobs?
when i was playing it, i felt i'd be missing out on a huge amount of xp (like maybe %40 or so, altho i wasn't too good about watching my XP bar all the time) if i ignored the quests.
how much xp do you think you'd be missing out on if you ignore quests?
The End---------------------------i don't expect to like Darkfall, altho i may like it MORE than other MMOs. i know it is gonna have a very frustrating level of grind to it, even if its significantly less than most. waiting for a pure FAST action virtual world. dice rolling & character levels (even "skills") IN COMBAT should have never carried over from pencil & paper to a computer that can reasonably model 3D spaces and objects
Here is the deal , one person calling others trolls in the forum, Stated GW2 does nothing different , and that Tera is very different.
This is false, they got called on it , and basiclly couldn't argue with the facts,then someone rightly stated well different doesn't equal better. This is a good arguement. But not the original matter of contention.
Lets be honest Tera Could be good, great, bad, ok, or awful. Im personally leaning to ok. I don't care for its combat , its an anti action action combat system (or thats how it feels to me). Beyond that it doesn't change anything from the mmo experince, This is reality. However, its the small things that make mmos enjoyable, so the combination of systems and game experince could make Tera a wonderful game to play, or just the same awful.
The same is true for GW2 it might be very bad. I kind like better equipment to strive for but gw2 doesn't have it (not the tredmill like wow has tho, more like daoc, like every so often / expack there were new better items, but just a bit better and not better items for every item slot). Furthermore, GW2 is acctually doing things different. And honestly if you looked at it with less bias you might like some of the changes (Amazing playability, all content is playable by your character... so you level 52 and your firend is 10 ... no problem go play with him you'll scale down to the zones level and play together, Non-liner experince. You don't follow quest huh to quest hub per say, you just walk off and explore in -> direction and stuff happens and you effect its outcome, explorable easter eggs; jumping, thinking, fighting puzzles hidden all over). The game is doing something different, you might not like it, it may suck. But give credit where credit is due.
PS. Just to be fair, i think gw2 ~ equal equipment is lame, i don't care for it. And more so i think generic and jack of all trade classes ARE THE WORST, i feel classes should fit very spefici roles, hybrid are ok but only if they come with pros and cons. (And i like tera's class system, just do not like the combat).
Back to TERA if it wanted to be a big hit removing that action root all together would be a plus in my mind. - Out of my 14 core gaming buddies 7 tried it 5 said nope withint 2 days simply due to that. (Doesn't mean some people will not enjoy it, just that it turns many people off).
"Society in every state is a blessing, but government even in its best state is but a necessary evil; in its worst state an intolerable one ..." - Thomas Paine
Originally posted by NBlitz Originally posted by Omnifish <>
Even if we assmue that is true, we aready have a game like this in the west...it's called DCU <>
DCUO had a wonky block and dodge system, frustrating soft tab target system and was more of a hybrid. Has that changed? Don't lump it with TERA.
So your seriously saying a slightly, 'better', dodge system will keep people playing longer? Even with the quest hubs/ grindo game structure?
Point is, DCU was set up exactly the same way. People said, 'Oh the combats great and different, that'll keep people playing!', I can tell you this because for my sins I was one of them, but it didn't because the quests/tasks were mindless grinding of mobs, till end game. I can lump Tera in the same bracket for sure, actually DCU at least had a little pay off if you like comicbook cutscenes...
This looks like a job for....The Riviera Kid!
Originally posted by DeserttFoxx Im sorry, did aion fail? last time i checked it was number 1 in korea.. still is, and tera isnt beating Aion in korea.
Aion certainly succeeded in South Korea. In the US? Not so much.
Originally posted by DOGMA1138 TERA will be RIFT 2.0.
Not really. Why does Rift even exist in the first place? Extra versatile talent trees? Less organized public quests? Other than that, they're basically just trying to polish the same old stuff that has been around for a long, long time.
TERA can at least point to the combat system. The game might be good or it might not, but at least it has a chance at being something special. Which is more than can be said for Rift.
Tera has one maybe two good months in it if it launches with the smoothest launch in history and makes zero mistakes.
Originally posted by Nadya3 Originally posted by chibineko89 Originally posted by Nadya3 Originally posted by chibineko89 Originally posted by Nadya3 Originally posted by Ngeldu5t Originally posted by Deron_Barak Originally posted by karmath It really wont be. While the combat is awesome, the best we have seen in recent years, but the rest of the game is the same ol' tired linear themepark. Hyping it to be more than that is stupid.
Do you have any experience to base this statement off of? The reason I ask is that those that have played the current KTERA version don't all share that sentiment but maybe you have also played all the way through? I won't argue that the early game is a linear themepark and I don't like it. However I keep being told by those that have played to endgame that it opens up. Plus there is a lot of group content, both overworld and dungeon based, which has been sorely needed in themepark genre as of late.
There was a time when I thought it could be a sleeper hit but after trying CBT 3 I doubt that.I would say at best it would turn to F2P in a year and a half.Questing is boring as hell and people wont shell $60 to level to max to then enjoy the game.We are in 2012 the animations and combat are what really shines in this game,the political system is just a fantasy right now because no one has experienced it yet besides that everything feels 10 years too late.
some people, including myself prefer a game, that captures the old school flavor, with great graphics. that don't pretend to be something that isen't, that don't boost your expectations to heavens, and later turn into a huge dissapoinment.
Tera is not a game for everyone. if you want something new, i really suggest you to try Swtor.
GW2 does not offer anything new at all. at least not to me. in fact, the mega exciting dynamic events, have been done in other MMO before.
i don't want a MMO that can magically teleport me into the year 40000,(well that would be neat!p). i want toplay a MMO that provide me with constant entertainment. that don't force me to buy crappy vanity items every week or so, that can have a good costumer support. that has a good and healthy community. that provides me, with a virtual world i can explore. that gives me a variety of things to do, once i get to max level. so only time will tell, wether Tera will manage to deliver that or not.
the sameway is absurd to talk about all the wonders of GW2 and every other upcoming MMO that are not even in beta yet. untill the game don't get released, 1 or 2 month after. we can only make assumptions, or speculate, mostly based on wishful thinking.
gw2 breaks mmo standards
completely gearless based pvp
no mob tagging
pushes ppl to work together without barriers suchs as parties
everyone gets their own loot based on what they did
limiting players to about a dozen skills to b used at one time
no gear grinding
no open world pve where you get ganked
there wont b pvp, pve,rp servers theres no need
can do almost anything in the game from lvl 1 dont have to get to max lvll to get the "real game"
a hybrid hotkey action mmo that takes physics into account(i have the highground i can shoot farther as an example)
no more reading quest txt
no long list of quests to do on the side on the UI
not bound by animations
no holy trinity
im sure i could go on but gw2 does more to change MMOs than any other game ive seen recently
yes it is very obvious, that you are GW2 number one Fanboy. it is obvious you won't play Tera ever, what are you trying to acomplish exactly?
actually i did try tera and i would play here and there if it was F2P or B2P but its not worth the sub
no im not a GW2 fanboy i have other games im looking foreward to and gw2 will b just to pass the time
i prefer Tera , because i haven't played GW2 so no clue how all those wonderful things you keep prasing so much will work, a month or 2 after the game gets released.
niether i can't say i will love Tera a month or 2, maybe will be a boredom paradise. i think i rather find out by myself, and not base my decisions, upon what a very bias person, who has not even 1 % of my gaming interests could tell me.
tera combat is still behind times even PSU's action combat flows better and its like 5 years old now
sorry but none of what you list, makes it all that wonderful to me. most of those features have already been done in other games, in one way or another.
only time will tell.
oh i happen to love, what you call the Holy Trinity
gw2 takes everything alot of ppl hate in MMOs and gets rid of it
no more LF heals, tanks
no quest grinds
no monster grinds
no gear grind
end game starts at lvl1
no monster taging
since WoW nothing has gone away from the mmo standard to this extent
its about having fun not about making the player grind endlessly and make them addicted to grinding that new peice of gear.
if you want you carrot on a stick gamplay then by all means play tera,swtor,wow,rift and follow that carrot if thats what you call fun, its like a hampster in a hampster wheel
once again, you generalise (not everyone likes the samethings). is all very subjective, and all based on your very Bias personal opinion.
just like this is all your opinion
all of the things, you highlight in green as a negative. are all good for me.
i don't mind grinding, in fact is relaxing.
see most ppl dont like grinding see asian grindfest mentality
i like grouping, in fact that s the reason i play MMO to begin with, if i wanted to do dynamic quests alone all day long, i would play single player games to begin with. or read a book
you dont do DE alone you do them with whoever is in the area with you also you can party with freinds and to do them. if YOU choose to do them alone then thats your choice.
i love the holy trinity system, everyone has a function a role, i love playing as main healer classes. what do you mean with no monster taging?
monster tagging is when you hit a monster 1st so its your loot/quest count when it dies
in gw2 everyone gets loot from anything that dies that they helped kill whether in a group or not
the trinity system as implemented in games since WoW anyway is just another barrier
like cant do content without a tank or healer
playing swtor with friends doesnt work to well when max group size is 4 and we dont have a tank and heals between all of us, it makes impossible to play together and play the class/spec we want
and its a huge waste of time having to look for a healer/tank to do everything
gw2 you can do dungeons with all theifs if you really want to
you can still play a support character in GW2 but the battle is ever changing and players must adapt to it or they will just die
i love gear grinding. in fact it gives me something to look for, working hard, to get a nice looking outfit. gives me a sense of acomplishment.
so you like to follow that carrot on a stick
"nice looking outfit" teir gear gets uglier and uglier or just way over the top
see WoW and SWTOR teir gear for examples
you still work toward nice looking gear in gw2 you just arent grind for that extra few stats for min/maxing
can care less about pvp. to me, so not a priority for me in games.
i love monster grinding
if you like sitting there killing the same boring enemy over and over with no change in behavior go right ahead and do it
once again, you can see, that you can't generalise things based upon a personal opinion. what may work for you, may not do so for many others.
wow is still the most popular MMO in the west. so it really can't be that bad
WoW is not that popular in the west anymore and just bc it is/was popular doesnt mean that its a good game
it means it was marketed well and WoW took off when there wasnt much competition back then. now adays WoW is bleeding subs just like SWTOR is bleeding subs
look at WoWs new expansion it caters to its asian population which is most likely a majority of WoW players these days
take a game AAA mmo like gw2 that has no sub
offer the same if not more than P2P MMOs
with what it offers y would u pay 150 a year to play rift/swtor/wow/tera(if you dont buy chronoscrolls)
i could get 2 xbox games + dlc for that much and still have an MMO to play whenever i feel like it
Tera wasn't long at the top of the Asian market don't expect it to do any better here in NA. The game is pretty much SWTOR with a Asian skin which we all know was easy mode WOW clone and so on.
Sleeper of 2012 will be Dominus!
Originally posted by NBlitz Originally posted by BizkitNL Originally posted by NBlitz Any other TERA fans getting sick of following the TERA forums? It's the same folks, same crap but different day. I CANNOT WAIT until the lot of you disappear into GW2 and forget about this niche title. Niche title but loved by its fan base. I've gone from title to title and discussed the one I left during that time but never to the extent some of you have and still are. You're kidding yourself if you think you're discussing anything. What you're doing is trying to put down others for their preferences. To make yourself feel better because you're a wretch.
Nah, that's too easy of an argument. You assume MMO gamers only play MMO's and nothing else?
But I wasn't too specific. I was looking at TERA as a whole. The combat is refreshing, but the rest is pretty much done before in quite a few popular games. The game caters to a big MMO playerbase that's used to games like WoW, Rift, Aion, etc, but is aching for something different (which is where the combat comes in).
Hence me saying it's not a niche game. Atleast not in my book. Just to clarify: EvE Online I think IS a niche game.
anime cartoonish design best graphics???? da*uck .... i tried the closed beta ... feel like i was playing a korean f2p grinder and i have not tried one of those in years ... sorry but i don't see this game going anywhere
my friend played the beta with me and he cant handle it LOL hes a mouse clicker
and he doesnt like aiming he wants to b lazy