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- Explains how combat works.
- We can see the daily power of trickster rogue.
- Most of PVP features will be implemented shortly after launch. If game launches late 2012, then PVP stuff comes early 2013.
- It assures that there's a huge persistent open world to play in and not everything is instanced.
- Party size is 5.
- While there dungeons are solo optimized, game is about grouping so there is content designed to be taken on as a team.
- The game is 100% faithful to the most recent neverwinter campaign and salvatore books.
- The game has been developed in close contact with WoTC(weekly phonecalls and discussions on game decisions). WoTC in fact used some of ideas of Neverwitner mmo in their pen and paper franchise to set up the place for the mmo
# A GRIM, ODD, ARCANE SKY
# ANY GOD, I MARK SACRED
# A MASKED CRY ADORING
# A DREAMY, SICK DRAGON