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I'll assume that discussing what my experience at PAX entailed is "ok" since they didn't have us sign anything.
They were having players play on a multitude of maps. I got the play in the "Maine" map (Innsmouth? something like that) and didnt' get to make a character, just used what they had at hand.
The booth gm set me up and I was off. I have to admit that my playstyle is to ignore some of the beaten path and just go in a direction I want so I'm sure I missed many quests along the way.
The graphics are decent but if you are into HD graphics where you can practically touch every fiber of the clothing then you might be dissapointed.
The characters moved fluently and the attacks were very immediate. Meanign that if I pressed an ability it went off quickly and smoothly.
It seemed you could remap your skills and I probably would as some of them seemed a bit odd. Like ~ to take out my weapon.
There was some gltichiness. I don't know where they are in their beta process but the first glitch was one that I saw on another player's monitor. Was actually very funny. He ran into a room and suddenly a cut scene started. A person behind the desk was talking, and as the camera swung around the player's avatar came into view frozen in mid-air in a running stance.
I had to laugh at that one.
as for me, sometimes the map wouldn't close when pressing "m" and sometimes it did. At one point I couldn't run up a slight incline and thought that someone had accidentally dropped an invisible wall there. Just a glitchy area I assume. I ran into a skateboard park and found a guy there who wanted me to do something for him, again, a little cutscene. Problem was that when the cutscene stopped so did the game. I could use the keyboard controls to bring up the options but couldn't move or jump. The boothgm then tried to use her gm powers to move me but that didn't work so we had to restart. At the same time two other people lost connection so I will assume that was what caused the issue.
After that I explored a bit.
There were definitly dangerous areas and I had my butt handed to me a few times when these zombie things came chasing after me. I wasn't quite sure how to tell if a mob was too high for me so I made a "few mistakes" there.
The atmosphere was good and the voice acting was also good. If you had problems with SWToR's quest cut scenes you might have issues with this. You didn't have a choice on where the cut scene went but it was a voiced, cut scene to deliver the quest.
Not all the quests were like that and some you just chose, got a text box with a difficulty rating and you accepted or declined.
I was also able to bring up a wheel of choices that "I think" had to do with your skills but I was more concerned with exploring the area. You really couldn't get into most buildings but I was able to get into a church. They also did a presentation of some game play with a really cool chimera kind of "Boss" that was huge.
My thought is that if you are the type of player who likes atmosphere and story telling then the game might be for you. If you are really looking for "a sandbox" or are hate cut scenes/story then you might have issues. Oh, and the sound was pretty good, very visceral.