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Maybe this question has been answered already, I thought I had a good idea of it, until I read some statements of people regarding it that made me confused about it again.
How does it work exactly, is that clear already?
This is what I knew so far, or thought I knew:
- areas have a player cap, in the sense that there's a limit to the number of people who can be in a zone or area, although devs stated that the cap is so high that it'd only be rare that the cap would be reached.
- when a server is full, you get directed to an overflow server, which I assume is nothing but one of the other servers that at that time are lower in population
- there'll be no multiple instances of an area on 1 server
How will it be for areas, like starter areas, that have reached their cap? Will you get redirected to the same area on an overflow server? Or do you just get the message 'cap is reached for this area'?