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Yeah, would finite resource ever work in an MMO?
For example if MMOGame #1 had iron ore. And, it was predetermined that there would be about 1 billion in-game metric tons. Would the fact alone that there is a finite amount of iron cause people to be more careful with how they mine? Would they just hoard the iron? Would iron be more carefully priced because of the limited supply? If there is a correlation between iron and in-game currency, how would it be reflected? Would there be guilds soley created just to become a mining operation? How would the price of other commodities change if Iron was a basic resource from everything to weapons and armor, to buildings and steel.
I'm just curious about the subject. No flaming or anything just food for thought plz.