It feels like EA is grooming Bioware to become Westwood 2.0 by dumping a huge MASS (pun 1.0) of talent, IP's and inflated dreams into it's lap, which in my opinion will result in a very adverse EFFECT(pun 2.0) on the studio, its talent pool, the industry and of course on EA itself.
Bioware was already spread thin enough prior to the EA equation especially by forming its Austin branch and taking allot of new blood in order to make SWTOR.
After EA bought BW it basically "cut off its head" by placing its key leads as VP's of "insert bland generic job title here" and by placing 2 or even more studios in its lap.
Bioware now has to deal and direct 2 additional studios which were EA Mythic and "Danger Close"/Victory Games, EA also dumped the C&C IP into BW's lap and asked them to make C&C: Generals 2 together with DICE(mainly as tech support for the frostbite engine) and what was left of EA Westwood.
Gaming studios just like other studios of just about any other type of art form have a unique style which is basically derived trough the guidance of its lead directors and core assets of each field(tech, art, story, sound design etc.')
So now Bioware leads not only have to oversee multiple projects with in BW and the entire EA empire but also tons of new blood was poured into what used to be a fairly small Canadian studio which means that a ton of foreign execution methods, ideas, and philosophies was injected into the core of what used to be BW.
No studio can survive such "harsh" treatment and remain intact, add to that the fact that BW is now also in charge of projects they never have dealt with before such as FPS (the Medal of Honor series) and RTS(C&C: Gen's 2), to me this seems like a disaster is just waiting to happen like a patient that receives a blood transfusion of the wrong blood group.
Yes studios and acquire other studios and produce same and even higher quality games but that usually involves a lengthy transition and adjustment period - even a new dev inserted into an existing development team is something that can take months to adjust to completely.
And yes studios have switches, or entered into new genres before but even then they have usually needed to focus all their attention to that single project, Blizzard had to put on hold its entire RTS and ARPG departments to make WoW not only due to the tremendous amount of effort it would take to make that game but also because you can't be distracted when you are doing something you've never have done before.
This of course also means that you can no longer expect the same quality of games from BW, we've knew that but i don't think that even the hardest of BW's fans understand how drastic and devastating the changes to "Bioware" were and will still be.
I'm not basing this on things like "OMG SWTOR SUX" I've actually like it quite a bit, and although I'm not playing it as much as I've used to play WoW, EQ, or PS at first I'm still quite excited and hoping it can unleash it's true potential.
I'm also am not basing this on the fact that i thought ME3 was a total mess, it was a good game overall but a complete mess in terms of a Mass Effect game / Cinematic Space Opera experience and no not because of the ending - the game itself is just too schizophrenic and anticlimactic as if almost every aspect of the game seems to be the anti-particle of a different aspect of its self or of what makes Mass Effect / the genre great.
I also don't believe the EA is evil excluding their "treatment" of Bio ware for the past 3-4 ears EA seemed to be "getting" it has published very controversial games and green lighted sequels of games that never would've seen the light in many other studios like Dead Space 2 and Mirror's Edge 2. It also was the first large company that understood micro-transactions with games like BattleForge.
I don't understand people who say "EA IS PURE EVIL" or "EA WANTS TO RUIN BIOWARE!!!", EA is a company it answers to its shareholders - it needs to justify its actions to them and it needs to keep its value in order for additional money to keep pouring in. EA paid close to 900 Million, yes 900 Million for BW and Pandemic - amounts is higher than the GDP (as in the entire country makes in a year) of half the African countries (respectively)
If you believe the latest PC Alliance figures for 2011 which was the best year(in gross profits) of PC gaming industry that's about 5% of the total revenue of the entire PC gaming market.
NO company not ever and ever justify turning a purchase which pretty much cost them an eye and a kidney into a steam pile of shit.
Also i don't believe that a company the size of EA doesn't know how to manage its own business, unlike many others i don't believe that EA is either run by monkeys or devils (or according to some people by baby eating zio-fascists which want to make every one angry to start ww3 by destroying the game industry - yes I've read that comment several times on YouTube). I just think that both EA and Bioware got star struck and decided (respectively) to dump much more on one's plate and to bite much more than one can chew.
In my eyes only thing now left is hope, not hope that Bioware will pull through because that’s pretty much impossible to achieve. No company, group, or a society can do that and we've all seen what happens when foreign values are forcibly injected into a group of individuals on all scales and trough history.
I really hope is that both Bioware and EA will realize that they've overestimated what the once tight group of brilliant and creative people is capable off, and start backing out of what many people call "The Franchising of Bioware", EA needs to understand that they've acquired a company which its main asset lies in its talent and "way of doing things" not in its brand, or IP's.
And Bioware especially the people who got those fat cheques and VP titles needs to understand that you can't duplicated a success by diluting your core, and in many cases the whole is usually greater than the sum of its part.
This is my own Mass Effect 3 rant and personal catharsis, I'm not a part of the gaming industry, nor am I a journalist, reviewer, or related to any media outlet. I wanted for several weeks not to write a Mass Effect 3 break down in order to satisfy my own personal needs for venting and closure but if it has already been done, and will be don’t more and more until it will be done to death by many people who many of them are much more observant and talented than me.
So instead I've chosen to try and figure out to the best of my ability the core problem that seems to be looming over Bioware's and I belive to some extent over the entire industry's heads.
This article has many opinions and little fact mostly because facts in this matter are impossible to gather and I refuse to base any of my opinions of "rumors" and "gossip" like "EX" employ blog posts, tweets, and other things that are more slander than content.