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Blizzard Entertainment and the World of Warcraft development team are ready to unleash the hounds of information for the recently announced Mists of Pandaria expansion. In a full suite of articles about Pandaria, we first present a general overview. Read on and then leave your comments.
The overarching theme behind World of Warcraft's newest expansion, Mists of Pandaria isn't one of simply extending content, refurbishment, or just increasing the level cap once more. Sure, all of these things are there. Scarlet Monastery and Scholomance are both being overhauled like Deadmines was, and the cap is rising to 90, and there are going to be seven new zones to explore on Pandaria itself. There are also nine new heroics and three raids for players to look forward to, as well as two new battlegrounds. And I haven't even mentioned the redesign of the talent system, the addition of scenarios, and the pet battle system... oh and that brand new class in the Monk and the new race of the Pandarens. What does all this add up to? Well, as we were told countless times during the trip to their Irvine, California offices: the focus this time is about expanding the options for everyone in Azeroth. And more than this, the team also seeks to return the focus of Warcraft back to the actual war between the Alliance and the Horde. In short: Mists of Pandaria is trying to bring back the old days of WoW, and from what we were shown last week it just might do that.
Read more of Bill Murphy's World of Warcraft Mists of Pandaria: The Zones & Tone of Pandaria.
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