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it really was the back burner to game play, I dont know what this facination about mmorpgs and story is about, but mmorpgs were good when gameplay was good, not story, I did not play EQ for the story, I did not play UO for the story, I played them for the gameplay, I played them for the exploration, to overcome mighty creatures that in todays mmorpgs I can gather up 4-5 of them and solo them easily with any class. In UO, UO HAD NO STORY, it really didnt, what made UO great was the player base
the gameplay, the wars, players made their own stories not the devs. This whole facination with story is ruining todays mmorpgs, less focus on story, less focus on sparkly shiny things, and more focus on gameplay.