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During last week's Game Developer's Conference, our team had the opportunity to learn a lot more about Funcom's The Secret World. In the first of our two previews of TSW, we give our readers an overview of the game and our thoughts about it. Read on!
My initial impressions of The Secret World are of a love child between the Dresden Files, Left 4 Dead, and maybe some Deus Ex: Human Revolution and Alan Wake thrown in there for good measure. Funcom's MMORPG has a fun, refreshing modern world with a clean, minimalist user interface and cinematic story dialogue sequences. It also has a dark and cryptic feel to it, with great lighting effects and some scripted survival/horror type events in the Templar area that I got to play with. Fighting monsters in TSW feels pretty comfortably like MMO combat, but a little more action-oriented with the ability to run-and-gun, and I liked that my NPC party members were chatting away through combat, providing a context and tone for what we were up against. The demo build that I played looked polished and ran well, with a few framerate issues and rough edges here and there.
Read more of Som Pourfarzaneh's The Secret World: GDC 2012 Preview.
Comments
Nice write up. I am really excited to try this game.
Interesting gaming ideas.Funcom however has lost my trust.After the debacles of ANARCHY and AOC....I simply wont touch one of their products till many months AFTER launch...if ever.
I think gameplay videos are better than write-ups - then you can get a real feel for the game.
I´m impressed!
me likey
I think TSW looks really god. I enjoyed the video, nice to see some actual gameplay.
This game really looks good. I love the concepts, the settings, the mechanics. At least according to what's been released.
But I will wait for a while on this one. I need to know that they aren't going to pull the same crap in this game's Cash Shop that they pulled in Anarchy Online's Cash Shop.
good graphics at least.
The "fun"is dictated by the dificulty of the mob. as the voice explained it was a Wave thing, so first 1, then 2, then 4 then the remaining 8 ..then the boss.
but eh 5 sec of video sure can show you the lack of fun in a game eh.
/shrug ..
Pay to paly?No thanks
I don't if I want less content that's more polished and less buggy, but something's gotta give with MMO launches. Half finished games and broken content just doesn't cut it anymore.
If you don't worry about it, it's not a problem.
Will be there day one, bugs and all. Looking forward to the game.
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Promote what you love instead of bashing what you hate.
The only MMORPG im looking forward to this year even if themepark type games aint my thing.. i just love the setting..
Cant wait.
Thats how MMORPGs should be..
People have been saying this for years too. And yet, it continues.
same here
I sit on a man's back, choking him and making him carry me, and yet assure myself and others that I am very sorry for him and wish to ease his lot by all possible means - except by getting off his back.
I'm really starting to worry about the close proximity of THIS game's release to GW2. I have to buy 2 to 3 copies of games when the family is playing and they've expressed interest in both these games. This makes me a little....I don't know....sad. I don't want to miss either game, but if I am forced to choose due to close release dates....it will be GW2 for me.
President of The Marvelously Meowhead Fan Club
This summer is going to be awesome. I may age 10 years due to lack of sleep however.
fresh MMO - yes thank you!
Just got done reading the massively article on TSW. It has a lot more info about crafting, abilities, etc. And wth Funcom I saw a character with a whale tail! Thats just wrong!
I sit on a man's back, choking him and making him carry me, and yet assure myself and others that I am very sorry for him and wish to ease his lot by all possible means - except by getting off his back.
First and foremost, this game looks amazing...Im sure, as in all other Funcom MMO's, they will also introduce something that hasn't been seen in the MMO world. (Anarchy Online - Instanced Dungeons and AoC - Combat Finishers). Funcom, as we all know, are known for putting out buggy, unfinished games, but IMHO, they are also known for putting out the most ground-breaking and fun games as well. I like dark settings too, so all Funcom's MMO atmosphere's really play to my likings.
As for GW2, I think it will flop. I don't see why everyone though the first one was so great....itemization was bad, the quests were typical and the world seemed sort of grindy to me. the best part was no monthly fee. So how did ArenaNet all of a sudden become MMO gods? I have no clue.
Because this one isn't like GW1 gameplay at all. It's actually built to be an MMORPG not a CO-OP RPG. It's also getting away from the BS raid or die mentality that permeates and ruins current MMORPGs. PLUS, it's making PVP in an MMORPG worthwhile and FUN again.
So...you won't pay for a game if it's good. It should be free? Interesting.
It would be nice if we could talk about games we are interested in without talking about games we are not interested in. But thats just me.
I sit on a man's back, choking him and making him carry me, and yet assure myself and others that I am very sorry for him and wish to ease his lot by all possible means - except by getting off his back.