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I learned that the kill X/Y?Z type of mobs quests can hide the typical Korean grind PvE is in these kind of games.
From the reviewers i understood that the combat system thats a bit more active then the normal combat, can't make up for the game feeling like a grindfest.
Best MMO experiences : EQ(PvE), DAoC(PvP), WoW(total package) LOTRO (worldfeel) GW2 (Artstyle and animations and worlddesign) SWTOR (Story immersion) TSW (story) ESO (character advancement)