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I played Everquest 1 the first week it came out. I played Ultima Online the first day it came out. (Yes, its true...I'm old...There...I admit it) In both of these games, the beginning (first several days) was hard. Living through an encounter was by no means guaranteed!
In EQ1, when I was levels 1, 2, and 3, I ran back to the guards to kill the BAT or BEE i was fighting, more times than I would like to admit. Killing a level 1 when you were level 1 was not a sure thing. Killing a level 2 (orc pawn) when you were level 1 was suicide! THAT WAS FUN!!! Exciting from the beginning! Had to be careful from the start!
In Ultima Online, when I first started out (they dont have levels in UO), I remember fighting a CHICKEN for the first time.....ummm...It kicked my ARSE! That bird flailed on me like well...a Chicken that had gone crazy!! I died!!...THAT WAS FUN!!! killing anything in the early part of a toons life was NOT GUARANTEED!! A challenge and true excitement from the start!
In games nowadays, I don't think it has taken me longer than 20 minutes to get to level 4 or 5, and the chance of my dying in any of these games at the beginning is simply not possible. I couldnt die if I wanted to!
I miss the games of old...the ones that were a challenge...even at the beginning. Where getting to level 5, although not HARD, was still an accomplishment. Remember (those of you who played in EQ1 all those years ago) when ANYONE at ANY LEVEL would shout to the zone "DING!!!!!". A dozen people who didn't even know the "dinger" shouted "Gratz!!" because even getting from level 5 to 6 MEANT SOMETHING.
Anyway...I know I rant...and I rant a lot lately...but it just feels good to get this off my chest in this way......
I wish I could say it made me feel better....