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I dont want to argue over this - or negate your high expectations of the game - but few points to discuss:
a) GW has always been a "second game" for most players.
b) Why is that? Cause it has no subscription, its easy, and almost f2p.
c) Dynamic events arent that special. Warhammer had those, Rift has those (Instant adventures was implemented alongside with Rifts). You can play those for an hour or two at most, but after that it gets boring grind.
d) Lets face it. NcSoft/AreneNet sucks hard time in making endgame content. NcSoft hasnt really succeeded in making anything properly on mass-scale. Lets see Lineage2/Aion Mass pvp that lags so much that you have hard time telling what is happening. GW is the only succesfull NcSoft end game product, but, if I may ask, if the games name already is Guild Wars, then for how long can you be bothered to play a different forms of pvp-only only as end game? Warhammer failed hard time with this concept as did Darkfall. If you say, go do dynamic events, then read my point (c).