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Just curious as to peoples thoughts on the use of this engine.
It's used in battlestar Galactica online and they have some 'sample' projects for you to test it out on their website.
So far everything I've tried that uses doesn't seem to run smoothly. I'm not saying they're buggy, more the flow of the game doesn't feel smooth. There seems to me to be a sort of in built reistance to the flow of the game, sort of 'I will do it but under protest' if you get my drift. This makes it feel to me as if unity is more of a hobby engine than a professional one. Used because it's chaep and easy rather than the best choice.
Was wondering if anyone had any thoughts on it's use or some better experiences?