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Preaching to the choir Brother Garrett... I still loved the enthusiasm in this article tho...
Originally posted by someforumguyLet the game release first, please! So it will be easier for me to ignore these kind of articles because Im busy playing the game :pIt is always possible to describe your own categories of MMO's and then decide that a new one is a new type. The reason for this is that any set of rules to describe your MMO category is arbitrary. These forums are full of this kind of theorycrafting. And those discussions never go anywhere because different people can never seem to agree on the same definitions.
Hope to build full AMD system RYZEN/VEGA/AM4!!!
MB:Asus V De Luxe z77CPU:Intell Icore7 3770kGPU: AMD Fury X(waiting for BIG VEGA 10 or 11 HBM2?(bit unclear now))MEMORY:Corsair PLAT.DDR3 1866MHZ 16GBPSU:Corsair AX1200iOS:Windows 10 64bit
Hype vs. Excitement. the GW2 love is completely rational.
GW 2 does alot of things right. No sub fee, PvP centered with 3-way factions and dynamic class system in the sense that one class can spec. in various different ways depending on the weapon you use.
However it is still fundamentally a linear ThemePark where you will be funnelled from quest hub to quest hub and that living breathing world feeling, which UO had, simply wont exist.
So GW 2, as great as it seems, is fundamentally yet another ThemePark.
The moment where a company manages to recreate a game like Skyrim as an MMORPG, then we can talk about a new breed of MMORPGs...
Originally posted by fonyHype vs. Excitement. the GW2 love is completely rational.
Originally posted by Yamota GW 2 does alot of things right. No sub fee, PvP centered with 3-way factions and dynamic class system in the sense that one class can spec. in various different ways depending on the weapon you use. However it is still fundamentally a linear ThemePark where you will be funnelled from quest hub to quest hub and that living breathing world feeling, which UO had, simply wont exist. So GW 2, as great as it seems, is fundamentally yet another ThemePark. The moment where a company manages to recreate a game like Skyrim as an MMORPG, then we can talk about a new breed of MMORPGs...
Ummm, what attributes in UO caused that construct to operate like a "living, breathing world"?
Wherever you go, there you are.
Originally posted by smh_alot Originally posted by fony Hype vs. Excitement. the GW2 love is completely rational.
I suppose this would depend on how you actually DEFINE "hype".
Most people don't think that through, instead going with some kind of not-thought-through emotional reaction of "Oh, I don't find that feature great, but the other guys does, but because I don't find it great but they said it was means it was just Hype".
It's not Hype to be really excited about something, shout it out, and say wow I like this, and find some people aren't as excited about it as you even if some are.
It is "hype" in my mind if something is described in an overblown manner that either really doesn't exist, or is flat out misdirective/innaccurrate.
Here's an example from my gaming experience:
When AoC was nearing release, there was a game trailer with STUNNING graphics and landscapes. During the dialog in that game trailer the announcer stated " . . . a living, breathing World . . .".
Complete and total HYPE. That line was thrown in to the trailer to tweak the automatic reactions of a viewer enthralled with the beautiful vistas on display. Nice Graphics =/= a "living, breathing World", it's just nice graphics (fair enough).
There was no "living, breathing World" attributes in AoC. It was standard MMO landscape, NPC, town, and quest-hub fare. No dynamic ecology changes, no structure building or landscape changes possible by players, etc.
So, what we must all realize is "Hype" isn't a label that automatically can be applied, rightfully, just because feature A really isn't to our liking . . . but others do like it. The REAL QUESTION is does the feature actually exist in the game or not.
Because if it was advertised as existing, in an excited manner or not, and the feature in fact does exist in the game, I'd be inclined to NOT class it as having been subjected to "hype" pre-release even if I didn't find it wowzer.
To me "Oh, it was just Hype!" implies an absence of something that was claimed to exist, as illustrated in my AoC example.
What I seem to be hearing from people that have had their hands on GW2 beta time is stuff claimed to be in the game is.
Which is what might have prompted someone to claim GW2 hype is based on "rationale".
"The great thing about human language is that it prevents us from sticking to the matter at hand." - Lewis Thomas
Originally posted by Pivotelite It already happened to me, I heard so much about it without looking into it much thanks to the hype, graphics are the best, combat is so amazing, world is massive, everything about this game is better than every other game. NDA is lifted and I watch some videos, particularly the ones on this site, lets just say I was more than dissapointed.
So are you disappointed with the Video? or the Game itself?So the game has been hyped like no ones business, but who can blame communities for doing that? we're taking about Guild Wars here, not another run-of-the-mill game, the hype is only this massive because of the previous games amazing success, it's an IP worthy of the hype surrounding it.Worse comes to worse, we'll be a little disappointing because our expectations are just that high for something different and extraordinary, but i can guarantee i will enjoy this game more then any other that is currently available.