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Most of us here have been around the MMORPG block a few times starting with Ultima Online and continuing through Star Wars: The Old Republic. We have seen it all...or have we? In a new column, we take a look at Guild Wars 2 and what just may be a groundbreaking new MMO. Check it out!
I guess for me, Guild Wars 2 has captured the essence of a system in MMOs gone by that I loved dearly. That is the PvP design where three factions are in the game and fight over objectives in a persistent zone. This concept began with Dark Age of Camelot and remains one of the best PvP systems to date in my eyes. So with major MMOs facing class systems and balance and two faction concepts, Guild Wars 2 has done something ingenious, they have made the World vs. World system which hearkens back to DAOC.
Read more of Garrett Fuller's Guild Wars 2: A New Breed of MMORPG?
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