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I played EQ2 at launch. Loved it as my bard (Forgot the name).... I also played EQ1 at launch... Both games I never got to into mainly cause of one fact.
The game loses a lot of content if you dont have a constant group. Zone rare spawn/bosses unbeatable without a group, dungeons (with no group finding feature).... It was a huge turn off for me on both games.
Now, many many years later, what has changed about EQ2. Is there a better group finding system? Updated crafting? More solo friendly?
Still has a large population? (On the pay servers)