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Ultima Online is considered one of the grand old dames of the MMO genre and has nearly reached its fifteenth anniversary. We have a comprehensive look at just how this classic MMO came into being and will present it to our readers in two parts. Check it out and then tell us your memories of UO in the comments.
In the dark times before Ultima Online tossed its illustrious hat into the realm of online role-playing, players only had MUDs, MUSHes, and D&D boards. Sony, 3DO, and Turbine would all work on their own projects, hoping to pip one another to the post of success, but Origin System's groundbreaking game showed the rest what was possible, and exactly how it could be achieved pointy hat and all.
Read more of Adam Tingle's Ultima Online: The Making of a Classic Part 1.
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