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DOTA2: Blizzard Suing Valve Over Trademark

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  • niceguy3978niceguy3978 Member UncommonPosts: 2,047

    Originally posted by nilden

    Originally posted by expresso

    If Valve win no one can use the term DOTA in their game without the risk of getting sued by Valve.

    If Blizzard win the term DOTA is free for any one to use in any context.

    Who are the bad guys?

    Wait so if Blizzard wins Valve can just call it DOTA 2 anyway since you said free for anyone to use in any context.

    Or maybe Blizzard is saying they have the rights to DOTA trademark.

    Seriously clue in people.

    If you read it, Blizzard is not claiming that they have a traidmark.  They are not claiming that Valve can't use the name DOTA.  They are saying that they don't want Valve to be able to trademark the name DOTA.  If valve succeeds then nobody else could use the name DOTA without getting agreement from Valve.  This is what Blizzard is trying to prevent.

  • moosecatlolmoosecatlol Member RarePosts: 1,530

    Fun fact, DOTA is and never has been the IP of Blizzard. If anyone has the right to sue it'd Eul, I remember he was generally upset about Guinsoo stealing the map, though not so much at Icefrog, as Icefrog added the much needed balance, polish, and optimization.

     

    Though AoS was way before the time of DotA and similar in concept, I'd still say that DotA earned its right to be unique through its structural complexity in comparison to Aeon of Strife.

     

    All in all, seems like another scrolls BS stunt by Blizzard's legal team. At least I'd hope so, can't fathom thought of someone with intellectual capacity thinking that this was a good idea. Unless said person's take on a good idea was too open all the port holes to let more water in.

  • GravargGravarg Member UncommonPosts: 3,424



    Originally posted by wormywyrm

    I feel strongly that Blizzard is in the right to do this.  When players create maps using blizzards program and use blizzards bnet service to send them to other players and blizzards service to play with them for years and years on end under a EULA that clearly gives rights of user-created content to blizzard then blizzard should have exclusive rights to that content...  ESPECIALLY bad if another company tries to copyright the name that blizzard has been authorizing for years now on its services.  Thats just too far.  I think blizzard would have had a case to stop a rip off of its game (DOTA) from being released entirely, and at the least to stop someone from copyrighting the name.










     

    Every game then would be owned by the makers of Oracle, Delphi, C++, DOS then...that doesn't make sense to me.


     


    Next, Blizzard is going to sue Heroes of Newerth, League of Legends, and the million other MOBA games out there, since they're all basically the same game.

  • TimacekTimacek Member UncommonPosts: 182

    Originally posted by Lambon

    Blizzard is the bad guy here.

    DOTA is Icefrogs adopted baby. He has been working very hard on it for MANY years.

    Eul and Guinso left it in his hands and he has been doing an amazing job ever since. Valve is offering this man an opportunity to make money from all the hard work he has done, but Blizzard being the asinine greedlocks they are; continue to embarass themselves and the gaming industry as a whole. I can only wish that people see this company under the monopolizing shadow they cast. 




     

     

  • ScalebaneScalebane Member UncommonPosts: 1,883

    wow so many morons here.

    don't even bother trying to explain it people.   these posters hate blizzard so much they want to see everything they do as evil.

    screw valve for trying to take a name that should stay free to the gaming community, i'll be boycotting all their products if they win this.

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    "The great thing about human language is that it prevents us from sticking to the matter at hand."
    - Lewis Thomas

  • niceguy3978niceguy3978 Member UncommonPosts: 2,047

    Originally posted by Timacek



    Originally posted by Lambon



    Blizzard is the bad guy here.





    DOTA is Icefrogs adopted baby. He has been working very hard on it for MANY years.





    Eul and Guinso left it in his hands and he has been doing an amazing job ever since. Valve is offering this man an opportunity to make money from all the hard work he has done, but Blizzard being the asinine greedlocks they are; continue to embarass themselves and the gaming industry as a whole. I can only wish that people see this company under the monopolizing shadow they cast. 










     

     

    This doesn't make any sense, since Blizzard isn't trying to trademark the name themselves.  They are simply trying to stop Valve from doing so.  If valve gets to trademark DOTA then nobody else can use it, thus monopolizing it.  They aren't even trying to stop valve from using the name themselves, they are simply trying to stop them from trademarking the name, which would prevent others, including Blizzard from being able to use the name.  

  • OzmodanOzmodan Member EpicPosts: 9,726

    Originally posted by Timacek



    Originally posted by Lambon



    Blizzard is the bad guy here.

    DOTA is Icefrogs adopted baby. He has been working very hard on it for MANY years.

    Eul and Guinso left it in his hands and he has been doing an amazing job ever since. Valve is offering this man an opportunity to make money from all the hard work he has done, but Blizzard being the asinine greedlocks they are; continue to embarass themselves and the gaming industry as a whole. I can only wish that people see this company under the monopolizing shadow they cast. 

     

     

    You just don't get it, do you?  All Blizzard is doing is saying it is not trademarkable, at least not by Valve. The only bad guy here is Valve trying to trademark something they have NO right to.

  • HycooHycoo Member UncommonPosts: 217

    I understand Valve for wanting to trademark Dota. Here you have this game thats been developed by some freetime modder the last years. Anyone can decide to invest in the game and support it the way it deserves. Blizzard had so many years to do this, the community really wanted them to do it, but they never supported it. Instead Valve decides to invest in the game, using resources to build it up from a small community to giving it to the world under a whole new engine and team (lead by Icefrog) behind it. For instance having a 1 000 000 Euro price for first price in a Dota 2 tournament last august while it was in early beta just to showcase it (which was the biggest pricemoney in a e-sport tour ever at the time).

    Now sponsors are flocking in on the game with money (founding Dota teams and tournaments), something that wasnt possible before Valve invested in the title. It has basicly given Dota a new start and the name is worth so much now because of Valve. If i was Valve i wouldn't want anyone to come by later and use the name DOTA to profit, when it doesnt have anything to do with Dota in the first place.


     

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  • RainBringerRainBringer Member Posts: 150

    There are just too many tools in this thread who are running their mouth without knowing anything even remotely close to what Blizzard are planning here, some even speaking on the company's behalf like self entitled PR pricks. What are the odds many here dont even know what DotA stands for or have even seen the game map leave alone play it, but are commenting on it like they know every last detail down to the legality of the matter regarding trademark infringement?

     

    Here is a simple example for all those simple minded people:

    Think about the children's book series, Harry Potter. After its release, there has been a whole array of fanfiction centered on that storybook setting, even some fiction that do not use any of the notable JK Rowling characters and some that do not use any chracters or trademarked terms from the original stories at all.

    Now in case someone wrote a fanfiction called "101-ways to cook chicken" using the storybook's setting but without using Any characters, terms, trademarked names, etc and then went on to publish Another book called "102-ways to cook chicken" BASED on the popularity of the previous fanfiction using a whole new setting, lore and characters that had nothing to do with Harry potter series. 

    So now do you think JW Rowling has the rights to sue this guy for "stealing" something he created using a storyline that was involved with her books at one point but who's final content is nothing similar to the books she wrote? Think and think again before answering. The guy who wrote the fanfiction here is IceFrog, the new publishers for his book are Valve and the JK Rowling who is trying to monopolize anything that it can touch is Blizzard here.

     

    The fact is DotA was never a RTS game that War3 was, the game that Blizzard created or intended to make and own. It never had any features that is associated with any RTS game, ie army control, resources generation and management, kill objectives or quest plots, etc. The only thing that even remotely attaches it to War3 is that DotA was a whole new kind of game made using that editor, something that Blizzard played absolutely NO role in. Now they want to claim this title for "Themselves" because they will sooner or later publish a Blizzard-Dota and trademark that name for themselves and the momentum it will gather among gamers with that name alone. Anyone who think Blizzard will not monopolize the DotA trademark is either lying to themselves or are fools. They are the good guys here? That joke isnt even remotely funny, they just want to make money even if its at IceFrog's, Eul's or Valve's expense (not Guinsoo because he played the wise businessman card and made his own game from the DotA concept to earn him those dollars that Blizzard cant get its grubby paws on. ie LoL).

     

    So whats next, Blizzard is going to trademark all the popular War3 usermade maps? LOAP,  arena champions, The black road, 3-corris, Defiance, Resident evil themed survival maps, Vampirism and everything else? Maybe not yet since it wont get them enough money, but when it gets popular enough they might just claim it to be their own creation, name and all.

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  • niceguy3978niceguy3978 Member UncommonPosts: 2,047

    Originally posted by RainBringer

    There are just too many tools in this thread who are running their mouth without knowing anything even remotely close to what Blizzard are planning here, some even speaking on the company's behalf like self entitled PR pricks. What are the odds many here dont even know what DotA stands for or have even seen the game map leave alone play it, but are commenting on it like they know every last detail down to the legality of the matter regarding trademark infringement?

     

    Here is a simple example for all those simple minded people:

    Think about the children's book series, Harry Potter. After its release, there has been a whole array of fanfiction centered on that storybook setting, even some fiction that do not use any of the notable JK Rowling characters and some that do not use any chracters or trademarked terms from the original stories at all.

    Now in case someone wrote a fanfiction called "101-ways to cook chicken" using the storybook's setting but without using Any characters, terms, trademarked names, etc and then went on to publish Another book called "102-ways to cook chicken" BASED on the popularity of the previous fanfiction using a whole new setting, lore and characters that had nothing to do with Harry potter series. 

    So now do you think JW Rowling has the rights to sue this guy for "stealing" something he created using a storyline that was involved with her books at one point but who's final content is nothing similar to the books she wrote? Think and think again before answering. The guy who wrote the fanfiction here is IceFrog, the new publishers for his book are Valve and the JK Rowling who is trying to monopolize anything that it can touch is Blizzard here.

     

    The fact is DotA was never a RTS game that War3 was, the game that Blizzard created or intended to make and own. It never had any features that is associated with any RTS game, ie army control, resources generation and management, kill objectives or quest plots, etc. The only thing that even remotely attaches it to War3 is that DotA was a whole new kind of game made using that editor, something that Blizzard played absolutely NO role in. Now they want to claim this title for "Themselves" because they will sooner or later publish a Blizzard-Dota and trademark that name for themselves and the momentum it will gather among gamers with that name alone. Anyone who think Blizzard will not monopolize the DotA trademark is either lying to themselves or are fools. They are the good guys here? That joke isnt even remotely funny, they just want to make money even if its at IceFrog's, Eul's or Valve's expense (not Guinsoo because he played the wise businessman card and made his own game from the DotA concept to earn him those dollars that Blizzard cant get its grubby paws on. ie LoL).

     

    So whats next, Blizzard is going to trademark all the popular War3 usermade maps? LOAP,  arena champions, The black road, 3-corris, Defiance, Resident evil themed survival maps, Vampirism and everything else? Maybe not yet since it wont get them enough money, but when it gets popular enough they might just claim it to be their own creation, name and all.

    Don't accuse people of being tools, and then turn around and show that you don't understand what is actually going on.  Blizzard is not trying to trademark anything.  They are trying to keep valve from trademarking DOTA.  If valve successfully trademarks DOTA then nobody else will be able to use DOTA in their title.  Once again, Blizzard isn't trying to trademark DOTA if they wanted to do that, they could have done it 8 years ago, but they chose not to.  Now Valve wants to trademark DOTA and Blizzard is trying to stop them.

  • illorionillorion Member Posts: 467

    Blizzard snoozed when It came to copywriting the Name DOTA. Now Valve wants to use it for a game and Blizz is all up in arms about it... I say tough titty.

    Blizz has no write to claim copywrite for the term DOTA. At one it point.. yes it was a mod for Warcraft 3. But now it simply refers to a genre of game. League of legends is a DOTA game. 

    The is the same thing that happened when team fortress came out.. it was a great mod... however, instead of waiting 7 years to try to claim a copywrite valve copywrited the name right off the bat and made thier own updated version.

    So Blizz need to STFU, they waited to long to say anything... now they should just sit their and accept the lesson... 

    "Don't mistake a fun game for a good game... Checkers is fun to play but its not exactly the highest point of gaming design... and definatly not worth $60 plus $15 a month"

  • niceguy3978niceguy3978 Member UncommonPosts: 2,047

    Originally posted by illorion

    Blizzard snoozed when It came to copywriting the Name DOTA. Now Valve wants to use it for a game and Blizz is all up in arms about it... I say tough titty.

    Blizz has no write to claim copywrite for the term DOTA. At one it point.. yes it was a mod for Warcraft 3. But now it simply refers to a genre of game. League of legends is a DOTA game. 

    The is the same thing that happened when team fortress came out.. it was a great mod... however, instead of waiting 7 years to try to claim a copywrite valve copywrited the name right off the bat and made thier own updated version.

    So Blizz need to STFU, they waited to long to say anything... now they should just sit their and accept the lesson... 

    They are not claiming copyrite, they don't want anyone to copyrite it.

  • ScalebaneScalebane Member UncommonPosts: 1,883

    Originally posted by illorion

    Blizzard snoozed when It came to copywriting the Name DOTA. Now Valve wants to use it for a game and Blizz is all up in arms about it... I say tough titty.

    Blizz has no write to claim copywrite for the term DOTA. At one it point.. yes it was a mod for Warcraft 3. But now it simply refers to a genre of game. League of legends is a DOTA game. 

    The is the same thing that happened when team fortress came out.. it was a great mod... however, instead of waiting 7 years to try to claim a copywrite valve copywrited the name right off the bat and made thier own updated version.

    So Blizz need to STFU, they waited to long to say anything... now they should just sit their and accept the lesson... 

    why would blizz need to stfu, they want the DOTA name to be free for the mod community to use.  valve wants to be greedy and take it away.  valve does not need to screw the mod community over by taking it away from those that created it, yes they have that one guy working for them but there were plenty of others helping make DOTA possible and they want it to stay open for everyone, too bad that guy that went to work for valve became greedy.

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    "The great thing about human language is that it prevents us from sticking to the matter at hand."
    - Lewis Thomas

  • HycooHycoo Member UncommonPosts: 217



    Originally posted by Scalebane




    Originally posted by illoriontheir and accept the lesson... 

    why would blizz need to stfu, they want the DOTA name to be free for the mod community to use.  valve wants to be greedy and take it away.  valve does not need to screw the mod community over by taking it away from those that created it, yes they have that one guy working for them but there were plenty of others helping make DOTA possible and they want it to stay open for everyone, too bad that guy that went to work for valve became greedy.






     

    You obviously dont know the dota community. Valve decided to help the dota/mod community to develope dota into a standalone game. Now Valve is the mod community. You won't see any other Dota game come out, that is Dota. You can call it Dota (like Blizzard calling it's game Dota), but it doesnt have anything to do with the original Dota, it's modders or community to do. (Except for being a moba like Dota is).



     

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  • OtomoxOtomox Member UncommonPosts: 303

    Gabe lets go smash them back in the right place.

  • KostKost Member CommonPosts: 1,975

    Bottom Line: Valve should have known better.

    Lesson learned.

  • MrMonolitasMrMonolitas Member UncommonPosts: 263

    Valve should sue Blizzard bec ause they are using DOTA in its map... lol Blizzard is fkn greedy... get over it wow makers we are tired of your shit

  • DeadlyneDeadlyne Member UncommonPosts: 232

    So funny people talking about Blizzard being greedy.  This isnt a suit for monetary action.  Blizzard is not suing Valve for money, a portion of their company, or even to trademark the name DoTA themselves.  If Blizzard wins the only thing that happens is that Valve doesnt get to have the name on trademark.  No money exchanges hands.  Its obvious that the name has meaning to the modder community and to Blizzard as well, but neither of them own it.  Now Valve is trying to take over the name and capitalize on it, for their own monetary benefit.  

    Is it really that difficult to think of a name for your game without trying to take advantage of others work?

    Would the game play any differently or ruin your enjoyment of it if the name isn't trademarked?

    If anyone is being greedy it is obviously Valve.

    Just to question the philosophy. Army of Socrates.

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  • HycooHycoo Member UncommonPosts: 217

    Just so everybody knows, DotA was developed and popularized by three main guys.



    Eul originally created and developed DotA. When the WCIII:Frozen Throne came out Eul abandoned DotA and a bunch of fans took it upon themselves to develop the map with the new tools in the expansion. While at this point there were many independent developers, one rose above the rest: Guinsoo.



    Guinsoo's version, DotA: Allstars became the most popular format of the map by far and helped propel DotA to new levels of fame. Guinsoo did a lot of work expanding the game and organizing the community of DotA players which up until then had basically just been "the first 9 guys to join my custom game."



    Guinsoo eventually stopped developing DotA: Allstars and directly handed the map off to Icefrog, the most recent developer. Icefrog did a bunch of work on his own and continued to foster the DotA community until 2009 when he quit. A year afterward the community's biggest gathering point, dota-allstars.com, shut down permanently. While people still play DotA, Icefrog's departure was essentially the death knell of the game.



    These three: Eul, Guinsoo, and Icefrog were *THE* developers of DotA as it is today. Where are they now? Eul and Icefrog both work for Valve, and Guinsoo founded Riot games to create the super successful League of Legends based on the DotA formula. Unless Guinsoo doesn't want them to use the name DotA I think Eul and Icefrog have every right to use it now that they have a big time publishing deal--especially because EUL IS THE ONE WHO CREATED THE GAME AND NAMED IT DOTA IN THE FIRST PLACE.



    If the question is "Who really owns the name 'DotA'?" I think it's pretty clear: the guys who made it, not the owners of the system they developed it within.

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  • NewfrNewfr Member UncommonPosts: 133

    Originally posted by Deadlyne

    So funny people talking about Blizzard being greedy.  This isnt a suit for monetary action.  Blizzard is not suing Valve for money, a portion of their company, or even to trademark the name DoTA themselves. 

    It's simple. If Valve wins Blizzard will be unable to call their game "Blizzard DOTA". Not that much? Nope. Call it "Blizzard MOBA" for example and a good portion of people will be like "wtf is this?". Look at the Blizzard statements. There is no such words like "we want it to be free" or something. They are only talking that DOTA associated with Blizzard ("DOTA mark has become firmly associated in the mind of consumers with Blizzard"). Why do you think they will allow some modders to use it on other than Blizzard game engines? That will be the same "DOTA mark has become firmly associated in the mind of consumers with Blizzard" sue. Plus i'm almost sure that if they win Blizzard will trademark DotA instantly after that.

    Valve has the right to trademark DotA because it's hired two of three DotA developers. While Blizzard in my opinion just wants to use something that doesn't belong to them. And that commie idea "it belongs to the community" is a BS (all you moneys belong to humanity).

  • NewfrNewfr Member UncommonPosts: 133



    Originally posted by IceAge





    Yes, they never care! They never care to provide to IceFrog every tools he need. They never care to promote DOTA ! They never care to hold and promote championship's of DOTA! They never care to fund championship's ( and because of this, IceFrog won some big money ) ! They never care to re-configure their servers to hold more players to battle in DOTA over battle.net ! They never care about VALVE DOTA, when they announced it. They never care about the community now, when they are fighting to keep the DOTA name free of use.





    Right..










     

    After IceFrog quited DotA development in 2009 any development of DotA stopped. I wonder where were Blizzard? Probably they were just waiting to take it over for free and make that Blizzard DOTA. Because of DotA Blizzard sold lots of WC3 copies. So practically all that small twicks they made was just because they cared about their own game not about DotA devs, who developed it for 6 years (2003-2009) for free. One of the most popurar mod ever. For example Valve hired Counter-Strike devs after just about an year. And CS did for HL exactly the same thing that DotA did for WC3.



     

  • renrinkenrenrinken Member Posts: 29

    To be fair, Eul is given way more credit then he deserves.

    All he really did was remake AoS and it spinoffs into a WC3 verision. He literally only made two version which one was a utter failure. 

    DotA was not made by one person but many different mod creators over the course of its life time. It was created by the community itself.

  • fivorothfivoroth Member UncommonPosts: 3,916

    Originally posted by Hycoo

    Just so everybody knows, DotA was developed and popularized by three main guys.







    Eul originally created and developed DotA. When the WCIII:Frozen Throne came out Eul abandoned DotA and a bunch of fans took it upon themselves to develop the map with the new tools in the expansion. While at this point there were many independent developers, one rose above the rest: Guinsoo.







    Guinsoo's version, DotA: Allstars became the most popular format of the map by far and helped propel DotA to new levels of fame. Guinsoo did a lot of work expanding the game and organizing the community of DotA players which up until then had basically just been "the first 9 guys to join my custom game."







    Guinsoo eventually stopped developing DotA: Allstars and directly handed the map off to Icefrog, the most recent developer. Icefrog did a bunch of work on his own and continued to foster the DotA community until 2009 when he quit. A year afterward the community's biggest gathering point, dota-allstars.com, shut down permanently. While people still play DotA, Icefrog's departure was essentially the death knell of the game.







    These three: Eul, Guinsoo, and Icefrog were *THE* developers of DotA as it is today. Where are they now? Eul and Icefrog both work for Valve, and Guinsoo founded Riot games to create the super successful League of Legends based on the DotA formula. Unless Guinsoo doesn't want them to use the name DotA I think Eul and Icefrog have every right to use it now that they have a big time publishing deal--especially because EUL IS THE ONE WHO CREATED THE GAME AND NAMED IT DOTA IN THE FIRST PLACE.







    If the question is "Who really owns the name 'DotA'?" I think it's pretty clear: the guys who made it, not the owners of the system they developed it within.




     

    But didn't those guys accept the terms of use of the editor? Didn't they? If they did, they are legally bound by it. Is it right? I don't know but legally speaking they agreed to the terms of the WC3 editor when they created DOTA.

    Mission in life: Vanquish all MMORPG.com trolls - especially TESO, WOW and GW2 trolls.

  • SepulcherSepulcher Member Posts: 216

    I can't believe all the anti-Blizzard people trying to crucify them for this.   The guys who made the DOTA formula do not deserve to keep the rights, sorry.   They used WC3 to make the idea in the first place.  They used Blizzards code and Blizzards art to make DOTA.  Would it be okay if I used SW:TOR to make my own MMO?  Just changed a couple things, give it a different name like SPACE FIGHTER 3000 and then later when a big name developer sees my little "Mod"  they hire me and we try to copyright SPACE FIGHTER 3000 even though I made it using someone elses hardwork?

    You hate Blizzard so much for what reason?  Did they force you to buy their games?  Did they sign a contract with you that said they promised to never change any of their games unless you approve?  Seriously, the worst thing they have done is make hugely popular games that others try to immitate  Then they get the flak for a genre being stale when they had nothing to do with the developers and shareholders of other companies trying to clone their product simply because they want money.

    Valve should have tried for the copyright when they started making their game, not wait until its finished so they can piss and moan about it and use the rabid ferver of the players waiting for DOTA2 to help legitimize their claim.

    Stop fighting "the man" and supporting every single indie guy because its the cool thing to do.  Try looking at the facts and realize they used someone elses code and art to make their idea and now they want to profit from it.

  • RainBringerRainBringer Member Posts: 150

    Originally posted by niceguy3978

     

    Don't accuse people of being tools, and then turn around and show that you don't understand what is actually going on.  Blizzard is not trying to trademark anything.  They are trying to keep valve from trademarking DOTA.  If valve successfully trademarks DOTA then nobody else will be able to use DOTA in their title.  Once again, Blizzard isn't trying to trademark DOTA if they wanted to do that, they could have done it 8 years ago, but they chose not to.  Now Valve wants to trademark DOTA and Blizzard is trying to stop them.

    How stupid can you be to think Blizzard is doing this for anyone else's sake but their own.

     

    If you think Blizzard isnt going to somehow try to bank solely on the "DotA" name then your ignorance is absurd. Even if they dont  try to trademark the name "DotA" as their own, atleast before preventing Valve from claiming the name. Just they havent done it yet because there was no legal way to prove DotA was their creation, what is the bet they will push the trademark envelope once their Blizzard DotA comes out?. Even if they dont do it at this point in time, they obviously want to ride on the coattails on the word "DotA" alone to hike up the box-sales of whatever MOBA / DotA based game they want to sell without having to pay royalties to Valve or Eul or IceFrog, you know the "creators" of DotA. Its as simple as that, only thing being that Valve got the original modders / creators of the DotA maps on their team and have invested a good deal of money on bringing up the DotA community to par in the recent past while Blizzard did nothing for DotA for more than half a decade other than sitting their ass on it and cashing in on the War3 sales due to the popularity of a fan-made mod while focusing developing / publicity efforts on WoW.

     

    This is Exactly like (Im sure someone must have mentioned this already) the creators of C++ claiming trademark infringement BS over software titles created using the programming language, oh yea not for themselves but for the sake of the "community" of modders, developers or whatever random Joe they think of. Ridiculous isnt it? You would easily be able to see this if you have the quotient to figure things out you know.

     

    As for that guy pushing the ToS/EULA BS over the War3 editor issue, the matter here isnt about Valve, IceFrog or Eul trying to copy Warcraft3 characters or lore, pixel to pixel or word to word. Nor are they using Blizzard's redundant War3 game engine to create DotA 2. If Blizzard tries to work the ToS angle then they are going to end up eating crow. The name DotA and the genre of MOBA games that it popularised is NOTHING related to RTS styled War3 game plan or the editor or anything the ToS covers. Its the intellectual property of a few people who can claim ownership based on factors that also arent covered by the ToS blanket. I would really like to see Blizzard push this angle, it would be hilarious to see this blow up in their face. But sadly you dont seem to understand the IP safeguards that are in place so you can make such self-righteous comments, but Blizzard would definitely know its safer to work the "war3 platform" angle in their favour rather than risk pulling ToS into the picture which could undermine their claim from the get go.

     

    Gone is the company who made Warcraft 3: The Frozen Throne and Diablo 2, its now just a bunch of greed motivated shumcks who want to nickel and dime the players any and every way possible. Company sponsored RMT market for D3 is sure working wonders for the game and company all, aye?

    If makes me wonder though, in case WoW wasnt bleeding subs so badly off late, would Blizzard still have pulled this fit over DotA?

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