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Salem: An Exclusive Salem Interview

SBFordSBFord Associate Editor - News ManagerThe Land of AZPosts: 16,585MMORPG.COM Staff Uncommon

Salem has a lot of appeal for people as a game that brings back "the good old days" of MMOs with features like permadeath and a real focus on crafting. We had the opportunity to chat with Creative Director Björn Johannessen about Salem. Keep reading and let us know what you think in the comments.

MMORPG: Tell us a little bit more about Salem! How did you come up with the premise? Why Salem?

JOHANNESSEN: When my code gnome Fredrik Tolf and I first were invited to pitch a game idea to the people at Paradox I had three ideas that I presented to Fredrik. I had one idea about making a game in a gothic, occult wild west setting -- lots of ghost dancing and stuff like that -- one idea to make an MMORPG based on the Baron von Münschausen stories, and one set in gothic Colonial America with headless horsemen and shadows over Innsmouth. We needed some sort of frontier to make the game, and the last idea just ended up being the one we found most inspiring when we discussed it before pitching the idea to Paradox. No one had done it before and it seemed like we could make it really cool.

Read more of Cassandra Khaw's No Elves Allowed: An Exclusive Salem Interview.


Associate Editor: MMORPG.com
Follow me on Twitter: @MMORPGMom

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Comments

  • MyPreciousssMyPreciousss BiopausePosts: 427Member

    "We provide a map that players can terraform, develop and change. There are no silly dungeons or raids other than raids on other players." made me smille.

    Graphics, interface and characters look retarded, and I hate the same patterns (here tile + dead leafs) repeated ad infinitum and they actually didn't reveal anything valuable untill now but maybe it could be an interesting social/sandboxy mmo. Waiting for facts...

  • ArEfArEf LiverpoolPosts: 233Member

    Originally posted by MyPreciousss

    "We provide a map that players can terraform, develop and change. There are no silly dungeons or raids other than raids on other players." made me smille.

    Graphics, interface and characters look retarded, and I hate the same patterns (here tile + dead leafs) repeated ad infinitum and they actually didn't reveal anything valuable untill now but maybe it could be an interesting social/sandboxy mmo. Waiting for facts...

    Go play Haven & Hearth and you'll see what this game will be.

    Add me on Steam!

    RawrfulCast - My YouTube Channel
    Me and a Friend are Bad At Games :(
  • rojoArcueidrojoArcueid hell, NJPosts: 6,766Member Uncommon

    look its Vlad Tepes!

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  • gaeanprayergaeanprayer Somewhere Out There, PAPosts: 2,320Member Uncommon

    I like the change in graphics. The first time I heard of this game the character models looked like proportional, but low-poly messes. This is much better.

    "Forums aren't for intelligent discussion; they're for blow-hards with unwavering opinions."

  • VinterkrigVinterkrig BOSTON, MAPosts: 1,672Member

    I'm excited about this game, wish it would release now. 

  • MmorpgeriusMmorpgerius LappeenrantaPosts: 48Member Uncommon

    Waiting impatiently for this...

  • OmaliOmali MMO Business Correspondent Orchard Park, NYPosts: 1,114Member Uncommon

    Why do I keep thinking of Bungie's Myth when I see those screenshots.

    Check out my monthly column on MMORPG.com.

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  • MacroHardMacroHard Fairfax, VAPosts: 104Member

    the character art is so hideous I'm going to hide under my bed now.

  • GTwanderGTwander San Diego, CAPosts: 6,035Member

    I love HnH, but it's too hardcore for it's own good.

    Namely because the harsh setback of permadeath is so *easy* to obtain. First of all, I can count at least 5 times that a lag spurt sent me walking right into the path of a bear or boar that was offscreen... dead. Then, while you can get some skills back and continue from your hearth location, you can't reuse the names - so every time you die, you lose that screename to the void, or until a map restart. I ran through every moniker I had, and then had to make up some, or add extra vowels.

    Hopefully they have a little more foresight this time around, seeing as how it's exactly the *same game*.



     

    Writer / Musician / Game Designer

    Now Playing: Skyrim, Wurm Online, Tropico 4
    Waiting On: GW2, TSW, Archeage, The Rapture

  • SyrusSyiSyrusSyi Asheville, NCPosts: 366Member

    I  like the setting of this game and how they are implenting it.

     

    The graphics don't look that great it wiill end up a browers game probly with face book as well but who games its all about the game play?

    Playing: Single player games |


    Awaiting: Wild Star |Blade & Soul | The Repopulation | The Elder Scrolls online | ArcheAge | Firefall | Survarium | Bless | Black Desert |


    Played: Guild Wars | Diablo 3 |The War Z | Runescape |World of Warcraft |Combat Arms |Perfect World | Rift | Fiesta | DC universe online | Aion | Age of Conan |Allods | Vindictus | The Secret World | Forge | Battle of the Immortals | Global Agenda| Cabal Online | Tera |

  • blythegablythega SydneyPosts: 144Member Uncommon

    Salem will be the succesor to Haven and Hearth (HnH) http://www.havenandhearth.com/portal/

    If you are a sandbox gamer then you will find HnH compelling and Salem is looking to be a brilliant follow up.

    I am truely looking forward to Salem. 

     

     

  • OzmodanOzmodan Hilliard, OHPosts: 7,183Member Uncommon

    Originally posted by GTwander

    I love HnH, but it's too hardcore for it's own good.





    Namely because the harsh setback of permadeath is so *easy* to obtain. First of all, I can count at least 5 times that a lag spurt sent me walking right into the path of a bear or boar that was offscreen... dead. Then, while you can get some skills back and continue from your hearth location, you can't reuse the names - so every time you die, you lose that screename to the void, or until a map restart. I ran through every moniker I had, and then had to make up some, or add extra vowels.





    Hopefully they have a little more foresight this time around, seeing as how it's exactly the *same game*.










     

    Exactly!

    Why permadeath never works.  Character models are ridiculous for something being produced today.

    Playing this game will be an exercise in frustration for anyone dumb enough try it.

  • GTwanderGTwander San Diego, CAPosts: 6,035Member

    Originally posted by Ozmodan

    Why permadeath never works. 

    I definitely didn't say that, it just has to be much harder to have occur.

    Early in HnH I crossed a river and drowned, then when I lost that char I said "well, I deserved that". Later on I was crossing a very small one that was easily done by any noob, and I was well into the game at this point, but halfway - lag... lost half my stam and made it to about a perspective yard to the shore and died. That time I was pissed.

    Things like this can easily be fixed with bleedout timers (allowing rescue), or reliance on a critical overkill spurt of damage to cause it. Anyone ever play Blood Bowl? My friend flipped the table when I 10-die critted and killed his best player, but I *earned* it.

    Writer / Musician / Game Designer

    Now Playing: Skyrim, Wurm Online, Tropico 4
    Waiting On: GW2, TSW, Archeage, The Rapture

  • shavashava Somerville, MAPosts: 282Member Uncommon

    Heh, I live in Salem, MA.  We have permadeath here too.  And witches -- just check out the city seal, the statue of Elizabeth Montgomery in the center of town, and the higher proportion of tarot readers per square inch than New Orleans.  True facts.  More witchy-kitchschy than you can shake a broomstick at.  If the game studio wants to run a LARP here for publicity for their launch, they should get up with me -- I could arrange for it in costume.  Our only issue is that we'd show up their models...;)

     

    yrs,

    Shava

  • DenambrenDenambren Montreal, QCPosts: 320Member Uncommon

    Wow. Those graphics are horrendous.

    Minecraft does a clever job with low res 3d, but this game.. just wow. I am embarrassed for the people who spent time on this and have spoken so passionately about what it will bring to the table. There's nothing to bring to the table looking like that.

    In fact, the graphics seem so terrible that I wouldn't be surprised if the game engine is just a quickly coded tool to scam people out of their credit card info before shutting down. I'm staying far away from this one.

  • FailtrainFailtrain QueenstownPosts: 129Member

    Hmm... Just my opinion, but the game looks old and ugly.

  • RequiamerRequiamer ???Posts: 2,034Member

    H&H is a very nice mmo, yes its laggy and it's indy like, but damn it have more than enough to over come this. Even if i don't like much the graphics, i don't like them much in H&H either to be honest (even the dev joke about their awesome graphics btw), well some games aren't about graphics and when you play them there is actually something behind that let you forget about said appearance, which is not the case for most mainstream mmo, which are totally lost and empty if you skin them off. So yes i'm waiting for Salem.

  • RezzonRezzon Buffalo, NYPosts: 7Member

    If they shrink the heads to a normal size, ill play for sure. but not with those bobble heads, no way.

    they want realism but then put giant, stupid looking heads on everyone.

  • SyrusSyiSyrusSyi Asheville, NCPosts: 366Member

    EVeryone keep's saying graphics graphics graphics but it is all about the gameplay not graphics.

    Playing: Single player games |


    Awaiting: Wild Star |Blade & Soul | The Repopulation | The Elder Scrolls online | ArcheAge | Firefall | Survarium | Bless | Black Desert |


    Played: Guild Wars | Diablo 3 |The War Z | Runescape |World of Warcraft |Combat Arms |Perfect World | Rift | Fiesta | DC universe online | Aion | Age of Conan |Allods | Vindictus | The Secret World | Forge | Battle of the Immortals | Global Agenda| Cabal Online | Tera |

  • BrynnBrynn Albuquerque, NMPosts: 345Member

    Salem will be a niche game for those who like this setup.

  • andreika111andreika111 olainePosts: 88Member

    when is it out?

  • dreldrel san francisco, CAPosts: 918Member

    Wait a minute! I'm a witch and I live in Salem.

    I'm kinda offended by this!

     

  • BloodaxesBloodaxes ZabbarPosts: 2,651Member Uncommon

    Will try this for sure but honestly they should have kept HnH graphics style as this will be a huge turnoff eventhough I'm not a graphic wore.

     

    And I agree with you gtwander in HnH it was so easy to get permadeath I raged quit after the 5th death thanks to a stupid boar/bear that you have NO WAY to outrun at lower levels.

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  • lectrocudalectrocuda Las Vegas, NVPosts: 604Member

    Originally posted by syrusmag3

    EVeryone keep's saying graphics graphics graphics but it is all about the gameplay not graphics.

    ^ sort of this. However its all subjective

    To the caterpillar it is the end of the world, to the master, it is a butterfly.

  • MacroHardMacroHard Fairfax, VAPosts: 104Member

    Originally posted by syrusmag3

    EVeryone keep's saying graphics graphics graphics but it is all about the gameplay not graphics.




     

    there is a difference between using outdated graphics and making sucky graphical "art" decisions.  Outdated graphics I can do, bobble heads drawn and rendered in under 3 minutes.. I cannot.

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