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If an MMO doesn't do this then it feels like any other game and I have to ask the question why I should subscribe? With SWTOR I never feel like I'm part of some seamless world or Galaxy because there are so many loading screens and instances. All the gameplay seems to be in these from the battlegrounds to the story quests and even world PVP seems restricted to dedicated hubs and not throughout each planet/zone.
All the gameplay feels so small scale and I never see more than two or three people througout the planets. I could see larger scale gameplay in Battlefield 3 and the two faction stations are the only populated social hub and because of that the game feels like Guild Wars or Diablo. I don't understand why they put the two faction stations in the game when we have the main cities for each faction.... just makes no sense. Now we just have giant cities with no one in them as a result.
As a result of all this I don't feel like the game is worth a subscription as where the gameplay takes place it just feels like a multiplayer game and not an MMO. I buy hats in TF2 every once in awhile when I play because that is fun, rewards me for putting my money down for funding the game and means I'm not locked into a subscription. I hate putting money down for a month and then ending up playing it for a day or two because it turned out I would actually be really busy. It just means whenever you want to play you have to keep paying for a month and it ends up costing alot of money. It would feel worth it if SWTOR felt less like a game and more like an online world where I want to spend time in.
What kept me in WoW until around the 1.6 patch was it felt like a proper world and world PVP was amazing. You'd have mass PVP at southshore and Tarren Mill and you'd have guilds who would patrol lowbie zones to protect then and city raids every weekend. It felt like a world and I would glady subscribe to because it offers that world feeling that multiplayer player games don't give. However once like 1.6 (I hope I remembered right) came out it let you enter battlegrounds without having to be outside them. So all of a sudden world PVP died even more than when battlegrounds were introduced. Suddenly it felt like a game and I could get that experience from any non subscription multiplayer game and I haven't been back since but come back trials to see it's even worse now.
SWTOR feels even worse than WoW, there is no world feel what so ever and everything is so gamey. There is no sense of travel, you just enter a loading screen from the station and suddenly you're there because you cannot even pilot your ship as space is another gamey on rails thing. People said it would get better once you get to later planets but it doesn't there are so many invisible walls and everywhere feels like a corridor. Tatooine you have to get Taxis everywhere or you get that Battlefield leaving the map thing or you die...
All my friends say the same thing, it isn't worth a subscription and they all feel like it's a worse WoW seven years later and were hoping it would be so much more cause Bioware were developing.