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First I'd like to make it clear that my intention of this post is not to bash the game, but to state the obvious, and maybe things that players are not aware of.
I've been playing the game for like 7 days now, my character is level 36 at the moment. having finished all quests of Darmund Kaas, Tatooine, and many quests here and there, completed my legacy quest line and going further with the story quest line.
Having said this, it is clear that I have played the game, and my judgement is not out of nothing.
Secondly, I would like to mention what is good about this game, and why this good part turns really bad later on:
1- NPC conversations in quests: this starts as a nice feature where a player would enjoy the story and feel part of the game, however, after level 20 it gets tedious, uninteresting and very tiring to skip though, especially after the 100th quest you do, bioware shouldn't have put a conversation in every quest, just the important ones.
2- Waiting for players in quest conversations: again the same thing, it gets nice in the beginning, but then really really tiring later on. not that social items are any good, but when you quest with people and you do want to do that part, and then someone wants to listen to everything the NPC says...it burns my nerves.
Lastly, what really is very bad about this game:
1- No Dual Spec: when Rift was released, we could have 4 different character specs, then they added the 5th. When this game was released we have only one character spec, this has got to be the biggest joke from bio-ware, even a free to play games have dual specs now.
2- Flashpoints: Flashpoints are a joke, once you die at a boss fight, you do not get to loot anything. Of course now some boss fights are rediculously strong for a same-level group, especially if you get a noob tank.
3-PVP: PVP in swotr is only 8v8 in all battlegrounds, all classes have 5 kinds of crowd control abilities, so basically the team that uses their CCs last wins. Not to mention in the ball arena, jedis and siths are completely rediculous with their push backs, and they're the only ones who carry the ball anyway.
4- companions: useless at level 50 and in flashpoints. Can't do quests without them, so you have to keep at least one companion with you. Having five companions that you need to gear, work on their affection, just to turn out useless end game is kinda of...useless I say.
5- Crafting (Crew-Skill): super, duper useless, the epics you craft are bound on pickup, you basically cannot sell anything useful. Non-profitable crafting, recipes drop rate is very rare, missions take too long to finish beyond 260 points of skill. So far I've sold only one crafted item out of like 10, so I didn't bother at all, since all crafted gear is literally useless even when leveling up, since you can get really better gear just by doing quests.
6- Walking: all the unnecessary walking this game has, from spaceport to ship, from ship to ship controls, then back out of the ship, to the elevator to the spaceport to outside, not to mention all the useless uninteresting cut scenes that pop everytime the ship flies. Why can't we just hit one button from the spaceport and enter the ship? why do I have to WALK, not even use the mount to do it?
7- Content: the content is a joke, people have already finished everything in 15 days of game play, one WoW expansion has more content than this entire game, not to mention the file size difference.
8- Targetting issues, Lag, super bugs: all of these just sway the players from continueing to play the game, in my opinion I should not continue subscribing to this game anymore, in fact I'm going to cancel now.
All of this sums up at how bad this game really is, story lines? good finished in 15 days...then what?
Bioware could have done something better with this game, but no. I believe they should have made this a single player game, in fact, this game is an exact copy of Knights of the old Republic games, it is just that now you have other people playing around you, and you can see them and play with them.
Now let me ask a final question...What is an MMO? a massive multiplayer online game right? where on earth does SWTOR fit that descriotion if groups are made out of 4 players, PVP of 8, and the biggest raid is only 16 players...how can this be massively multiplayer online game? where's the massive in a maximum of 16 players playing together? and of 4 questing together? and of 8 PVPing together? where? even battlefield has more player count than this...this is just the biggest joke on earth.
And this concludes my whining.