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SWTOR sells 1.68m copies in its first week

245

Comments

  • zymurgeistzymurgeist Pittsville, VAPosts: 5,211Member Uncommon

    Originally posted by Robokapp

    what about the second week?

     Kind of hard to say until it's over.

    "Strong and bitter words indicate a weak cause" ~Victor Hugo

  • RobokappRobokapp Dublin, OHPosts: 5,205Member Uncommon

    Originally posted by zymurgeist

    Originally posted by Robokapp

    what about the second week?

     Kind of hard to say until it's over.

    you win this one, Z-man. But I'll be in the shadows, waiting. Nobody is safe on my bridge.

    image

  • TarwaterTarwater Los Angeles, CAPosts: 63Member

    Sounds like a hugely successful launch.

    I bet they made back a lot on their investment, if not all of it.  Whatever they make on subs will probably be gravy.  They said they only need 500K to turn a profit. 

     

    Which is good.  Because that's how many I imagine they end up with, when it's all said and done.  Most people aren't going to pay a monthly sub for a co-op game.  I imagine once they hit 50, they'll be done.

  • NMStudioNMStudio Anytown, KYPosts: 376Member

    Hopefully EA/BioWare releases some official numbers soon.  It's funny how when they said "Over One Million", the haters immediately jumped up with "Only one million!".  As it turns out, when they said over a million, they obviuosly meant it.

    Any projections on digital sales?

    image

  • TJixleeTJixlee austin, TXPosts: 159Member

    Originally posted by Scypheroth

    ...and now im just a statistic to this turn and burn out game....worst 60 bucks i ever spent.

    you are going into almost every thread just blasting the game....... say it once and get out stop being so dang repetitive

     

    and your sig backs all the crap talk you have made to the game

    image

  • BanquettoBanquetto CityPosts: 1,037Member Uncommon

    So, twice as successful as WAR? That's a bit of a worry, they'll certainly be needing a better-than-average retention rate.

  • Shoko_LiedShoko_Lied -, WAPosts: 2,080Member Uncommon

    Wheres the forum guy who always cites WoW having 11 million subscriptions, despite the figure having changed, and at least half of that figure being in the Chinese market.

  • DredphyreDredphyre Los Angeles, CAPosts: 601Member

    Originally posted by Sicc1

    Originally posted by Scypheroth

    ...and now im just a statistic to this turn and burn out game....worst 60 bucks i ever spent.

    If the worst 60 bucks you ever spent was on a game, you need to get out more.

    haha, I was thinking the same thing....dude's never been to Vegas apparently...lol.

  • Shoko_LiedShoko_Lied -, WAPosts: 2,080Member Uncommon

    Originally posted by Shivam

    Digital sales are not counted so i would say above 2 million easily which is very very impressive for a MMORPG. Congrats Bioware.

    If true that is very impressive. It seemed like a majority of the player base was going to come from the pre-orders tbh.

  • TarwaterTarwater Los Angeles, CAPosts: 63Member

    Originally posted by denshing

    Originally posted by Shivam

    Digital sales are not counted so i would say above 2 million easily which is very very impressive for a MMORPG. Congrats Bioware.

    If true that is very impressive. It seemed like a majority of the player base was going to come from the pre-orders tbh.

     

    I'm thinking they probably made enough to cover the costs of development?

     

    I'm sure they're very happy.  And good for them!

     

    Like I said, I think they'll probably end up with 500K subs in a year's time.  What they said they needed all along to turn a profit.  But I do think many people feel like they got burned, so the Bioware name will mean less the next time one of their titles comes out.  Especially after both DA2 and SWTOR, which are sub-par games.  My opinion, of course.

     

    They made their money, but I imagine the Bioware brand took a major hit.  In a way, it reminds me a bit of Funcom and AoC.  Lots of people bought that title only to leave the game in droves.  I suspect that's going to happen here.

     

    That being said, I'm sure I'll get ME3.  (I still say KOTOR 3 is how SWTOR should've gone, instead of some co-op mess.)  Regardless, I've been waiting for ME3 for a long time.  I hope some of my faith in Bioware can be restored. 

     

    But the bottom line is that I'm glad an MMO title made some good money.  That bodes well when some company finally gets it right again.

  • gekkothegreygekkothegrey soddy daisy, TNPosts: 236Member

    Originally posted by Xthos

    Little lower sales than I thought it would be, still great, but I figured 2-3 million, from what everyone was saying.

     

    Hope they reinvest it and get some of the not at launch content rolling.

     

    I thought very same thing.

  • DredphyreDredphyre Los Angeles, CAPosts: 601Member

    It certainly is impressive.  If total sales are 3 million so far (including digital...just an estimate), then from box sales alone, they've garnered 180 million.  

    If the estimates of their 300 million dollar investment are correct, then you're looking at 120 million more before profits are realized.  Further, if they only have a 30% retention...say 1 million subs, then by this time next year BioWare will be turning a profit (minus operating costs of course, which we have no figures for).

     

    That's pretty good no matter how you look at it.

  • NMStudioNMStudio Anytown, KYPosts: 376Member

    Originally posted by Dredphyre

    It certainly is impressive.  If total sales are 3 million so far (including digital...just an estimate), then from box sales alone, they've garnered 180 million.  

    If the estimates of their 300 million dollar investment are correct, then you're looking at 120 million more before profits are realized.  Further, if they only have a 30% retention...say 1 million subs, then by this time next year BioWare will be turning a profit (minus operating costs of course, which we have no figures for).

     

    That's pretty good no matter how you look at it.

    those estimates have loooooong ago been debunked.  80-150 million is more accurate.

    image

  • DredphyreDredphyre Los Angeles, CAPosts: 601Member

    Originally posted by NMStudio

    Originally posted by Dredphyre

    It certainly is impressive.  If total sales are 3 million so far (including digital...just an estimate), then from box sales alone, they've garnered 180 million.  

    If the estimates of their 300 million dollar investment are correct, then you're looking at 120 million more before profits are realized.  Further, if they only have a 30% retention...say 1 million subs, then by this time next year BioWare will be turning a profit (minus operating costs of course, which we have no figures for).

     

    That's pretty good no matter how you look at it.

    those estimates have loooooong ago been debunked.  80-150 million is more accurate.

    well, even better for BioWare then.  They'll be in the black easily within a few months...if box sales haven't cleared that mark already.

  • Shoko_LiedShoko_Lied -, WAPosts: 2,080Member Uncommon

    Originally posted by Tarwater

    Originally posted by denshing


    Originally posted by Shivam

    Digital sales are not counted so i would say above 2 million easily which is very very impressive for a MMORPG. Congrats Bioware.

    If true that is very impressive. It seemed like a majority of the player base was going to come from the pre-orders tbh.

     

    I'm thinking they probably made enough to cover the costs of development?

     

    I'm sure they're very happy.  And good for them!

     

    Like I said, I think they'll probably end up with 500K subs in a year's time.  What they said they needed all along to turn a profit.  But I do think many people feel like they got burned, so the Bioware name will mean less the next time one of their titles comes out.  Especially after both DA2 and SWTOR, which are sub-par games.  My opinion, of course.

     

    They made their money, but I imagine the Bioware brand took a major hit.  In a way, it reminds me a bit of Funcom and AoC.  Lots of people bought that title only to leave the game in droves.  I suspect that's going to happen here.

     

    That being said, I'm sure I'll get ME3.  (I still say KOTOR 3 is how SWTOR should've gone, instead of some co-op mess.)  Regardless, I've been waiting for ME3 for a long time.  I hope some of my faith in Bioware can be restored. 

     

    But the bottom line is that I'm glad an MMO title made some good money.  That bodes well when some company finally gets it right again.

    I'd definitely disagree then. The sales figure alone would place this within the mmorpg market, as the second highest grossing retail in the industries entire history, and the fastest growing.

    Imo, it's too early to say how well it will "retain", or whether it is sub par, (beyond personal taste), as it just launched a couple weeks ago. I get what you are saying about KOTOR 3 Vs SWTOR though, I was very confused when I first heard the announcement.

    It probably  will probably begin to fall in subscriptions around the second month or so once many of the casuals begin hitting 50, although this is as true as blood when it comes to content oriented theme-parks.

     

  • Shoko_LiedShoko_Lied -, WAPosts: 2,080Member Uncommon

    Originally posted by Dredphyre

    Originally posted by NMStudio


    Originally posted by Dredphyre

    It certainly is impressive.  If total sales are 3 million so far (including digital...just an estimate), then from box sales alone, they've garnered 180 million.  

    If the estimates of their 300 million dollar investment are correct, then you're looking at 120 million more before profits are realized.  Further, if they only have a 30% retention...say 1 million subs, then by this time next year BioWare will be turning a profit (minus operating costs of course, which we have no figures for).

     

    That's pretty good no matter how you look at it.

    those estimates have loooooong ago been debunked.  80-150 million is more accurate.

    well, even better for BioWare then.  They'll be in the black easily within a few months...if box sales haven't cleared that mark already.

    I believe the 500,000 to make even, was out of sales.

  • NMStudioNMStudio Anytown, KYPosts: 376Member

    Originally posted by Dredphyre

    Originally posted by NMStudio


    Originally posted by Dredphyre

    It certainly is impressive.  If total sales are 3 million so far (including digital...just an estimate), then from box sales alone, they've garnered 180 million.  

    If the estimates of their 300 million dollar investment are correct, then you're looking at 120 million more before profits are realized.  Further, if they only have a 30% retention...say 1 million subs, then by this time next year BioWare will be turning a profit (minus operating costs of course, which we have no figures for).

     

    That's pretty good no matter how you look at it.

    those estimates have loooooong ago been debunked.  80-150 million is more accurate.

    well, even better for BioWare then.  They'll be in the black easily within a few months...if box sales haven't cleared that mark already.

    They've said they've kept the team on to keep churning out content in order to keep us paying a monthly fee... I hope this is true, and if it is, it's amazing to finally have a dev team that GETS IT!

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  • KabaalKabaal Edinburgh, ScotlandPosts: 3,012Member Uncommon

    Originally posted by Deolus

    Originally posted by Pelaaja


    Originally posted by EndDream

    Again, VG Charts does not include digital orders or order outside the US.  SO the number may be almost double that. 

    Damn, EU parliament is so fast and slick at their moves. We are part of US now?

    lol off topic I know but I think I'd rather the UK be part of the US than part of the EU atm :)

     

    I say we just take over the known world again and be done with it image

  • EliandalEliandal Chelmsford, ONPosts: 796Member

    Originally posted by Dredphyre

    Originally posted by NMStudio


    Originally posted by Dredphyre

    It certainly is impressive.  If total sales are 3 million so far (including digital...just an estimate), then from box sales alone, they've garnered 180 million.  

    If the estimates of their 300 million dollar investment are correct, then you're looking at 120 million more before profits are realized.  Further, if they only have a 30% retention...say 1 million subs, then by this time next year BioWare will be turning a profit (minus operating costs of course, which we have no figures for).

     

    That's pretty good no matter how you look at it.

    those estimates have loooooong ago been debunked.  80-150 million is more accurate.

    well, even better for BioWare then.  They'll be in the black easily within a few months...if box sales haven't cleared that mark already.

     

      Technically...since EA already expensed the development, it's all profit (although LA doesn't get it's cut until the 'expenses' are paid - looks like that'll be happening sooner rather than later!)

     

      That's a nice figure for physical sales though - although I admit to a little surprise over the EU figures - unless they're more heavily invested in Digital Sales - half the NA numbers is a lot less than I was expecting - and really doesn't seem apparent by the EU servers 'busyness'?

  • TardcoreTardcore MinskPosts: 2,325Member

    Since the only way to buy a digital copy was through Origin I'd be willing to bet that game unit sales are a lot higher than this.

    image

    "Gypsies, tramps, and thieves, we were called by the Admin of the site . . . "

  • DistasteDistaste Lancaster, PAPosts: 667Member

    Originally posted by denshing

    Originally posted by Dredphyre


    Originally posted by NMStudio


    Originally posted by Dredphyre

    It certainly is impressive.  If total sales are 3 million so far (including digital...just an estimate), then from box sales alone, they've garnered 180 million.  

    If the estimates of their 300 million dollar investment are correct, then you're looking at 120 million more before profits are realized.  Further, if they only have a 30% retention...say 1 million subs, then by this time next year BioWare will be turning a profit (minus operating costs of course, which we have no figures for).

     

    That's pretty good no matter how you look at it.

    those estimates have loooooong ago been debunked.  80-150 million is more accurate.

    well, even better for BioWare then.  They'll be in the black easily within a few months...if box sales haven't cleared that mark already.

    I believe the 500,000 to make even, was out of sales.

    I do believe it was 500k subs after a year, so they aren't out of the woods yet. 

  • BigMangoBigMango BrightonPosts: 1,821Member

    Originally posted by Distaste

    I do believe it was 500k subs after a year, so they aren't out of the woods yet. 

    I guess subs after launch:

     

    EA: Old Republic MMO To Show Profit With 500,000 Subscribers

    While EA says it is incurring "significant development costs" for its Star Wars-themed MMO The Old Republic, the company says those costs could turn in to significant profits with relatively moderate subscriber numbers.



    "At half a million subscribers, the game is substantially profitable, but it's not the kind of thing we would write home about," EA CEO John Riccitiello said in a Gamasutra-attended conference call accompanying EA's third quarter fiscal earnings report today. "Anything north of a million subscribers, it's a very profitable business."



    Riccitiello stressed to investors that the costs being incurred now would "essentially turn on a dime" to profits the day the title ships, a date still targeted for sometime after March but before the end of calendar 2012.



    Riccitiello also criticized some news outlets for irresponsible reporting on the game's development costs.



    "There's been a fair amount of talk on various blogs describing [Old Republic development] spends that are vastly higher than anything we've ever put in place," he said.



    "Don't read gamer blogs as having any substance. They bring a chuckle, but they also bring a frustration for those that are being responsible with the management of EA's R&D dollars."



    In May, EA CFO Scott Brown said the game was "the largest R&D project EA has ever undertaken in terms of total dollars that we expect to spend bringing the title to market."

  • PelaajaPelaaja HevonkuusiPosts: 697Member

    Just wondering, how many of the boxes wasn't sold.

    Boxes at the hypermart near me haven't moved (nor have timecards), or they have a big storage of them.

    Just a notice, cause the games section is where I frequent with my kids every freaking time we go there :P

    image

  • RizelStarRizelStar Raleigh, NCPosts: 2,773Member

    Originally posted by Pelaaja

    Just wondering, how many of the boxes wasn't sold.

    Boxes at the hypermart near me haven't moved (nor have timecards), or they have a big storage of them.

    Just a notice, cause the games section is where I frequent with my kids every freaking time we go there :P

    Gamespot near me had a lot on the shelves day after release when I went to get it for my nephew.

     

    I still think they hit 2 mill for the hype and  what not.

     

    So that's cool for the first week.

     

    Wasn't there a game that sold like 3 mill in one week, I don't think an mmo has(mainly one with a unfamiliar IP.)?

    I might get banned for this. - Rizel Star.

    I'm not afraid to tell trolls what they [need] to hear, even if that means for me to have an forced absence afterwards.

    P2P LOGIC = If it's P2P it means longevity, overall better game, and THE BEST SUPPORT EVER!!!!!(Which has been rinsed and repeated about a thousand times)

    Common Sense Logic = P2P logic is no better than F2P Logic.

  • BigMangoBigMango BrightonPosts: 1,821Member

    Originally posted by Pelaaja

    Just wondering, how many of the boxes wasn't sold.

    Boxes at the hypermart near me haven't moved (nor have timecards), or they have a big storage of them.

    Just a notice, cause the games section is where I frequent with my kids every freaking time we go there :P

     

    I am not surprised as I and everyone I know only buys digital for the ease of use and direct access (which is BTW more expensive than the boxes sold by online retailers).

    BW probably earns 100% more on them. So if you add this to the 1.68m boxes sold... we get some impressive numbers, and this is for the 1st week only.

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