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Sony Online Entertainment has kicked up the PR machine into high gear recently and has been releasing tons of interesting new material. MMORPG.com recently had the opportunity to catch up with the game's Creative Director Matt Higby to talk about PlanetSide 2. See what he's got to say and then leave us a couple of thoughts in the comments.
With the previous answers in mind, what steps have been taken in PlanetSide 2 to enhance or diminish the satisfaction (and agony) of your most favorite and least favorite aspects of the game?
From the start we’ve been thinking about those remarkable experiences that are so uniquely “PlanetSide” (we actually call them “PlanetSide moments”) and how we can deliver on those more frequently. One big thing we’ve done to make that happen is create an all new Mission system that allows veteran players to create missions which troops can follow. This system allows new players to rapidly find their way into badass scenarios, ensures that large scale battles are happening more often and simultaneously addresses downtime by letting players have shortcuts to get to the fun stuff.
Read more of Derek Czerkaski's PlanetSide 2: Matt Higby Interview.