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First wave complete - server pops all low/few medium. This could be major fail.

124

Comments

  • adam_noxadam_nox hays, KSPosts: 2,035Member Uncommon

    Originally posted by denshing

    Originally posted by evemaster00

    So far all this sending the invites out in waves thing has accomplished is giving a headstart to the lucky few. The majority of servers are still low pop, a few are medium. If it stays like this for a few hours then this is going to be major fail.

    Do you want them to open the game to everybody at the same time, like WoW did, and have like 50 repeat server shutdowns and 20 hour queu's?

    The game officially releases on the 20th, I'd say this is pretty damn good to slowly open the flood gates.

    I played wow day one and it wasn't nearly as bad as you and others like to exagerrate.  And they had half the servers swtor has up already.

  • Cthulhu23Cthulhu23 Tempe, AZPosts: 994Member

    Originally posted by fiontar

    An hour should be more than enough time for people to start to filter out of the starter zones and the next wave to come in. They must be having other issues if there still isn't a second wave.

    Have you played any of this game at all?  An hour doesn't even touch the surface in terms of getting out of the starter zone.  It takes several hours at least, and even more than that if you are letting the cutscenes play out.  

    Some of you people are incredible.  

  • GorillaGorilla Posts: 2,202Member Uncommon

    Originally posted by evemaster00

    Originally posted by Nazgol


    Originally posted by evemaster00


    Originally posted by BarryManilow


    Originally posted by eric1000


    Originally posted by evemaster00

    So far all this sending the invites out in waves thing has accomplished is giving a headstart to the lucky few. The majority of servers are still low pop, a few are medium. If it stays like this for a few hours then this is going to be major fail.

     

    What's fail about it?   Better them do it this way than let everyone swamp the server at once and probably bring it screaching to a halt.

    I don't know about you but part of the fun of a launch of a new MMO is the mad rush you get when you tons of players in the newbie zones.   It's part of the excitement and rush people get.  I am seeing live streamers playing and the zones are dead.  It's almost like playing a single player game, which defeats the purpose of an MMO.   No excitement whatsoever...

    This is starting be a bore fest honestly.  All the  triple A MMOs I played at launch had this great excitement as people compete at the same time and move on to the next time. 



    I agree, i've been a part of most AAA mmo launches and I enjoy the launch day rush. Someone said empire side on one server has a whopping 56 people online. It's exactly as I first said, the lucky few get a head start.

     You mean servers disconnecting and crashing all day? I much prefer the way they are doing it now.



    No actually I don't mean that, i've never had launch day issues and i'm always there from the moment the servers go up.

    STanding with 50 other people to try and tag a single mob as it pops (Aion). Standing with 50 people trying to tag  one of 3 catapults that spawns every couple of minutes (Rift) (that one took me almost an hour even in a group) and I could go on and on naming other launches. A strange idea of fun frankly.

  • Cthulhu23Cthulhu23 Tempe, AZPosts: 994Member

    Originally posted by adam_nox

    Originally posted by denshing


    Originally posted by evemaster00

    So far all this sending the invites out in waves thing has accomplished is giving a headstart to the lucky few. The majority of servers are still low pop, a few are medium. If it stays like this for a few hours then this is going to be major fail.

    Do you want them to open the game to everybody at the same time, like WoW did, and have like 50 repeat server shutdowns and 20 hour queu's?

    The game officially releases on the 20th, I'd say this is pretty damn good to slowly open the flood gates.

    I played wow day one and it wasn't nearly as bad as you and others like to exagerrate.  And they had half the servers swtor has up already.

    Wasn't that bad, huh?  I'd consider it bad if a company has to refund playing time to its customers, which is what Blizzard had to do for WoW.

  • NazgolNazgol Dickson, TNPosts: 864Member

    Originally posted by Cthulhu23

    Originally posted by adam_nox

    Originally posted by denshing

    Originally posted by evemaster00

    So far all this sending the invites out in waves thing has accomplished is giving a headstart to the lucky few. The majority of servers are still low pop, a few are medium. If it stays like this for a few hours then this is going to be major fail.

    Do you want them to open the game to everybody at the same time, like WoW did, and have like 50 repeat server shutdowns and 20 hour queu's?

    The game officially releases on the 20th, I'd say this is pretty damn good to slowly open the flood gates.

    I played wow day one and it wasn't nearly as bad as you and others like to exagerrate.  And they had half the servers swtor has up already.

    Wasn't that bad, huh?  I'd consider it bad if a company has to refund playing time to its customers, which is what Blizzard had to do for WoW.

     That and the hour long ques they had, and the loot bug.

    In Bioware we trust!

  • VrikaVrika FinlandPosts: 2,582Member Uncommon

    Originally posted by adam_nox

    the fact that all preorders didn't get access at the same time, coupled with apparently no server opening staggering, is a massive fail by itself.

    I spent more than 15 minutes on que to log on to SWTOR website just a while ago. Bioware may have to limit the amount of people they give access simply because their account and login database couldn't handle everything at once.

  • AzerinAzerin Calgary, ABPosts: 170Member

    Originally posted by fiontar

    An hour should be more than enough time for people to start to filter out of the starter zones and the next wave to come in. They must be having other issues if there still isn't a second wave.

    You gotta love baseless assumptions such as this. It all boils down to "You're not playing when you had hoped to be playing, so it MUST be Bioware's fault and they messed something up". You'll get in when you are meant to get in, in the meantime, there's a world out there...

  • GorillaGorilla Posts: 2,202Member Uncommon

    Originally posted by evemaster00

    Originally posted by denshing

    WoW didn't actually have that many preorders. Games like Aion and Warhammer had the kind of numbers SWTOR had and those games didn't need to do a silly staggered launch and those games launched without any serious issues.

    Aion your joking right? That was throw the monitor out the window excrutiating in starter zones especially before they tinkered with dynamic layering and spawns.

  • expressoexpresso mePosts: 2,183Member Uncommon

    Originally posted by Nazgol

    Originally posted by Cthulhu23


    Originally posted by adam_nox


    Originally posted by denshing


    Originally posted by evemaster00

    So far all this sending the invites out in waves thing has accomplished is giving a headstart to the lucky few. The majority of servers are still low pop, a few are medium. If it stays like this for a few hours then this is going to be major fail.

    Do you want them to open the game to everybody at the same time, like WoW did, and have like 50 repeat server shutdowns and 20 hour queu's?

    The game officially releases on the 20th, I'd say this is pretty damn good to slowly open the flood gates.

    I played wow day one and it wasn't nearly as bad as you and others like to exagerrate.  And they had half the servers swtor has up already.

    Wasn't that bad, huh?  I'd consider it bad if a company has to refund playing time to its customers, which is what Blizzard had to do for WoW.

     That and the hour long ques they had, and the loot bug.

    Ahhh Good old times.

  • fiontarfiontar Dana, MAPosts: 3,719Member

    Originally posted by Cthulhu23

    Originally posted by fiontar

    An hour should be more than enough time for people to start to filter out of the starter zones and the next wave to come in. They must be having other issues if there still isn't a second wave.

    Have you played any of this game at all?  An hour doesn't even touch the surface in terms of getting out of the starter zone.  It takes several hours at least, and even more than that if you are letting the cutscenes play out.  

    Some of you people are incredible.  

    Sorry for my use of terminology. I should have said "spread out with in the starter zones". As far as an hour not being enough to actually transition what we usually expect as a "tutorial zone", that's due to bad MMO design. Most know to have a 15 to 20 minute tutorial instance before letting characters loose into a zone that occupies your first couple of hours of play.

     

    Want to know more about GW2 and why there is so much buzz? Start here: Guild Wars 2 Mass Info for the Uninitiated
    image

  • niceguy3978niceguy3978 Gainesville, FLPosts: 2,000Member

    Originally posted by fadis

    I pre-ordered on 7/22... though strangely in the code redemption section it shows a "pre-order redemption on 7/22... but an early access redemption on 11/2... huh?"

     

     

    Mine is similar it says that I entered the pre-order code on 7/29 and that on 11/2: "Star Wars™: The Old Republic™ Early Game Access: Ready to patch"  So I think it just means that was the time when we could download the client and start patching it for the launch maybe?  I dunno, I was always reading that it mattered when you entered your pre-order code so as long as that date is correct then everything should be fine.  Of course if you don't get in til 12/19 feel free to break me in half.


  • Originally posted by evemaster00

    I'm also reading that some people who preordered as late as september and even december are in game right now. Explain that one.

    They are pulling your leg. Don't believe it.

  • LoktofeitLoktofeit Stone Mountain, GAPosts: 13,658Member Uncommon

    Originally posted by evemaster00

    So far all this sending the invites out in waves thing has accomplished is giving a headstart to the lucky few. The majority of servers are still low pop, a few are medium. If it stays like this for a few hours then this is going to be major fail.

    Jumping to wild conclusions as a direct result of a lack of any type of understnading is "fail."

     

    Why did they gate entry?

    Why did they extend it?

    Why did it start at the hour it did?

     

    This seems like it was a planned move based on years of consistent pre-order and gaming pattern data. The number seem normal for the first day of a gated entry at 7AM on a Tuesday morning.

     

    It would be interesting to hear your reasoning for why that wouldn't be the case.

     

     

     

     

    There isn't a "right" or "wrong" way to play, if you want to use a screwdriver to put nails into wood, have at it, simply don't complain when the guy next to you with the hammer is doing it much better and easier. - Allein
    "Graphics are often supplied by Engines that (some) MMORPG's are built in" - Spuffyre

  • Wharg0ulWharg0ul Colorado Springs, COPosts: 4,183Member

    it's only "fail" because the OP isn't in yet image

     

    Other than that, things are going exactly as Bioware stated they would.

     

    image

  • KabaalKabaal Edinburgh, ScotlandPosts: 3,012Member Uncommon

    Second wave is out

     


    @SWTOR The Old Republic



    The second wave of Early Game Access emails have been sent. As always, check your spam folders!


  • fiontarfiontar Dana, MAPosts: 3,719Member

    Registered code 5:01 PM EST 7.21.2011 and just got in on the second wave. Hopefully all the first day people are in with this wave, if not...

    Want to know more about GW2 and why there is so much buzz? Start here: Guild Wars 2 Mass Info for the Uninitiated
    image

  • LoekiiLoekii China Hot Springs, AKPosts: 430Member

    Originally posted by evemaster00

    So far all this sending the invites out in waves thing has accomplished is giving a headstart to the lucky few. The majority of servers are still low pop, a few are medium. If it stays like this for a few hours then this is going to be major fail.

    It is a Tuesday morning.   I would not be surprised if many of the people that pre-ordered, are unable to log in right now do to real life -- work, getting children to school, etc.

     

    I think 'prime time' and 'weekend' server numbers would be a better measure of the 'success', at this point.

     

    image

  • LoktofeitLoktofeit Stone Mountain, GAPosts: 13,658Member Uncommon

    Hey, guys!  Just peeking in to see if the servers are still Low/Med? The OP said that if it stayed If it stays like that for a few hours then this is going to be major fail and I know the whole first day was kinda Low/Medium.

    Is SWTOR looking like a major fail right now?

     

     

    There isn't a "right" or "wrong" way to play, if you want to use a screwdriver to put nails into wood, have at it, simply don't complain when the guy next to you with the hammer is doing it much better and easier. - Allein
    "Graphics are often supplied by Engines that (some) MMORPG's are built in" - Spuffyre

  • erictlewiserictlewis Cottondale, ALPosts: 3,026Member Uncommon

    OP is full of steaming piles of you know what.

    Last night all the servers were full.  I got botted becasue our internet went down for 2 hours came back, all the survers were full and there was a que to log in.

     

     

  • mikahrmikahr ZagrebPosts: 1,066Member

    Originally posted by Loktofeit

    Hey, guys!  Just peeking in to see if the servers are still Low/Med? The OP said that if it stayed If it stays like that for a few hours then this is going to be major fail and I know the whole first day was kinda Low/Medium.

    Is SWTOR looking like a major fail right now?

     

     

    Nah, just staggered launch is worse than regular, otherwise everything is fine if you dont mind waiting hour or two in a queue after waiting for few days to gain ability to join a queue at all :)

  • ElikalElikal ValhallaPosts: 8,063Member

    Eh? Yes, that's why I was in a damn 2 hours queue yesterday, because the servers are already dying out.. yeah. o.0

    People don't ask questions to get answers - they ask questions to show how smart they are. - Dogbert

  • huskie77huskie77 Nowhere, NEPosts: 354Member

    Clearly the troll, errr, OP is in the game now so we can all stop with this absurd thread now.

    Look at any of the other discussions Evemaster has started and learn to disregard like the rest of us have.

    image
  • MadragonMadragon Trenton, NJPosts: 42Member

    *Yawn*

     

    Trolls and nerd rage...oh my

  • obiiobii WienPosts: 779Member Uncommon

    And ignore a post on the internetz?

    How dare you!

    *emphasizes and shakes fist*

    How dare you!

     

  • MyGaronaMyGarona Columbia, MOPosts: 139Member
    An hour and 45 minutes in queue last night. Time for some Skyrim after all. Good times. :-)
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