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Now that SWTOR NDA dropped, do you believe SWG should return?

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  • TheiskareotTheiskareot Member Posts: 43

    Originally posted by MMOExposed

    Now that SWTOR NDA dropped, do you believe SWG should return?

    Sony claimed that SWTOR would be the reason for their end to SWG's plug being pulled. But maybe it was a poor decision, or a well thought out decision.



    whats your opinion?

    No, SWG should have shut down when the had to switch to the NGE.   Also known as the biggest gamming MMO blunder in history, also known as the worst MMO game 3 years in a row ON THIS VERY SITES AWARDS.

    At no time was the NGE a correct answer to the problems the game had clearly.    As it stands, if it was a success this topic would not be here.

    Bottom line, if you lose money or cannot make money or are known as a bad product it is hard to make money on it to sustain itself.

    This is a business and some bad choices were made.   Hence what you have now.   SWG needs to go away now and never be looked at as a remote success, the chance for that left when we million plus subs left when they tried to make the game a clicky on your head knee jerk game. 

    But hey... we did tell them.

    So at least we tried.

  • ObraikObraik Member, Newbie CommonPosts: 7,261

    Originally posted by TUX426

    Originally posted by superniceguy


    Originally posted by TUX426


    Originally posted by MMOExposed

    Now that SWTOR NDA dropped, do you believe SWG should return?

    Sony claimed that SWTOR would be the reason for their end to SWG's plug being pulled. But maybe it was a poor decision, or a well thought out decision.



    whats your opinion?

    SOE never claimed that.

    SWG is dead as of December 15th.

    SWG was such a waste of time, Smedley didn't even TRY to renew his license with LA (links available in multiple other threads on this topic by me).

    SOE doesn't want SWG.

    SOE hasn't invested the time/staff into SWG over 8+ years - there are bugs in the game from when it LAUNCHED! Don't blame LA for SOE's failure.

    That is not true, as SOE constantly worked on the game, and kept patching it every other week with a new update. If they did not want SWG, they would have ignored it like Vanguard, epseciallly now with it being announced to close. They have nothing to lose by pulling staff from SWG to work on their other games, and doing nothing, but yet they are still tinkering with it on Atmospheric Flight, Air to Ground stuff

    SOE wanted SWG, they just did not want to work with LA. LA are way to over protective towards their IP, and is proven by their successful attempt to shut down a viewing of a free movie marathon and a failed attempt to stop a prop designer from creating stormtrooper helmets, and no doubt have that same attitude with SOE.

    LA are so pompous they will now no longer out source to 3rd parties, and Bioware with SWTOR is the last. When SWTOR closes, they will no longer deal with Bioware, and there will not be a single player KOTOR game now either, unless they change their policies again.

    All the restrictions and limitations of SWG seemed to be set by LA not SOE

    If this is FACT, provide a LINK! I know you won't because you CAN'T provide one. Everything you're stating is your OPINION or worse, lies. You have no source, you provide nothing but blatant slander against LA for SOE's failures and your only example has absolutely NOTHING to do with SOE - it was a guy selling replica helmets, something LA already does - of course they should shut him down. He has no right to profit off Star Wars without licensing.

    Your atmospheric flight has been in game since JTL - SOE never released it because THEY didn't want to clean up the code. Hajl did it in his free time - give credit where it's due.

    However, I can provide a link and a quote from John Smedley stating they didn't even TRY to renegotiate a deal, but had they, they probably could have.

    LINK

    Quote:

    "We have a contractual relationship that's ending in 2012. ... That's the problem with licenses: they end. Could we have renegotiated? Maybe, but I don't think that would be the right thing for the company."

    Someone's a little defensive of LucasArts, it seems ;)

    The quote you've posted is pretty vague.  It simply states that resigning the license wasn't in SOE's best interests.  Superniceguy's theory has just as much potential to be correct as yours.  That's the problem with vague quotes...

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  • TUX426TUX426 Member Posts: 1,907

    Originally posted by Obraik

    Someone's a little defensive of LucasArts, it seems ;)

    The quote you've posted is pretty vague.  It simply states that resigning the license wasn't in SOE's best interests.  Superniceguy's theory has just as much potential to be correct as yours.  That's the problem with vague quotes...

    Not at all. Lucas Arts should be shot for allowing zombies, pink flying Ewoks with purple hearts, and a slew of other worthless CRAP to be added to SWG. Every update SOE moved further and further away from ANYTHING canon to borderline lunacy. Whoever approved the additions at Lucas Arts is also culpable of utter neglect and should be fired.

    Lucas Arts clearly didn't give a f**k about SWG, but that doesn't make them responsible for SOE's choices - SOE is ultimately responsible for THEIR actions.

     

    And there's nothing "vague" about "Could we have renegotiated? Maybe." - That clearly states that he didn't even try to renegotiate, hence the word "maybe". It simply wasn't worth it to Smed to invest even an attempt into keeping SWG open.

  • drake201drake201 Member Posts: 75

    swg has been dead for a long time, let it die

    also get swgemu if you want to play that badly

  • ArcheusCrossArcheusCross Member Posts: 793

    Originally posted by Obraik

    Someone's a little defensive of LucasArts, it seems ;)

    The quote you've posted is pretty vague.  It simply states that resigning the license wasn't in SOE's best interests.  Superniceguy's theory has just as much potential to be correct as yours.  That's the problem with vague quotes...

     

    Obriak. youv'e always defended SOE wayyy too much. If you hadn't noticed, they aren't the most perfect of devs (see the debacle they just tried with Eq2). They have a history of doing stuff like that. 

    SOE was obviously in bed with them on this desicion. Probably got some kind of fat deal out of it. That being said.. we all know LA had a big part in closing SWG... they must have had. 

    Does anyone remember the whole thing with wanting SWG to be "more iconic"? Thats how you got your classes right? (nge)

    Does anyone find it funny that now that LA is getting thier wow-like "iconic" game via TOR? ( i mean hell look at the smuggler pics the first ones look like han solo... the BH ones look similar in style to boba)

    Its no wonder SWG is beign shut down so close to TOR. Its just too obvious. I doubt that SOE even fought the motion.

     

    Just let SWG die. It deserves to be buried. 

    "Do not fret! Your captain is about to enter Valhalla!" - General Beatrix of Alexandria

    "The acquisition of knowledge is of use to the intellect, for nothing can be loved or hated without first being known." - Leo da Vinci

  • Paradigm68Paradigm68 Member UncommonPosts: 890

    Bring it back only if: pre-nge, with a graphical update, and all Star Wars lore stripped from it and replaced with original generic sci-fi lore.

    Otherwise, whats the point?

  • OrthelianOrthelian Member UncommonPosts: 1,034

    What I believe is that BioWare should continue to make MMOs, but in better settings. Star Wars has excellent name recognition, but I thought it was ill-suited to an MMO back when SWG was in development and I don't think that has changed.

    I hope TOR does well enough for BioWare to later create a Dragon Age, Mass Effect, or original IP MMO; and I hope SOE does well enough with PlanetSide 2, and continues to do well enough with DCUO, that EverQuest 3 can make good use of sandbox lessons learned from SWG.

    Favorites: EQEVE | Playing: None. Mostly VR and strategy | Anticipating: CUPantheon
  • ObraikObraik Member, Newbie CommonPosts: 7,261



    Originally posted by TUX426


    Originally posted by Obraik
    Someone's a little defensive of LucasArts, it seems ;)
    The quote you've posted is pretty vague.  It simply states that resigning the license wasn't in SOE's best interests.  Superniceguy's theory has just as much potential to be correct as yours.  That's the problem with vague quotes...

    Not at all. Lucas Arts should be shot for allowing zombies, pink flying Ewoks with purple hearts, and a slew of other worthless CRAP to be added to SWG. Every update SOE moved further and further away from ANYTHING canon to borderline lunacy. Whoever approved the additions at Lucas Arts is also culpable of utter neglect and should be fired.
    Lucas Arts clearly didn't give a f**k about SWG, but that doesn't make them responsible for SOE's choices - SOE is ultimately responsible for THEIR actions.
     
    And there's nothing "vague" about "Could we have renegotiated? Maybe." - That clearly states that he didn't even try to renegotiate, hence the word "maybe". It simply wasn't worth it to Smed to invest even an attempt into keeping SWG open.

    And how does that rule out what Superniceguy theorised?  SOE's reluctance to renew could be due to the issues Superniceguy theorised with LucasArts.  If we add the rest of the quote that you've missed out by Smedley:


    If the intellectual property of Galaxies was wholly owned by SOE, then the decision might have been moot because the game would likely continue to make money for a long time, even with TOR lurking. "That's the problem with licenses: they end," Smedley said. "We're going to continue to do some licensed work, but we're largely going to stick to original IP [going forward] because then we won't have this issue. We'll never have this problem with EverQuest."

    Really though, there's a million things that could be speculated from the quotes posted. Everyone here has their own agenda and will find it just as easy to speculate something contradicting to your own opinion of what it all means which is quite pointless.

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  • tixylixtixylix Member UncommonPosts: 1,288

    Originally posted by Obraik

     






    Originally posted by TUX426






    Originally posted by Obraik

    Someone's a little defensive of LucasArts, it seems ;)

    The quote you've posted is pretty vague.  It simply states that resigning the license wasn't in SOE's best interests.  Superniceguy's theory has just as much potential to be correct as yours.  That's the problem with vague quotes...






    Not at all. Lucas Arts should be shot for allowing zombies, pink flying Ewoks with purple hearts, and a slew of other worthless CRAP to be added to SWG. Every update SOE moved further and further away from ANYTHING canon to borderline lunacy. Whoever approved the additions at Lucas Arts is also culpable of utter neglect and should be fired.

    Lucas Arts clearly didn't give a f**k about SWG, but that doesn't make them responsible for SOE's choices - SOE is ultimately responsible for THEIR actions.

     

    And there's nothing "vague" about "Could we have renegotiated? Maybe." - That clearly states that he didn't even try to renegotiate, hence the word "maybe". It simply wasn't worth it to Smed to invest even an attempt into keeping SWG open.






    And how does that rule out what Superniceguy theorised?  SOE's reluctance to renew could be due to the issues Superniceguy theorised with LucasArts.  If we add the rest of the quote that you've missed out by Smedley:





    If the intellectual property of Galaxies was wholly owned by SOE, then the decision might have been moot because the game would likely continue to make money for a long time, even with TOR lurking. "That's the problem with licenses: they end," Smedley said. "We're going to continue to do some licensed work, but we're largely going to stick to original IP [going forward] because then we won't have this issue. We'll never have this problem with EverQuest."



     

    Really though, there's a million things that could be speculated from the quotes posted. Everyone here has their own agenda and will find it just as easy to speculate something contradicting to your own opinion of what it all means which is quite pointless.

     

    SWG has ended because it sucked and lets not forget it is 8 years old....

     

    SOE ruined SWG, you cannot defend them seeing as they've done the same to all their other games.

  • ObraikObraik Member, Newbie CommonPosts: 7,261

    Originally posted by tixylix

    Originally posted by Obraik

     






    Originally posted by TUX426






    Originally posted by Obraik

    Someone's a little defensive of LucasArts, it seems ;)

    The quote you've posted is pretty vague.  It simply states that resigning the license wasn't in SOE's best interests.  Superniceguy's theory has just as much potential to be correct as yours.  That's the problem with vague quotes...






    Not at all. Lucas Arts should be shot for allowing zombies, pink flying Ewoks with purple hearts, and a slew of other worthless CRAP to be added to SWG. Every update SOE moved further and further away from ANYTHING canon to borderline lunacy. Whoever approved the additions at Lucas Arts is also culpable of utter neglect and should be fired.

    Lucas Arts clearly didn't give a f**k about SWG, but that doesn't make them responsible for SOE's choices - SOE is ultimately responsible for THEIR actions.

     

    And there's nothing "vague" about "Could we have renegotiated? Maybe." - That clearly states that he didn't even try to renegotiate, hence the word "maybe". It simply wasn't worth it to Smed to invest even an attempt into keeping SWG open.







    And how does that rule out what Superniceguy theorised?  SOE's reluctance to renew could be due to the issues Superniceguy theorised with LucasArts.  If we add the rest of the quote that you've missed out by Smedley:






    If the intellectual property of Galaxies was wholly owned by SOE, then the decision might have been moot because the game would likely continue to make money for a long time, even with TOR lurking. "That's the problem with licenses: they end," Smedley said. "We're going to continue to do some licensed work, but we're largely going to stick to original IP [going forward] because then we won't have this issue. We'll never have this problem with EverQuest."




     

    Really though, there's a million things that could be speculated from the quotes posted. Everyone here has their own agenda and will find it just as easy to speculate something contradicting to your own opinion of what it all means which is quite pointless.

     

    SWG has ended because it sucked and lets not forget it is 8 years old....

     

    SOE ruined SWG, you cannot defend them seeing as they've done the same to all their other games.

    I've enjoyed the 8.5 years I've spent playing this supposed "ruined" game.  Sorry you didn't.

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  • dougmysticeydougmysticey Member Posts: 1,176

    I stopped playing SWG shortly after NGE but I did try to return a year or two ago and did not find it to my liking still. That said I have played in a couple of weekend betas for SWTOR and cannot wait until launch tomorrow.

    SWG is gone for a reason and while I will not speculate on those  reasons it is a new era for Star Wars as an MMO.

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  • ktanner3ktanner3 Member UncommonPosts: 4,063

    Originally posted by tixylix

     

     

    SWG has ended because it sucked and lets not forget it is 8 years old....

     

    SOE ruined SWG, you cannot defend them seeing as they've done the same to all their other games.

    No kidding. It's really hard to defend SOE when you consider their history with other MMOs. We have a recent example with DCUO. Great IP with lots of potential. Total bust.

    Currently Playing: World of Warcraft

  • KainisKainis Member Posts: 436

    Sorry in advance if I only read the title of the thread, which I did. As for me, being a pre-NGE vet, all I can say is that I only hope SWG comes back in about 3,000 years or so into the future. Such as the time in lore difference between these games. Maybe by then SOE will have figured out how to not screw a good IP up.

    -----------------------
    Tried- L2, Ryzom, WAR, DDO, PWI, Tab Rasa, Requiem, Champs, AA, JD, PWI, SUN, Dawntide

    Played- SWG (pre-cu), AoC, VG, WoW, LoTRO,CoX, EQ2, DAOC, GW, PotBS, Aion, MO,APB, NASA, Fallen Earth, DCUO, Rift

    Playing- EVE, Black Prophecy, TOR

    Waiting for- Tera, Jumpgate Evo, WH40K, WWE, WOD, TSW
    --
    --
    "Hey, if Activision liked it, then they should have put a ring on it," Double Fine President Tim Schafer said. "Oh great, now Beyonce is going to sue me too."

  • jeremyjodesjeremyjodes Member, Newbie CommonPosts: 679

    Word is when BW negotiated the contract for SWTOR that they had a clause that no other MMOG would ever be made with the starwars name. It was claimed. i don't have the source or link. but the president of LA was fired over it. So until BW's contract runs out in 2025 they pretty much can sue if another SW MMO tries to get made. 

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  • BullseyeArc1BullseyeArc1 Member UncommonPosts: 410
    Originally posted by jeremyjodes

    Word is when BW negotiated the contract for SWTOR that they had a clause that no other MMOG would ever be made with the starwars name. It was claimed. i don't have the source or link. but the president of LA was fired over it. So until BW's contract runs out in 2025 they pretty much can sue if another SW MMO tries to get made. 

     

    I doubt LA would agree to contract with that long of a requirment all MMO's peak in the first two years. They would definatly want another option in the next six years.
  • TUX426TUX426 Member Posts: 1,907

    Originally posted by Obraik





    And how does that rule out what Superniceguy theorised?  SOE's reluctance to renew could be due to the issues Superniceguy theorised with LucasArts.  If we add the rest of the quote that you've missed out by Smedley:



    Really though, there's a million things that could be speculated from the quotes posted. Everyone here has their own agenda and will find it just as easy to speculate something contradicting to your own opinion of what it all means which is quite pointless.

    First, I linked the quote in its entirety. People are welcome to read it - I snipped out the part proving my point that Smedley didn't even try to renew the license. It's not pointless - it's fact and it was stated by Smed. If you find solace in the fluff I left out, good for you - that doesn't change or negate what was said though. Smed clearly says he didn't even TRY to renew SWGs license.

     

    Now, on to Superniceguy's statements:

    "SOE constantly worked on the game, and kept patching it every other week with a new update."

    Simply a lie. They did not patch it every other week with a new update.

    "They have nothing to lose by pulling staff from SWG to work on their other games, and doing nothing, but yet they are still tinkering with it on Atmospheric Flight, Air to Ground stuff"

    Again, not true. Hjal worked on it in his spare time. The reality is, SOE had 7-1/2 years to actually add it - it wasn't until their former QA guy Hjal took it upon himself to do it in his FREE TIME (not even paid for by SOE) to get it implemented.

    "SOE wanted SWG, they just did not want to work with LA"

    False. SOE is STILL working with LA. They still have a Star Wars MMO running - Clone Wars Adventures.

    "LA are way to over protective towards their IP"

    False. If this were the case, how would you explain zombies, pink flying Ewoks with purple hearts, Indiana Jones gear or a slew of other ridiculous crap. LA is too LEINIENT with their IP. In fact, SOE Developers have stated how EASY LA was to deal with.

    "When SWTOR closes, they will no longer deal with Bioware"

    How on earth would Superniceguy know this? He doesn't. It's simply false.

     

    Theories are generally based on some sort of truths Obriak. Superniceguy uses NO facts OR truths. It's fine to dislike LA. I'm not defending them. I am defending common sense and the truth though.

  • ObraikObraik Member, Newbie CommonPosts: 7,261



    Originally posted by TUX426


    Originally posted by Obraik





    And how does that rule out what Superniceguy theorised?  SOE's reluctance to renew could be due to the issues Superniceguy theorised with LucasArts.  If we add the rest of the quote that you've missed out by Smedley:





    Really though, there's a million things that could be speculated from the quotes posted. Everyone here has their own agenda and will find it just as easy to speculate something contradicting to your own opinion of what it all means which is quite pointless.

    First, I linked the quote in its entirety. People are welcome to read it - I snipped out the part proving my point that Smedley didn't even try to renew the license. It's not pointless - it's fact and it was stated by Smed. If you find solace in the fluff I left out, good for you - that doesn't change or negate what was said though. Smed clearly says he didn't even TRY to renew SWGs license.
     
    Now, on to Superniceguy's statements:
    "SOE constantly worked on the game, and kept patching it every other week with a new update."
    Simply a lie. They did not patch it every other week with a new update.
    It wasn't far off. While some of it was minor and related to the ending, there were other changes added somewhat regularly. Things like the Space GCW changes, profession revamps, atmospheric flight...


    "They have nothing to lose by pulling staff from SWG to work on their other games, and doing nothing, but yet they are still tinkering with it on Atmospheric Flight, Air to Ground stuff"
    Again, not true. Hjal worked on it in his spare time. The reality is, SOE had 7-1/2 years to actually add it - it wasn't until their former QA guy Hjal took it upon himself to do it in his FREE TIME (not even paid for by SOE) to get it implemented.

    I think you'll find when the phrase "free time" is thrown around it doesn't mean what you seem to think it does. Usually it means it's something someone has worked on inbetween projects or while they're waiting for someone else to complete a task before they can carry on with their main work...or simply bored at lunch. It's all paid time by SOE.


    "SOE wanted SWG, they just did not want to work with LA"
    False. SOE is STILL working with LA. They still have a Star Wars MMO running - Clone Wars Adventures.
    They'll likely work through their existing contracts with LA but once they expire I'd find it unlikely they'll renew. The same is likely true for Warner Bros - based on Smedley's claims it seems they're done with licensed IPs.


    "LA are way to over protective towards their IP"
    False. If this were the case, how would you explain zombies, pink flying Ewoks with purple hearts, Indiana Jones gear or a slew of other ridiculous crap. LA is too LEINIENT with their IP. In fact, SOE Developers have stated how EASY LA was to deal with.

    I don't think the problem is how protective they are but more how much extra work it is. It takes extra time to pass everything through a third party and it slows down the whole development process. SOE couldn't even interview their own Devs about the game for their Podcast without first clearing the questions with LA first, as an example.


    "When SWTOR closes, they will no longer deal with Bioware"
    How on earth would Superniceguy know this? He doesn't. It's simply false.

    It has been rumoured that LA will no longer be using external companies for its games. This would imply that LA will not be working with Bioware once their current games end.


     
    Theories are generally based on some sort of truths Obriak. Superniceguy uses NO facts OR truths. It's fine to dislike LA. I'm not defending them. I am defending common sense and the truth though.

    You're not defending commonsense and truth, you're seeing what you want to see and sure, you could argue that what I've posted (and the same with Superniceguy) is the same. But that's been kind of my point the whole way through this thread...the quotes are vague and everything we post is just guessing based on our own opinions. Nothing in this thread is factual, it's purely assumptions with little weight. 

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  • TheiskareotTheiskareot Member Posts: 43





    You're not defending commonsense and truth, you're seeing what you want to see and sure, you could argue that what I've posted (and the same with Superniceguy) is the same. But that's been kind of my point the whole way through this thread...the quotes are vague and everything we post is just guessing based on our own opinions. Nothing in this thread is factual, it's purely assumptions with little weight. 

     

    Obraik -- old buddy of fun...  lol..  how ironic to see you here... still trying to defend this..

    How is the NGE going for ya?   Full of people?  All those servers full still I see?

    You know better... and you knew that one day we would be right and you would have to try to explain things.. lol

    In the end SWG is a business and a product.   IT is not performing and nor will it ever as it did not from the start.

    Bottom line... if it made money and was a success.. it would still be here... OH SAY LIKE EVERQUEST...  LA or SOE does not want to try to make this any worse of a money sink then what it has been.

    DO NOT try to sugar coat it... if there was a market for it, it would be alive and well and people would pay for it.

    With a IP like Star Wars.. if it was good there would be enough logical people paying for it.   

    However - we both know how that worked out lol...

    Grats on your NGE though... 

    GG ....  saying I told you so would be pointless because really... it being the last day says it for me.   lol

  • TUX426TUX426 Member Posts: 1,907

    Originally posted by Obraik

     

    You're not defending commonsense and truth, you're seeing what you want to see and sure, you could argue that what I've posted (and the same with Superniceguy) is the same. But that's been kind of my point the whole way through this thread...the quotes are vague and everything we post is just guessing based on our own opinions. Nothing in this thread is factual, it's purely assumptions with little weight. 

     

    We'll just need to agree to disagree Obriak. You love SOE and everything Smed, I despise the company and think it's run by morally bankrupt crooks. I see absolutely no ambiguity in the quote, you see whatever it is you see.

  • TheiskareotTheiskareot Member Posts: 43

    Originally posted by TUX426

    Originally posted by Obraik

     

    You're not defending commonsense and truth, you're seeing what you want to see and sure, you could argue that what I've posted (and the same with Superniceguy) is the same. But that's been kind of my point the whole way through this thread...the quotes are vague and everything we post is just guessing based on our own opinions. Nothing in this thread is factual, it's purely assumptions with little weight. 

     

    We'll just need to agree to disagree Obriak. You love SOE and everything Smed, I despise the company and think it's run by morally bankrupt crooks. I see absolutely no ambiguity in the quote, you see whatever it is you see.

    Since day one... it was like that lol.    He got mad when I would post things Smed would say or even my good ole emails (remember those Obraik from him)?? Yeah I thought so.   

    Here is the truth:   The game DIES tommorow.   In fact, unlike Everquest or some other supported MMOs it failed.   Period end of story.  There is nothing you can say to make it seem like the NGE was a success because NOT one person would say that with half a brain.    IF IT WAS A SUCCESS this convo would not be happening and the SAID PRODUCT would not be getting DELETED tommorow.    THAT's right.... GONE... removed from the planet due to it's failure.

    If it made money or was a success it would still be here and trust me -- if it was making money Not SOE or LA would say OH NO PLEASE DO NOT HAND ME PROFITS OF MILLIONS OF DOLLARS>>>   right.

    It is a business and they milked the mistake for as long as they could.    Obraik I think you need to be reminded of a link -- with some topics from the people themselves. 

    For what its worth.. you were fun to watch - with the fanboi isms until the very end.   I can only hope that none of your NGE mindset makes it into SWTOR-- over the last year I have been in closed beta... and pretty much everyone was so happy that we weeded out the NGE fans fast.    After being in the first test group on I have seen a lot of people try to even understand the NGE mindset and fail.   In the end, you were a rare bird maybe .02% of the Star Wars fanbase that accepted a poor product and never wanted better but was willing to pay for a bad product or broken one, or lame one if that.    

    But hey... you don't need me to tell you that.    The game is gone as of tommorow... I will let the facts speak for itself.   lol...

    This time, I find comfort knowing all things NGE will die tommorow and the mindset behind it goes poof... along with the last remaining fanbois lol.       It's kinda funny because there is no winning.... there is no (Just wait and see) comeback.  Nothing... its like losing a boxing match before it even starts.

    I kinda like that ... ha.

    Here is your reminder link O --  enjoy it.   I know I always have.. it helped with my logic of why and how... when I would read fake and misleading posts from you.

    http://www.gamasutra.com/view/news/10830/AGC_Sony_Online_On_The_Market_You_Have.php

    And then a recap of many --

     http://www.gamasutra.com/search/?search_text=SWG  

    Gotta love some of those lines in there... I just love em..

     

  • GravezGravez Member Posts: 249

    Originally posted by Theiskareot

    Originally posted by TUX426


    Originally posted by Obraik

     

    You're not defending commonsense and truth, you're seeing what you want to see and sure, you could argue that what I've posted (and the same with Superniceguy) is the same. But that's been kind of my point the whole way through this thread...the quotes are vague and everything we post is just guessing based on our own opinions. Nothing in this thread is factual, it's purely assumptions with little weight. 

     

    We'll just need to agree to disagree Obriak. You love SOE and everything Smed, I despise the company and think it's run by morally bankrupt crooks. I see absolutely no ambiguity in the quote, you see whatever it is you see.

    Since day one... it was like that lol.    He got mad when I would post things Smed would say or even my good ole emails (remember those Obraik from him)?? Yeah I thought so.   

    Here is the truth:   The game DIES tommorow.   In fact, unlike Everquest or some other supported MMOs it failed.   Period end of story.  There is nothing you can say to make it seem like the NGE was a success because NOT one person would say that with half a brain.    IF IT WAS A SUCCESS this convo would not be happening and the SAID PRODUCT would not be getting DELETED tommorow.    THAT's right.... GONE... removed from the planet due to it's failure.

    If it made money or was a success it would still be here and trust me -- if it was making money Not SOE or LA would say OH NO PLEASE DO NOT HAND ME PROFITS OF MILLIONS OF DOLLARS>>>   right.

    It is a business and they milked the mistake for as long as they could.    Obraik I think you need to be reminded of a link -- with some topics from the people themselves. 

    For what its worth.. you were fun to watch - with the fanboi isms until the very end.   I can only hope that none of your NGE mindset makes it into SWTOR-- over the last year I have been in closed beta... and pretty much everyone was so happy that we weeded out the NGE fans fast.    After being in the first test group on I have seen a lot of people try to even understand the NGE mindset and fail.   In the end, you were a rare bird maybe .02% of the Star Wars fanbase that accepted a poor product and never wanted better but was willing to pay for a bad product or broken one, or lame one if that.    

    But hey... you don't need me to tell you that.    The game is gone as of tommorow... I will let the facts speak for itself.   lol...

    This time, I find comfort knowing all things NGE will die tommorow and the mindset behind it goes poof... along with the last remaining fanbois lol.       It's kinda funny because there is no winning.... there is no (Just wait and see) comeback.  Nothing... its like losing a boxing match before it even starts.

    I kinda like that ... ha.

    Here is your reminder link O --  enjoy it.   I know I always have.. it helped with my logic of why and how... when I would read fake and misleading posts from you.

    http://www.gamasutra.com/view/news/10830/AGC_Sony_Online_On_The_Market_You_Have.php

    And then a recap of many --

     http://www.gamasutra.com/search/?search_text=SWG  

    Gotta love some of those lines in there... I just love em..

     

    I guess when you waste over 17 thousand hours of your life in a video game you become delusional, maybe like stockholm syndrome or a battered housewife. After tomorrow his and every other SOE apologist's world comes crashing down.

  • TUX426TUX426 Member Posts: 1,907

    Originally posted by Gravez

     

    I guess when you waste over 17 thousand hours of your life in a video game you become delusional, maybe like stockholm syndrome or a battered housewife. After tomorrow his and every other SOE apologist's world comes crashing down.

    HOLY **edit**!!! Never even saw that...

    17 THOUSAND hours.

    That's 720.5, 24-hour days of being logged ON.

    Over 2-years of the 8-years spent ONLINE 24/7.

    6-hours a day DAILY for 8-years.

     

    Seriously...I bet half the players don't even WORK that many hours over 8 years.

    I think you won the game Obraik :P

  • RajCajRajCaj Member UncommonPosts: 704

    Originally posted by MMOExposed

    Now that SWTOR NDA dropped, do you believe SWG should return?

    Sony claimed that SWTOR would be the reason for their end to SWG's plug being pulled. But maybe it was a poor decision, or a well thought out decision.



    whats your opinion?

    The CU & NGE changes to SWG were largely about recognizing the massive success WOW had with the developer driven linear progression model of MMO development and tried to course correct...starting with the Combat Upgrade (CU) and followed by New Game Enhancements (NGE).  Adding these features was VERY much influenced by the success WOW was having with the "Themepark" model of MMO development.

     

    In it's most recent form, no....SWG can't compete in the "themepark" space of casual MMORPGs...and the decision to close it was probably a good one considering SW:TORs release.

     

    HOWEVER, SOE missed an opprotunity to capitalize on the growing demand for an alternative to "Themepark" MMOs by creating a classic PRE CU / NGE server and going F2P.

     

    For all of the original version of SWG's faults.....there are very few other MMOs out there that allow for the kind of social interaction and community building as SWG did.  It could have filled a gap that exists in the current MMO space.....and they could have done so on a F2P model that would have breathed some life back into the game.

     

    Lineage 2 is a prime example.  Before going F2P, they were down to 2 servers....one for NA & another for Euros.  Since going F2P, they've had to add 3 additional servers to keep up with the influx of players....with all the servers under Heavy traffic at just about any time of the day. 

     

    Considering SWG had more sandbox play in one hand that L2 has....AND the SW IP on your side.....I think they could have had some success with a retro SWG server.

  • GravezGravez Member Posts: 249

    Originally posted by TUX426

    Originally posted by Gravez

     

    I guess when you waste over 17 thousand hours of your life in a video game you become delusional, maybe like stockholm syndrome or a battered housewife. After tomorrow his and every other SOE apologist's world comes crashing down.

    HOLY **edit**!!! Never even saw that...

    17 THOUSAND hours.

    That's 720.5, 24-hour days of being logged ON.

    Over 2-years of the 8-years spent ONLINE 24/7.

    6-hours a day DAILY for 8-years.

     

    Seriously...I bet half the players don't even WORK that many hours over 8 years.

    I think you won the game Obraik :P

    Just think of all the real life money spent on the TCG and paying for trips to fanfare, all for nothing because the game will be gone. 

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