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Originally posted by Terminatus Congrats though, i'm sure there will be many Official confirmations on you guys being the oldest running douchebag guild!
I Completely agree on this part. Sadly it's mostly just the bold red words.
Originally posted by Banegrivm Originally posted by KateHawkings The Syndicate was in NwN and in UO. But I dont really count multi gaming clans as a guild. It would be the same as saying Im from a Christan clan but my guild is Lurthran.
The Syndicate was *NEVER* in NWN on AOL. I played NWN heavily and was part of the core community for the game. The first guild in NWN on AOL was Guild of Chaos followed by Crusaders of the Realm. I think GoC still has a presence somewhere today and there are other guilds too. This link is an old NWN resource that is thorough and complete. They have a complete list of every single guild that ever graced the presence of NWN. You'll notice that The Syndicate was not listed. Not to mention the fact that Dragons even admitted of his own accord that they didn't get their start until 96. NWN started in 1991.
NWN from AOL Archive
That site is ran by an old NWN guild that was around and still around from before The Syndicate as an FYI.
Was gonna say I'm one of the old crowd gamers and until recent years I'd never heard of The Syndicate. I played on AOL back in 1992 until 1996 in NWN, had characters in GOC (Guild of Chaos), KAAOS (Killing As An Ogranized Sport), COR( Crusaders of Light) and The Grey Company.
Also played on GEnie in Mechwarrior and was a part of House Davion under GR(Ghostrider/Jim) and for a time a member of The Clans (under ICE/Rich).
Then you can look to games like Gemstone III with House Arcane (which is basically a type of guild) that has been around and still active since 1991/2'ish. I know they still have members active in Gemstone and in EQII.
I'm sure The Syndicate has been around some years, but there will be quite a few coming out the wood work to dethrone their claim of being the oldest guild/house/kinship whatever you want to call it.
You heard it here folks; you're not a real guild unless you can provide "legal documents (incorporation papers perhaps? trademarks? tax returns from revenue obtained under the name of that entity? formal consulting contracts done under the name of that entity?) and published works (books about the entity or containing chapters written by the entity, print magazines with articles about the entity or written by the entity etc..)".
Yup, sorry to break it to all you wannabe "guilds" out there, but you don't count. You need a CEO, payment plan, employees, and benefits or you just don't count.
Seriously, the only guild out there douchebag enough to pull something like this is that other guild out there (the name escapes me right now) that charges a fee for membership. This is seriously the biggest "who cares" ever. Good for a laugh, though!
"The power of accurate observation is commonly called cynicism by those who have not got it."George Bernard Shaw
What is a cynic? A man who knows the price of everything and the value of nothing.Oscar Wilde
Originally posted by Banegrivm >>NWN from AOL Archive >>http://www.bladekeep.com/nwn/ Wow, thanks for posting that Bane. I'm going to have to spend some time looking over that tomorrow. Names I've not thought about in years and years. Just wow, talk about a blast from the past.
Originally posted by Shiymmas Seriously, the only guild out there douchebag enough to pull something like this is that other guild out there (the name escapes me right now) that charges a fee for membership. This is seriously the biggest "who cares" ever. Good for a laugh, though!
I assume you mean the Goons? Well, unlike The Syndicate, at least most people know who they are.
-Letting Derek Smart work on your game is like letting Osama bin Laden work in the White House. Something will burn.--And on the 8th day, man created God.-
Originally posted by eyeswideopen Originally posted by Shiymmas Seriously, the only guild out there douchebag enough to pull something like this is that other guild out there (the name escapes me right now) that charges a fee for membership. This is seriously the biggest "who cares" ever. Good for a laugh, though!
Haha, yeah Goon Squad. I even tried to search for them and couldn't remember their name. This is only the second time I've ever even heard of Syndicate, and the other time was just last month when I read about them being big pals with Smedley. That should say more than enough about these "gamers".
Of course, any guild that'd join the ranks of the world's largest burger, the guy who can stick the most pegs to his face, or the loudest burp must surely swell with pride, as they are among an elite few indeed.
Originally posted by Jowen Ever wondered what makes "achievements" an interesting game feature? Answer: They document your feats for yourself and, more importantly, others to see and recognize as accomplished. Valid documentation makes evidence. Otherwise you just got baseless claims no matter if you climbed Mt. Everest or not. Amazing how your favorite MMO can teach you something about how to promote your real life career. As GWR already has acknowledged the provided evidence I must assume it passes certain minimum validity standards and congratulation to The Syndicate is in order.
The only problem is you can hardly call GWR valid.
1. They aren't gamers. They're a bunch of paper pushers that do not understand games or gaming as by their own admission by their policies.
2. Touching off of number 1, as was already pointed out, you can't base "sole proof" for an online entity off of offline documentation when most of these groups are active solely online. That would kind of be like saying "sorry, you can't be the pope unless you've already worn a pointy hat".
The only people that will take this serious will be people that don't know anything about games or gaming, people who don't have any idea about the history of MMO's, and members of The Syndicate. Everyone else will just look poorly on the guild and their leadership. No one with any sense of honesty or integrity would pull such a stunt.
Days like this make me miss old school NWN all the more. Where's "the chamber" when you need it
Oh and to comment to the gent that mentioned NWN, yeah I miss those days. More I play MMO's nowadays, the more I wish I could go back to those days. A time when guilds were guilds, people cared about actual RP'ing, and people just had fun. Those were the days.
BanegrivmLeader of the 1st Fist of Lightwww.1stfistoflight.com
You all sound like a bunch of lame haters that will accomplish nothing in life so you talk shit about others...
"Ideas are more powerfull than guns, we would not let our enemies have guns, why would we let them have ideas?" -Joseph Stalin
Crusaders of the Realm COR Good 05/92 - present
Crusaders / Companions of the Realms Crusaders / Companions of the Realms Crusaders / Companions of the Realms Crusaders / Companions of the Realms can still be found online at the following address
Along with a complete and varifiable timeline from 1992 till present which includes all the games we have been and are still involved in. And as previously mentioned CoR was the second guild created in NWN
Originally posted by Rebonik Crusaders of the Realm COR Good 05/92 - present Crusaders / Companions of the Realms Crusaders / Companions of the Realms Crusaders / Companions of the Realms Crusaders / Companions of the Realms can still be found online at the following address http://companionsoftherealms.com/ Along with a complete and varifiable timeline from 1992 till present which includes all the games we have been and are still involved in. And as previously mentioned CoR was the second guild created in NWN
Please knock these guys of their high horse. I'm begging you.
My theme song.
My positive experiences with cross gaming guilds = 0 so far out of several encounters.
Someday maybe I'll meet one that doesn't make me want to reach for a crossbow.
I am convinced there is only one way to eliminate these grave evils, namely through the establishment of a socialist economy, accompanied by an educational system which would be oriented toward social goals.
I just feel sorry for the people who belong to this guild, they are just a sad group of people having to belong to a group that takes great advantage of them.
Originally posted by Madimorga My positive experiences with cross gaming guilds = 0 so far out of several encounters. Someday maybe I'll meet one that doesn't make me want to reach for a crossbow.
If you're a 'mature' gamer.....take a look at OIdtimersguild.com. Think it's 25 (or 28?)+ though. However there is NO drama, and there's pretty much no game that the guild doesn't at least have some sort of presence in.
It also a VERY large guild though, so that might scare some people off (For instance, the SWTOR chapter is ~1200 people now )
Why can't people be just happy for others and say 'congrats' and move on? complain..complain..grumple..gnashing teeth...why so unhappy all the time people?
Pull up a chair and listen to an old man's tale of our gaming history. Back in 1991 (this was before the internet was even available to the comman man) AOL with the help of TSR and SSI created a online Dungeons and Dragons game based on SSI's "Gold Box" game engine (Any of you remember Pools of Radiance and Curse of the Azure Bonds?). It was called Neverwinter Night and needless to say the 16 color EGA graphics were amazing!
In the beginning the server only held about 150 people (was eventually bumped up to 350 towards the end) so all of us pretty much knew everyone by first name. Times were good, we adventured in EGA graphic blyss, and we were only paying roughly $6 per our during prime time hours (yes some had bills over $1000 per month).
One day reports started trickling out of the Lost Hills, someone was killing other players! Back in those days that was unheard of. AOL designed NWN so people couldnt attack others (so they thought). Beezlebul took advantage of a "loop hole", AOL didnt want to take out the ability to cast at other people (healing, buffs, ect) so Beezlebul found that he could cast poison, slays, and other damaging spells at other players. Thus PvP was born (the old timers from that era also invented the online acronym such as PvP and many others that are commonly used today).
Shortly after, Beezlebul posted on the boards he was looking for others to join him, a lot of us laughed at him but his numbers started swelling and we were no longer laughing. Beezlebul founded the first guild late April of 1992, the Guild of Chaos was born (they are no longer active unfortunitly).
A friend of mine, Handler, approached me one day, he wanted to stop the Guild of Chaos. The two of us came up with a plan, and together with about a hundred friends in a AOL chat room on a warm summer night in May of 1992 we came up with a name, the bylaws and mission for the first ever good guild, Crusaders of the Realms.
COR has been active in just about every game that has come out since the day AOL pulled the plug on NWN. The Syndicate can have thier accolades, I'm happy hanging out and playing with friends, some of which Ive known for a couple of decades.
My purpose here wasnt to try and take something away from the Syndicate, but the truth needs to be told and misleading lies need to be exposed. I will vouch that the Syndicate was in Neverwinter Nights, but they formed shortly before AOL pulled the plug on the game in 1997.
The really hilarious part is that CoR was on the same server as the Syndicate back in the day in UO, and they were attention mongers back then too.
They had this really weird guild vibe where they would spent most of their time just talking about how awesome they were.
So... here we are 13 or 14 years later, and some things never change.
I'm suprised the Guinness Book of World Records wouldn't put a little more time into searching out the names of the earliest guilds to see if they still exist prior to letting the Syndicate do their attention monger thing.
archive.org is your friend:
Not that I think we'd actually want the attention. I wonder if it's possible to just get a Guiness Book entry deleted without replacing it, heh.