I’ve been playing in beta since mid summer and have played quite a bit.
Here is my review:
Lightsaber classes (yes, all of them) – I was really anticipating all the lightsaber classes, especially the tank oriented ones, but found that, although the concept is great, the final outcome wasn’t. The most unfortunate part about these classes is that all 1h lightsabers look the same and all 2h lightsabers look the same. You’ll never get a shiny new cool looking weapon…ever…just another lightsaber. After realizing this, I quickly switched to the Trooper class where I stayed for the rest of beta.
Trooper class – The most enjoyable class for me. A lot of fun skills like the sticky grenade and good solo ability.
I cannot comment on the other classes, didn’t play them.
The gameplay is pretty linear and about as cookie cutter as it gets. Kill x of y quests, fetch quests….it’s just the way MMO’s are made. As for the linear part, not my style…Rift had the same thing going and quickly got old. Old Republic isn’t an exception. Questing got old fast especially since the leveling gets pretty slow once you hit about level 12 or so.
Skills are pretty nice, but there is a definite rotation and it starts to become obvious sooner than later. This can add redundancy to killing mobs.
The mobs can also do this, since the AI for the mobs is wayyyy below par. They are dumb and all you to do is kill them before they kill you. It even felt this way in the Flashpoints (that’s the name of the instanced team areas, right) with the main bosses. (sorry forget the actual name of them…haven’t played for about a month).
There is a great part of the flashpoints and that is the conversations you’ll have where you choose a dialogue option and whoever lands the highest roll has their dialogue option chosen. I always chose dark side so at times Id get to decide to kill some people, even though I didn’t have to…good times.
Graphics – they are good and get the job done well. It’s very much like the new animated star wars cartoons with slightly more realism involved. Monsters look awesome and the background area is also nice eye candy. I did notice that the sky appeared to be a static image which was kinda cheesy.
Sound – It’s Star Wars…always great sound…
Skill tree system – it is what it is….there is only so much a designer can do with a skill tree. Rift went wayyyyy overboard and pretty complicated something it didn’t need to since cookie cutter builds were prevalent in that game, so Star Wars kept it simple and didn’t go way out there.
PVP – Imma care bear…nuff said.
Overall – If you want an MMO that’s just good enough to keep the blood flowing, go for it, but Republic is nothing new, nothing overly exciting and you won’t be refreshed or blown away. It’s like any other main stream, theme park MMO and if that’s what you are looking for, but with a Star Wars theme, it’s all you. I’d recommend that if you don’t want that, don’t waste your time buying the game. Lately, I just stick to FTP MMO’s…they hold my attention just as long/little as PTP MMO’s do and I do spend a dime.