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Originally posted by Garvon3TimingAdvertising(Blizzards name and the biggest marketing budget of an MMO ever)Simplicity, ease, and design aimed at people with ADDlow system reqsmomentumDone.
Another great example of Moore's Law. Give people access to that much space (developers and users alike) and they'll find uses for it that you can never imagine. "640K ought to be enough for anybody" - Bill Gates 1981
some games are still worth the try.... WOW isn't the best MMO of all time....
I'll tell you exactily..........Timing
First there was UO, this game was in 2D looking down, great in it's day.
Then EQ1 and Dark Age of Camelot around the same time, again great games but still needed improvements.
Then WoW and EQ2 around the same time. Both were a step up. However EQ2 had major coding problems and did not run very well on most computers.
So now we know the founders of MMO's. Now we can look at other compatition.....Well there really was not much, maybe Starwars, and Eve. But WoW was fun and captured people of all ages.
With a head start, players would put up with bugs, and low amounts of content for lack of competition. Blizzard made a bold move and re invested profits quickly, where Sony the makers of EQ 2 took the money and ran with it only later to create paid expansions.
World of Warcraft " NOW " has wayyy to much content that it is almost impossible for anyone to catch up, along with an mmo player base that demand perfection from the start. only later did they make paid expantions, they timed them well. Kind of like ATM machines, hook people for a long time before charging a fee.
Believe it or not Vanguard and Lord of The Rings Online both understood this and developed mmo's that were full and complete games. However Vanguard was pressured into releasing to early along with using the same crappy coding as EQ2, and Lord of the Rings seemed to be boring, and something was just off with the game.
Your survey needs to be adjusted. It does not properly account for people who do not play and enjoy WOW like myself. A better angle to approach this from would be to answer A.) what aspects of games people like B.) how do those aspects fit into WOW
For example, I prefer games that require a great deal of forethought and strategy, even for solo and small group endeavors. I prefer games like Anarchy Online and EVE Online as a result. Since not everyone prefers the same, this does support the concept of accessibility being a reason to choose WOW.
No man is an island, entire of itself; every man is a piece of the continent, a part of the main. any man's death diminishes me, because I am involved in mankind, and therefore never send to know for whom the bell tolls; it tolls for thee. Hemingway
it is the most popular MMO because of its fun core gameplay and refining system.
It is a bit tough to answer from your standpoint when we don't know what it is. A little bit of input on your own likes and dislikes would help, particularly in terms of experiences with other MMO's.
Because the creator is blizzard, and there are a lot of blizzard fan boys out there (like me). but in reality because the game is that good .
Why? Because it has Different classes wherein players can choose their desire character, intense game play, graphics, audio sound, and WOW it self its realyy oh wow! like amazing ))
Nice WOW is becoming that popular, still its a very nice game though
Originally posted by mmosavorFOR INTERESTING !