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Diablo 3: Diablo III: Auction House to Utilize PayPal

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Comments


  • Originally posted by Torqia

    I think for most of you to understand the reason for this Real money model, you would have to try and play diablo 2 today. I still do and i tell you the spam from item selling sites is unbelivable.. you cant see the screen for bots spamming.

    its hard to talk (as in writing) to people cus of the massive flods of text from up to 7 bots at a time. If this trend were to continue into diablo 3, the game would die in a heartbeat and blizzard knows this. So if they didnt remove the basis of there operation (being real monney trading). what was to stop them.....

    Nothing. 

    So even though i dont belive in buying the items as it fundamentaly removes the reason to play the game. Im truely glad they did make this model. 

    Funny thing is. Its gonna feel exactly like cheeting. Its fun for 5 min then you uninstall the game. nothing left to do. killed it all with ease and then you move on. 

    Its the journey thats fun.. the hoping to find the items.. the thrill of actualy getting them. Not freaking buying them. thats just boring.

    My 2 cents.

    (edit. Spel lik krap)

    Have you every actually played "end-game" d2?  Have you ever actually found all the items you want/need?  It's next to impossible unless you are lucky beyond belief.  A Diablo game is not wow.  You don't finish a raid and complete your set.  You hunt for items, and will likely never find many that you want.  When you buy an item in a Diablo game, you aren't even close to finished, and the best part about the rmah is that even if you were to spend enough money (and it would be tons of cash) to "complete" your character, you'd still have a reason to play.  To find more items and sell them.


  • Originally posted by precious328



    Originally posted by zaxxon23










    Originally posted by precious328







    The ultimate problem is that "weeked warriors" will be able to hang with players who spent far more time due to the option to purchase items.





    How pathetic.  Never forget that time is just as unbalancing as money.  Whether you play 40 hours a week or spend a hundred bucks a week, either action is just as inbalancing to the player who plays 15 hours a week.  Until the day that everyone is forced to play for the exact same time, any anti-rmt arguments are meaningless.










     

    Whatever you say, Karl Marx.

    What's pathetic here is the fact that some people (you) accept these cash shops / cash auctions.

    Example: I'm playing Diablo 3. I have the best Executioner's Sword. I find another. People offer me a ton of items for trade. I'm not interested. I only want $50.00.

     

    Not only does this system  favor the weekend warrior, but it hinders the in-game economy.

    You're not thinking this through.  If you want to sell an item, you want the biggest audience.  Where will the biggest audience be?  Think about it.........the GOLD auction house, NOT the rmah.  So you will likely make more money by selling your sword on the gold auction house and then selling the currency on the rmah.

    There goes your whole little hindering the in-game economy theory....


  • Originally posted by skoupidi

    Originally posted by zaxxon23




    Originally posted by precious328



    The ultimate problem is that "weeked warriors" will be able to hang with players who spent far more time due to the option to purchase items.

    How pathetic.  Never forget that time is just as unbalancing as money.  Whether you play 40 hours a week or spend a hundred bucks a week, either action is just as inbalancing to the player who plays 15 hours a week.  Until the day that everyone is forced to play for the exact same time, any anti-rmt arguments are meaningless.

    Get your facts straight.Ofcourse the guy that plays more will have more items and more game experience than you. So, you are saying that a student that studies 15 hours a week should have the benefit to buy his degree, because the other student that studies 70 hours a week got it too.

    It doesn't even matter in the end.If you can only play 15 hours a week then you wont be able to compete with the hardcore gamers anyway.No matter how much you money spend on RMT.Its just a way for the companies to make more money of you. You are free to spend it,noone forces you not to.

    I hate to break it to you, but progressing in Diablo is not the same as getting a college degree.  Next time pick a better analogy, one actually applicable to the context.

  • IllyssiaIllyssia LondonPosts: 1,524Member

    I guess you could say that just like college you may have to take out a loan to get everything you want out of a cash auction house-based game.

  • AoriAori Carbondale, ILPosts: 1,886Member Uncommon

    I finally figured out a way to fix this dispute. Game companys need to institude a new ban policy, if you can't meet the hour requirements for each month you are banned. So in order to keep your account active you have to play a minimum of 160 hours a month. While they're at it they'll have to remove the warnings of playing to long and to not go outside or spend time with your family or friends.

    Next problem.. legalizing hacking so the bots can play 160 hours a month instead of the player.


  • Originally posted by Illyssia

    I guess you could say that just like college you may have to take out a loan to get everything you want out of a cash auction house-based game.

    Really, just give up the college example.  :)  If you bought your degree, you'll be found out and fired.  If you buy Diablo gear no one will ever care.  Comparing apples and donkeys here.


  • Originally posted by Aori

    I finally figured out a way to fix this dispute. Game companys need to institude a new ban policy, if you can't meet the hour requirements for each month you are banned. So in order to keep your account active you have to play a minimum of 160 hours a month. While they're at it they'll have to remove the warnings of playing to long and to not go outside or spend time with your family or friends.

    Next problem.. legalizing hacking so the bots can play 160 hours a month instead of the player.

    Or people could simply accept the fact that there are varying ways to "get ahead" in the game.

  • TorqiaTorqia CopenhagenPosts: 73Member

    edit.. i cant quote it seems. so post was pointless.

  • TorqiaTorqia CopenhagenPosts: 73Member

    Originally posted by zaxxon23

    Originally posted by Torqia

    I think for most of you to understand the reason for this Real money model, you would have to try and play diablo 2 today. I still do and i tell you the spam from item selling sites is unbelivable.. you cant see the screen for bots spamming.

    its hard to talk (as in writing) to people cus of the massive flods of text from up to 7 bots at a time. If this trend were to continue into diablo 3, the game would die in a heartbeat and blizzard knows this. So if they didnt remove the basis of there operation (being real monney trading). what was to stop them.....

    Nothing. 

    So even though i dont belive in buying the items as it fundamentaly removes the reason to play the game. Im truely glad they did make this model. 

    Funny thing is. Its gonna feel exactly like cheeting. Its fun for 5 min then you uninstall the game. nothing left to do. killed it all with ease and then you move on. 

    Its the journey thats fun.. the hoping to find the items.. the thrill of actualy getting them. Not freaking buying them. thats just boring.

    My 2 cents.

    (edit. Spel lik krap)

    Have you every actually played "end-game" d2?  Have you ever actually found all the items you want/need?  It's next to impossible unless you are lucky beyond belief.  A Diablo game is not wow.  You don't finish a raid and complete your set.  You hunt for items, and will likely never find many that you want.  When you buy an item in a Diablo game, you aren't even close to finished, and the best part about the rmah is that even if you were to spend enough money (and it would be tons of cash) to "complete" your character, you'd still have a reason to play.  To find more items and sell them.

     

    Ehhm have i played end game d2?? ya m8 i have, quite a bit.. and i tell you that getting near perfect gear doesnt take so long anymore cus every freaking kid out there buy there items from sites.. its so obvious. i play ladder and every little shit has 5+ hr's just lying around. people give ist's for crap items.. I tell you its not what it was 3-4 years ago..

    My point is just: i welcome that stinking money ah because it will make the game playable but I wont use it. Its as simple as that. Like said earlier. the fun part is trading and finding.. not buying with real money.

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