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The good old Ultima Online days:
Player Housing - Check
Crafting that meant something - Check
Player Driven economy - Check
Flexible Skill Trees - Check
Open world PvP - Check
Open world dungeons - Check
Great community - Check
Not a gear grind - Check
Player Skill > Gear - Check
Good Lore - Check
Multi Faction Wars (Guild Wars That meant something) - Check
SERIOUSLY! It's got a following. There's no denying nostalgia will sell plenty of boxes. EA now owns the name.... If anyone has the money to sink into a game it's them. DO IT!!!
Please.... Update the graphics a bit... You don't even have to make it 3rd person. The overview type of game still works for people... Look at Diablo III! It will sell millions of copies. Easy.
Please for the love of anything holy. Do it. Stop digging up other ideas for games that COULD be a good MMO. Ultima Online WAS a good MMO. It's got the lore to build on top of. Like, what, 8 single player games before UO came out? That's up there with Final Fantasy...
What the hell is up with people... Notch (Minecraft) has made millions off a simple concept. Let people have the freedom to do what they want. Build things. Adventure. We don't need something stringing us along. GIVE US SOMETHING. I have my wallet out right now waiting for the next game that can acheive this...
Loot tables!??!?!?!! WTF are those? Your purple armor of Azeroth helped slay the Dragon of One Million Respawns? Congrats? How many times did you wipe? Only 2x? Nice! What did you lose?! 5% off your total health of 1,000,000 gazillion hit points?! Oh noes, better pick up your gravestone to be back at 100%! And you finally got the "Bracers of 900 Hours of Raiding" Lucky drop dude. Only a .5% chance of them dropping on the second Wednesday following a full moon.
Give me a GM Katana and some decent plate and lets see what we can do.