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Star Wars: The Old Republic: The 15 Year Plan

SBFordSBFord Associate Editor - News ManagerThe Land of AZPosts: 16,649MMORPG.COM Staff Uncommon

The Story of the Week for the past seven days involves a quote buried in the Comic-Con 2011 discussion of the road map for the development of Star Wars: The Old Republic. In it, Bioware's senior creative director James Ohlen mentioned that the game will feature seventeen worlds on launch and has the ability to expand to over 500 by 2025. This off-the-cuff remark created a tsunami of discussion on our forums.

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Associate Editor: MMORPG.com
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Comments

  • EladiEladi ArnhemPosts: 1,100Member Uncommon

    Sir you are jesting us, You hype the game jest and its already done discussion on your own forums to hype your site whit jesty articles that do not even are current anymore or have a trendy announcement of announcements.

    Bad bad reporter. *points to corner and silly hat* shoo.

  • DarkPonyDarkPony RotterdamPosts: 5,566Member

    I think they would do well to add more pillars to their foundation instead of adding more of the same over the years. Instead of taking Blizzard as an example, who are just adding more of the same kind of content and throw in a new race or class now and then, they will hopefully take CCP's course of action by expanding in a much broader sense.

    In SWTOR's case I'd love to see a vast, space-content expansion with stuff like free roaming, mining, asteroid outposts, space exploration, spaceship pvp, a wide choice of player ships and the option to fly and fight in a ship with a group of people (dedicated gunners, pilot, navigation officer, etc). That would really add something else to all the planetary based bipedal gameplay and has the possibility to link planetary destinations in a much more immersive, exploratory kind of way compared to cutscenes.

  • TJKazmarkTJKazmark Columbia, TNPosts: 117Member Uncommon

    If Bioware is serious about sticking with the game for 15 years, keeping the game fresh and interesting, I'm all for it. We'll just have to see if their words have any weight.

    "You think the place is trapped?"
    "I don't know...send the rogue in first."

  • graverobbergraverobber højerPosts: 17Member Uncommon

    I think they should get a proper pve server lined up first, why do the have to call their mixed servers pve :(

  • WhySoShortWhySoShort KunmingPosts: 315Member

    I don't see SW:TOR being around even ten years from now, just because it isn't innovative enough. It will die at the same time that WoW and EQ2 die, and that age of online gaming passes. 

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  • YalexyYalexy BerlinPosts: 1,053Member Uncommon

    SWTOR has left out alot of options for the initial release, so there's quiet alot of headroom for new and different content left.

    Let's see what I would like to have implemented after release...

    1. spacecombat made into a real flightsim ala X-Wing vs Tie Fighter

    2. territorial warfare, where guilds can fight over chunks of planets with the possibility for cross-faction guilds

    3. deep crafting-system, where the best items are crafted and not looted from boss-mobs

    4. item degredation to keep the economy runnning (tied with a deep crafting system see pt.3)

    5. mini-games to gamble, like the chess-thingy in the film, or even better stuff like pod racing

    6. last but not least the storyline can be extended basically endlessly

    If we look at EvE, we allready knwo that there's tons of features that can be added/implemented over the years.

  • Dionysus187Dionysus187 Flint, MIPosts: 302Member

    Originally posted by WhySoShort



    I don't see SW:TOR being around even ten years from now, just because it isn't innovative enough. It will die at the same time that WoW and EQ2 die, and that age of online gaming passes. 


     

    I'd have to agree with that. Its more or less the same formula, simply has star wars and Kotor style to 'punch it up.' So if there is indeed a time where WoW and EQ2 and similar games fall hard, SWtoR will be right there with them.

    I'm looking forward ot games with some decent action combat such as PSO2, blade and soul, and TERA.

    image

  • HamrtimeHamrtime o''fallon, MOPosts: 200Member

    Anyone who watched the video or was at the conference knew he was being sarcastic. Its at the 29:30 mark of the g4 panel video. Think about it..500 planets by 2025? That equals out to a new planet every 10 days till 2025. It took them over 7 years to create 19 and if anyone took what he said seriously I feel sorry for you.

  • parrotpholkparrotpholk Leland, NCPosts: 3,275Member

    I believe it was in jest as well.  Although I do believe they have a 15 year roadmap for the game which is nothing but a good thing.  It might peak at the 6 or 7 year mark but they can most likely squeeze it for several years beyond that.

  • EladiEladi ArnhemPosts: 1,100Member Uncommon

    Originally posted by graverobber



    I think they should get a proper pve server lined up first, why do the have to call their mixed servers pve :(


     

    They have no "mixed"servers, they have area's you can avoid were pvp is alowed coz they know that 90% of the pve players do like to do PvP at times that they choise to do it. its the same thing as the duel system, you dont have to use it, you aitn forced to use it, its just there if you like to use it. 

  • MMOrUSMMOrUS great yarmouthPosts: 414Member

    Originally posted by Hamrtime



    Anyone who watched the video or was at the conference knew he was being sarcastic. Its at the 29:30 mark of the g4 panel video. Think about it..500 planets by 2025? That equals out to a new planet every 10 days till 2025. It took them over 7 years to create 19 and if anyone took what he said seriously I feel sorry for you.


     

    This is what I was lead to believe aswell, I think alot of ppl have taken his comment to heart, it just isn't feasible.

    Also when you have MMORPG.com posting such comments as as some sort of fact then your misleading your member base with inaccurate information.

    However I take it all back if the ppl in charge on this website are pulling a NOTW and employing some dodgy tactics to gain some insider info?

  • DrSpankyDrSpanky Riverside, CAPosts: 341Member

    Originally posted by Eladi

    Sir you are jesting us, You hype the game jest and its already done discussion on your own forums to hype your site whit jesty articles that do not even are current anymore or have a trendy announcement of announcements.

    Bad bad reporter. *points to corner and silly hat* shoo.

    Wha???

    It's a proven historical fact that beer saved humankind.

  • McGamerMcGamer Fairfield Bay, ARPosts: 1,012Member

    I would love to see SWTOR become an even larger universe of planets...but not with the current space-combat on rails design. 

  • VesaviusVesavius BristolPosts: 7,647Member Uncommon

    lol the game's models look crude and dated now, can you imagine how they would appear in 15 years :P

  • YalexyYalexy BerlinPosts: 1,053Member Uncommon


    Originally posted by vesavius
    lol the game's models look crude and dated now, can you imagine how they would appear in 15 years :P

    Graphics are not the main-reason for people to play games. Look at the still most succesful MMO that's WoW.

    Getting more and more realitic graphics is counterproductive aslong as we're not talking about new input-devices and huge 3d-screens. ARMA2 would be a good example of how bad the game is playing if the graphics are too realistic while using 24" screens and keyboard + mouse.

    Some 10 years back I was playing with a VR-system like this -> http://www.abistreich24.de/Cyber%20Games%20Virtual%20Reality.html <- and I think that these can profit from more realistic graphics, especially if we go 3d, but I don't see this kind of stuff being developed currently.

    So again, current graphics are good enough, and even WoW is graphically good enough. What needs to improve is gameplay and range of content to make new games interesting.

  • OkhamsRazorOkhamsRazor londonPosts: 1,047Member

    Originally posted by WhySoShort

    I don't see SW:TOR being around even ten years from now, just because it isn't innovative enough. It will die at the same time that WoW and EQ2 die, and that age of online gaming passes. 


     

     The type of mmo gaming your talking about will most likly survive for at least ten years simply because it works and is popular . What you have to remember is that its got to have mass appeal and what your more likely to see rather than games that break the mold is developers playing it safe and just building on what they know works .The thing that may break the mold is a console that is designed with mmos and 3d gaming in mind but such a console is proberbly at least 5 -10 years off . Maybe cloud or streamed online gaming will break the mold because it would allow developers to push the graphics on mmos because it would allow high end graphics to be played on low end PCs  . Again this is most likly at least 5-10 years away . You also have to remember Ultima Online is still alive and kicking and thats over a decade now . If StarWars TOR is the decent game we all hope it is I don't think a 15 life expectancy is out of the question . 7 years ago people were saying WoW would'nt last for exactly the same reasons you've quoted here .You are right the curent era of mmos will reach an end at some point but I think your being slightly over optermistic with the time frame as its the technology that will have to improve before the the next era begins . That may take 10 years or more .

  • LatronusLatronus Lexington Park, MDPosts: 692Member

    Originally posted by Yalexy

    SWTOR has left out alot of options for the initial release, so there's quiet alot of headroom for new and different content left.

    Let's see what I would like to have implemented after release...

    1. spacecombat made into a real flightsim ala X-Wing vs Tie Fighter

    Well, I think this is going to happen

    2. territorial warfare, where guilds can fight over chunks of planets with the possibility for cross-faction guilds

    PVPers would like this

    3. deep crafting-system, where the best items are crafted and not looted from boss-mobs

    You must be out your mind.  This would kill Raiding.  What's the point of raids if the loot is second teir at best?

    4. item degredation to keep the economy runnning (tied with a deep crafting system see pt.3)

    Can live with or without this, just my opinion though.

    5. mini-games to gamble, like the chess-thingy in the film, or even better stuff like pod racing

    There are those that would really like this, it would be a nice break but then again so is going outside and experiencing that thing called life every now and then.

    6. last but not least the storyline can be extended basically endlessly

    Very true, we know how it'll all end Vader kills Palpatine, Empire crumbles and everyone lives happily ever after, but there are what 3,000 years of time to play in.

    If we look at EvE, we allready knwo that there's tons of features that can be added/implemented over the years.

     You have some very good points and there is a lot that BW can do to keep this game going, but 15 years???  That would be an accomplishment I would think.

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  • snapfusionsnapfusion San, CAPosts: 954Member

    If this game is still playable in 15 years as a mainstream MMO then I might just have to hang myself now.  If BIOware is implying that there wont be graphical and gameplay breakthroughs that make this game seem like nothing more than a sad cartoon then please send me over a bag of whatever is being passed around up at HQ,

  • TimukasTimukas TallinnPosts: 693Member

    Originally posted by vesavius

    lol the game's models look crude and dated now, can you imagine how they would appear in 15 years :P

    If I wanted dazzling graphics I'd play Asian garbage. All I want is a huge world to explore, to find something new now and then. Problem with current MMOs are that they are small like shoe boxes. Take Rift - by the time I got to max level I had seen every zone, sloved every puzzle and found every cairn. Lotro was considerably larger but still had the same problem. 

  • LatronusLatronus Lexington Park, MDPosts: 692Member

    Originally posted by vesavius

    lol the game's models look crude and dated now, can you ima:gine how they would appear in 15 years :P

     This same ignorant arguement again?  Really?  WoW's models were outdated at launch, how's that pre-teen mindless POS game doing these days?  If graphics were that important, then it wouldn't have over 11 million subs now would it?  The reason for the simplified graphics is simple and I'll attempt to explain, no that would take too long, let me sum it up for you:

    The low end graphics mean MORE COMPUTERS CAN RUN THE GAME, THEREFORE MORE PEOPLE CAN PLAY IT WITHOUT BUYING NEW COMPUTERS, WHICH HOPEFULLY LEADS TO MORE SUBSCRIPTIONS AND MORE MONEY FOR EA/BW!

    Now was that so hard to figure out?  The model worked for Blizzard now BW hopes it will work for them too, and in this slumping economy where many can't afford to buy new computers, it may just work again... Time will tell.

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  • VesaviusVesavius BristolPosts: 7,647Member Uncommon

    Originally posted by Yalexy

     




    Originally posted by vesavius

    lol the game's models look crude and dated now, can you imagine how they would appear in 15 years :P




     

    Graphics are not the main-reason for people to play games. Look at the still most succesful MMO that's WoW.

    Gonna snip all that because it was pretty irrelevant to what I said.

    And nothing you said actually contradicted the fact that the character models were 'basic', in fact you just really made numerous rationalisations for them rather then arguing a counter point.

    It appears we agree.

    So again, current graphics are good enough

    yes, they are 'good enough' for today I guess. They are sub par imo to other older games (like CO as an example), but they are functional and do the job. No more no less.

    I expected more then that though myself.

  • VesaviusVesavius BristolPosts: 7,647Member Uncommon

    Originally posted by Latronus

    Originally posted by vesavius

    lol the game's models look crude and dated now, can you ima:gine how they would appear in 15 years :P

     This same ignorant arguement again?  Really? 

    /snipped the rest due to it all seeming a bit... excitable

     

    well.. no...

    I made no 'argument' at all did I?

    I just said the models look crude and outdated, and they do, to me. thats my opinion on them.

    and they WOULD look awful in 15 years.

    I have no idea why your getting so het up :/

  • daemondaemon TimisoaraPosts: 680Member Common

    Originally posted by DarkPony



    I think they would do well to add more pillars to their foundation instead of adding more of the same over the years. Instead of taking Blizzard as an example, who are just adding more of the same kind of content and throw in a new race or class now and then, they will hopefully take CCP's course of action by expanding in a much broader sense.

    In SWTOR's case I'd love to see a vast, space-content expansion with stuff like free roaming, mining, asteroid outposts, space exploration, spaceship pvp, a wide choice of player ships and the option to fly and fight in a ship with a group of people (dedicated gunners, pilot, navigation officer, etc). That would really add something else to all the planetary based bipedal gameplay and has the possibility to link planetary destinations in a much more immersive, exploratory kind of way compared to cutscenes.


     

    You should post this on the official game forums so there would be a chance that some DEVs there notice it and put some of those great ideas on the drawing board.

    Personally I couldnt agree more with all of them.

  • artemisentr4artemisentr4 fresno, CAPosts: 1,431Member Uncommon

    You can add the 500 planets to the Big Wall of Crazy at BW.

     

    I don't doubt they have a plan to move the game forword in the future. But 15 years and 500 planets heard by anyone with a brain knew that he was trying to be funny. Taking a quote made in jest to spark depate about how a not released yet game will expand in 15 years is a bit strange to me. But I guess there isn't much more to talk about until the next big info release from BW.

    “How many people long for that "past, simpler, and better world," I wonder, without ever recognizing the truth that perhaps it was they who were simpler and better, and not the world about them?”
    R.A.Salvatore

  • VorpalCheeseVorpalCheese Cocoa, FLPosts: 9Member

    Why do these article writers continue to be so dense? How can you be so out of touch with this game? It's like you guys just stopped trying to actually be professional.  If you'd done even one iota of fact checking, you would realize just how much fail is inherent in your article.  Stop embarrassing yourselves and do yourselves the favor of actually researching this game before you start selling inaccurate and misleading information to the masses.  For shame.

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