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MMORPG.com writer Carolyn Koh attended the opening of the LOGIN Conference in Washington state. The keynote address was delivered by famed game developer and astronaut Richard Garriott. Garriott's comments centered around what used to make good games and how those things are still critical to games today with one critical new component: Social relevance. Check out Carolyn's report and let us know your thoughts.
He illustrated what he meant with examples drawn from his own work as well as that of movies. Social relevance may sound like a lofty ideal but need not be hard to achieve. In Ultima V – Quest of the Avatar, the message contained was that virtues were worth defending. Ultima VI – False Prophet was a commentary on social and racial tolerance. Most fantasy games have them; it is the age old struggle of good against evil.
Read more of Carolyn Koh's LOGIN 2011 Keynote With Richard Garriott.
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