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I havent posted anything on this site in quite awhile. I have actually, not only taken a break from posting on this site, but from MMOs all together. Untill recently the last game i logged into was back around chrismas. That was Aion.
I do currently have an active account in RIFT.. which a friend gave to me in order to get me to try it. I made level 20 after a few nights of toying around with it, and thought hmm this could be a pretty fun game, The necromancer, warlock, Cholomancer i was toying with was a fun class overall. The class development was great. The story was decent. The more advanced Public questiong (rifts) were implemented nicely especially with the invasions.
However something seemed to be missing. Why dont people talk to one another? I have been finding more and more that with each passing game. The players in these massive online worlds are becoming less and less sociable. Why is this? With the ability of people to self invite themselves into groups for public questing areas and such you would think you would find more people talking and getting to know one another. However more often than not you have people hit and run grouping, many times without so much as a hello or a goodbye. You can run through the game for hours without seeing anyone saying anything in general chat channels. Yet you see scores of people running around. All on the solo hunt i suppose.
Even guild structure in games is changing, heading towards the whole more casual friendly build. Mega raids were trimmed down to 20 man or 24/18 man (depending on the game), then down to 10man raids to make the game more accessible (IE casual friendly). Now the new trend that looks to be up and coming is hit and run Public Group content. Why even have to form a raid at all if you can just allow people to autojoin do the content and leave. Apparently large guids are on the out, and really you are seeing less and less large guilds in games these days. Sure there are still a few.. but I think most of you will agree that there just arent as many.
Maybe its time to change the terminology to
Solo Oriented Multi-User Online Roleplaying Game.