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TOR should be B2P (Buy-to-Play)

PainbringerPainbringer Abbotsford, BCPosts: 63Member

With so many fans of the original Knights of The Old Republic series looking for the next sequel, wouldn't it be logical if they only had to pay for the box and expansions?

I'm sure many of them are not fans of MMOs, or the subscription fees that come with them.

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Comments

  • OmaliOmali MMO Business Correspondent Orchard Park, NYPosts: 1,114Member Uncommon

    That's an adorably unrealistic request. I feel obligated to ruffle your hair and refer to you as a "ferocious little tyke." 

    Check out my monthly column on MMORPG.com.

    image

  • GMan3GMan3 Ewa Beach, HIPosts: 2,127Member

        Meh.  Sorry, but I have no problem with paying for a subscription if the game is worth staying with.  I've been playing City of Heroes now for over 6 years and never minded paying the subscription for that because the game was good enough to keep playing, so for me, this is a non-issue.  What I don't like is when a cash shop gets added to a game with a subscription, that just seems like money grubbing to me.

    "If half of what you tell me is a lie, how can I believe any of it?"

  • JojinJojin Jacksonville, FLPosts: 120Member Uncommon

    If you wanted to apply straight up logic to such, not taking into consideration the cost of maintaining online servers, then you would still have to consider the amount of content in TOR is many times the size of previous single player KOR releases. 

    So, following logic, you would have to be willing to pay 3 times (or more) as much for the original box content.  I don't think many would fork out the 100-200 price.

  • nomssnomss albany, NYPosts: 1,468Member

    The way I ended up with MMO: So I tried FFX, really liked the RPG genere, then FFXI came out. I didn't even know it was MMO until after I had loged in and was asking the people around me that they were not NPC hehe. B2P is great but there is very, I think very very small population that would not play TOR b/c of subscription. So why not aim for extra revenue and put the subscription <- BW/EA point of view.

  • EvelknievelEvelknievel Ehrenfeld, PAPosts: 2,977Member

    I have no problem paying -- $14.99 a month / $3.75 a week / 5 cents a day --if the game keeps in interested.

    Other than that, when i see MMO's that go this route it becomes Pay to Win with certain cash shops.

    No thanks.

    Plus games that don't have a monthly fee bring in a real bad player base <imo>

     

  • SovrathSovrath Boston Area, MAPosts: 18,453Member Uncommon

    Originally posted by Painbringer

    With so many fans of the original Knights of The Old Republic series looking for the next sequel, wouldn't it be logical if they only had to pay for the box and expansions?

    I'm sure many of them are not fans of MMOs, or the subscription fees that come with them.

    So your logic is that because a contingent of people are fans of Knights of the old Republic, STWoR the mmo should be b2p? Because they are not fans of mmo's or subs?

    that's kind of up there with this:

     

    In any case I disagree. They will charge what they think their property is worth and if players buy/sub then it was obviously worth it to them.

  • IkedaIkeda Largo, FLPosts: 2,204Member Uncommon

    Revenue generates $$$.  $$$ pays for innovation.  Innovation leads to fun games.

    Simple.  B2P has a group with GW and hopefully it'll stay there.  I like what GW did but it was FAR from revolutionary in-so-far-as all the instancing.  Most of the server side stuff is minimized with that.  If they did that to TOR I believe I would throw my computer across the room.  A MMO is just that.. M-M-O.  Not I only wanna see my group or people I've invited to hunt with me in my instance.

    SWTOR: F2P or Premium? Want Galactic Strongholds early? http://www.swtor.com/r/LbMdN7 Use the referral for 7 days of subscriber access. Unlock your GS today!

  • CookieTimeCookieTime SomewherePosts: 353Member

    Originally posted by Ikeda

    Revenue generates $$$.  $$$ pays for innovation.  Innovation leads to fun games.

    Simple.  B2P has a group with GW and hopefully it'll stay there.  I like what GW did but it was FAR from revolutionary in-so-far-as all the instancing.  Most of the server side stuff is minimized with that.  If they did that to TOR I believe I would throw my computer across the room.  A MMO is just that.. M-M-O.  Not I only wanna see my group or people I've invited to hunt with me in my instance.

    Gotta love that "instancing" excuse and how it suposedly minimizes server traffic and such when in reality its quite the opposite, but.. whatever. That's another topic.

    Bioware ain't gonna change the paying model.

    Eat me!

  • YalexyYalexy BerlinPosts: 1,053Member Uncommon

    As SWTOR is more the kind of a traditional single player MMO, developed towards storyline, voiceovers and playing solo most of the time, yeh... it should be B2P.

    Not going to happen tho aslong as there's enough people paying a monthly fee for games like that.

  • twodayslatetwodayslate Almost Mexico, CAPosts: 724Member

    Originally posted by Ikeda

    Revenue generates $$$.  $$$ pays for innovation.  Innovation leads to fun games.

    Simple.  B2P has a group with GW and hopefully it'll stay there.  I like what GW did but it was FAR from revolutionary in-so-far-as all the instancing.  Most of the server side stuff is minimized with that.  If they did that to TOR I believe I would throw my computer across the room.  A MMO is just that.. M-M-O.  Not I only wanna see my group or people I've invited to hunt with me in my instance.

    Then, shouldn't most of the crap that is currently on the market be sub-free?

  • SovrathSovrath Boston Area, MAPosts: 18,453Member Uncommon

    Originally posted by Yalexy

    As SWTOR is more the kind of a traditional single player MMO, developed towards storyline, voiceovers and playing solo most of the time, yeh... it should be B2P.

    Not going to happen tho aslong as there's enough people paying a monthly fee for games like that.

    ok but what about all the other more traditional mmo features that's been said will be included? Many times.

    playing solo most of the time? From what I saw at pax east it was all grouping.

  • nonthalnonthal Hampton, VAPosts: 46Member Uncommon

    Originally posted by Yalexy

    As SWTOR is more the kind of a traditional single player MMO, developed towards storyline, voiceovers and playing solo most of the time, yeh... it should be B2P.

    Not going to happen tho aslong as there's enough people paying a monthly fee for games like that.

    Bioware has shown over and over again that there is a lot that is not solo in this game. I don't know why people assume that voice overs / intregrated story automaticly means single player. They have demoed a lot of the group content already, and since this is shaping up to be a HUGE game - it is well worth the P2P model. I just hope the rumors of a cash shop aren't true, because that could be a game stopper for me.

  • SpandexDroidSpandexDroid Towson, MDPosts: 277Member

    Isn't this MMO another WoW-like MMO but with lots of voiceovers? Nothing wrong with it in my opinion, but we can't say if TOR is worth a monthly sub. Like if the devs showed so much content. Anyway, I believe MMOs should get rid of the monthly sub. Or how about having one free month every 3 months? Most MMOs are worth squat to be honest.

  • waynejr2waynejr2 West Toluca Lake, CAPosts: 4,473Member Uncommon

    Originally posted by Painbringer

    With so many fans of the original Knights of The Old Republic series looking for the next sequel, wouldn't it be logical if they only had to pay for the box and expansions?

    I'm sure many of them are not fans of MMOs, or the subscription fees that come with them.

     Logical?  lolololol.

  • PainbringerPainbringer Abbotsford, BCPosts: 63Member

    Originally posted by waynejr2

     Logical?  lolololol.

    Okay, let's just replace the word "logical" with "common sense" and see if that makes it better.

    I know a standard monthly fee is common sense for most MMO players, but a one time payment is common sense for every other gamer out there.

  • GruugGruug Chillicothe, ILPosts: 1,311Member Uncommon

    Originally posted by Painbringer

    Originally posted by waynejr2

     Logical?  lolololol.

    Okay, let's just replace the word "logical" with "common sense" and see if that makes it better.

    I know a standard monthly fee is common sense for most MMO players, but a one time payment is common sense for every other gamer out there.

     

    If SWTOR offers a Lifetime subscription....then yes that would be your "one time payment". Many MMO's go that route and it can be a good way to get your money's worth. However, it will require a leap of faith on those that so subscribe as well as a little chunk of change above and beyond just purchasing the box.

    Let's party like it is 1863!

  • MeowheadMeowhead New Carlisle, INPosts: 3,716Member

    I personally don't like sub fees, because it feels too much like when I buy the game box, I'm just buying 1 month of gametime, and the 'right' to rent the game.  That's weird to me.

    ... to the person who said people wouldn't want to spend 200 dollars on a game...

    I think it would be nice if once you paid up 200 dollars total (Game box + 15 dollars a month...), they just said 'congratulations.  You REALLY like our game.  Rather than trying to milk 15 dollars from you for the rest of your life, putting us on par with paying your water bill or cable, you have earned a lifetime sub, the slow way!'.  I mean, at 15 dollars a month with a 60 dollar box, that's only... what, 10 months of subbing?

    ... and unlike the lifetime sub price games use nowadays, it's not like you're going to go 'Oh crap, I bought a lemon!', because you've already been playing the game for 10 months, and if you haven't figure out a game is a lemon by THEN, well... either you have bad taste, or the game isn't as bad as you think.'

    Too bad that's not an option in any MMO I've seen... there's no 'rent to own' option. :(  I guess they figure once they've had you paying for 10 months, they might as well try and milk every last penny out of you, rather than be happy you're such a loyal customer, and try to find new ones...

  • djazzydjazzy louisville, COPosts: 3,578Member

    Bioware knows full well that people will pay a sub for this game. I mean judging by the way the throw out DLC's on the rest of the products they are trying to get maximum profits here. Even if the game doesn't need a subscription model to be profitable they will have a subscription to get more money. Do I prefer a buy to play model? Yes but I know that won't happen.

  • MeowheadMeowhead New Carlisle, INPosts: 3,716Member

    Originally posted by arenasb

    Bioware knows full well that people will pay a sub for this game. I mean judging by the way the throw out DLC's on the rest of the products they are trying to get maximum profits here. Even if the game doesn't need a subscription model to be profitable they will have a subscription to get more money. Do I prefer a buy to play model? Yes but I know that won't happen.

    Since we're talking EA, i would honestly be shocked if SW:ToR doesn't end up with some form of DLC/microtransactions within 6 months of coming out.

    In fact, if anybody reminds me, I will actually come and make a big deal out of it here, posting 'OMG, EA is a less greedy company than I thought, SW:ToR is surprisingly tasteful and restrained in their lack of microtransactions on top of subs'

    We'll see!  Seriously though, I have a hard time picturing SW:ToR as being anything other than a buy-the-box, pay-the-sub, bonus-microtransactions style pricing structure.

    I mean, other games are doing that already, and they were nowhere near as expensive as SW:ToR to make.

  • GMan3GMan3 Ewa Beach, HIPosts: 2,127Member

        Buy 2 Play models are great . . . IF you don't ever want more out of the game.  Personally I will take the constant bug fixes and upgrades that go with a subscription model game.  That way even when I get tired of the original or current content, I know there will be new stuff just down the road, unlike most B2P games.

    "If half of what you tell me is a lie, how can I believe any of it?"

  • romanator0romanator0 Glendora, CAPosts: 2,382Member

    Originally posted by GMan3

        Buy 2 Play models are great . . . IF you don't ever want more out of the game.  Personally I will take the constant bug fixes and upgrades that go with a subscription model game.  That way even when I get tired of the original or current content, I know there will be new stuff just down the road, unlike most B2P games.

    Guild Wars says hi.

    image

  • MeowheadMeowhead New Carlisle, INPosts: 3,716Member

    Originally posted by romanator0

    Originally posted by GMan3

        Buy 2 Play models are great . . . IF you don't ever want more out of the game.  Personally I will take the constant bug fixes and upgrades that go with a subscription model game.  That way even when I get tired of the original or current content, I know there will be new stuff just down the road, unlike most B2P games.

    Guild Wars says hi.

    So does Team Fortress 2!  Hi~!

  • Master10KMaster10K LondonPosts: 3,065Member

    I can't blame really Bioware & EA for going the standard sub-fee route with this game, because it's proven to be an affective way to generate long-term income from an MMO and possibly being the most expensive game to develop, it's no surprise they would take the safe option. The problem is that not only is the game aimed at the standard MMO player (most of the people in this forum) but it is aimed at people like me. The ones who play all sorts of single-player RPGs, especially Bioware ones and for us, having to sub up for that online RPG experience can be pretty daunting.

     

    Heck, I started off initially hyped for the game and as the months & years went by I started to lose interest and in that time another game appeared on my radar to fill that void... Guild Wars 2. An MMORPG that won't have that initial barrier to entry and will seem less daunting for those singleplayer RPG players, than SW:TOR. So I can just wonder whether Bioware will succeed in expanding MMO community base, by convincing non-MMO gamers to sub up to their game.

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  • theinvadertheinvader MachynllethPosts: 240Member

    SWTOR should be Buy to Play? Have you looked at their budget recently? They'd never see any returns with such a business model!

    Always read the small print.

  • OmaliOmali MMO Business Correspondent Orchard Park, NYPosts: 1,114Member Uncommon

    Originally posted by Painbringer

    Originally posted by waynejr2

     Logical?  lolololol.

    Okay, let's just replace the word "logical" with "common sense" and see if that makes it better.

    I know a standard monthly fee is common sense for most MMO players, but a one time payment is common sense for every other gamer out there.

    Then stick with your "other games" and don't tread into unfamiliar territory you can't handle. 

    Check out my monthly column on MMORPG.com.

    image

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