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Over the past few years it seems the MMO community has gained an odd and sudden desire to "know the numbers".
How many subs? What's the revenue? What's the CCU? How many servers? What are the servers at?
My question is, why?
My first serious MMO was FFXI. I purchased the game simply because I had liked the other FF games. I knew nothing about it but didn't care, I wanted to try it out. When FFXI first came out you didnt get to pick which server you wanted to make your character on, you were placed on one and had to go through a crazy process with a friend code if you wanted a specific one. Because of this, without running to your browser, you didnt even know how many servers there were. Even if you did go online, you would only find a server status of up or down, nothing about population, even 'low', 'medium', or 'high'. The only way to tell what servers *seemed* to have high populations was which Allakazam FFXI server forum had the most posts each day, there wasn't even official forums.
No one said a thing about this. Not once during the 3 years I played FFXI did I worry about how many people were playing, how many people were online, or how much Square Enix was making and no one I knew did either. In fact, FFXI had a pretty awesome search feature where with a simple text command you COULD know exactly how many people were online on your server at any given moment. If anyone DID care, they could easily /search all a few times during the day and get a decent idea, but no one did. Why would it matter?
It wasn't our problem, and honestly, it still isn't. So why do you care?
If you like a game, play it. If you don't like, don't play it.
Why has every player suddenly become the CEO of the company responsible for 'watching the numbers' and making sure things are alright?
I promise you, someone is getting paid a whole lot of money to do that already, they don't need you telling them.