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We have heard how they plan on breaking the holy trinity by removing the healer, everyone has the ability to rez and heal, there doens't really seem to be a dedicated tank class. But I still wonder if they took out what seems to be another signature of this holy trinity. The existence of aggro specific skills. Not having these would really make combat dynamic and fun imo. It would also be interesting to see how they manage aggro overall in the enemy AI.