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My guess is they will release other servers when the real launch date hits so that people that didnt have head start can start together too. Meaning people that had a head start wont have a head start on everyone else. They just got to start playing game before others.
Originally posted by Warsaurus They want to fill the servers before they open the rest. What you DONT want is too many servers that spread the population too thin. That breaks games in the long run. They're playing it safe, opening only as many as they need to, to keep people together. I'm sure before the end of day 1 you'll see 4-5 more open up, perhaps more depending on what they need. Good move by Trion, shows competence and that they know what they're doing.
Not only is this guy right, he's dead on. Actually i think they opened 20 more in the last 24 hours...maybe more. Apperently this game got alot of preorder subs who signed up yesterday
Originally posted by Fed1 For those that replied earlier, do you still feel it was the right call to only have so few servers? :-)
They have actually been very strict on adding new servers. We went from 32 to 42 now? I think.It is definitely not a WAR situation that is spreading the population thin. Now it is amatter of getting the people out of those high ques into the newer servers.
Originally posted by RiftFan Originally posted by Fed1 For those that replied earlier, do you still feel it was the right call to only have so few servers? :-)
They have actually been very strict on adding new servers. We went from 32 to 42 now? I think. It is definitely not a WAR situation that is spreading the population thin. Now it is a matter of getting the people out of those high ques into the newer servers.
When I logged off last night there were 52 total US and EU servers up. I think they started with lower number of servers to force server capacity then will bring them up as needed...which they did....very well I might add.
Originally posted by Xerith No need to follow War, Aion, AoC, insert MMO here that has had to do server mergers because they started with too many.
The server mergers were a result of players leaving those games, not to many servers.
I was in Beta 7 and there were more servers on headstart day and they had to open even more, they opened five more in just one hour at the heavy time, around 7pm est. I give Trion a lot of credit because they have done very well
Originally posted by Fed1 Why not open all servers up for headstart?
Answer to that is you do not want to pread yourself too thin. Instead they took the perfect approach, which was having a lot of servers ready to be added if need be.
I believe in the first day of headstart they added ~7-9 more servers.
Originally posted by Waldoe Originally posted by Fed1 Why not open all servers up for headstart?
They have added 25 new servers with a total of 56 servers after first day, most are high or full as of mid day Friday...
Below is a list of the new servers added on the first day as of 11:30am pst Friday...
We have added the following servers since we launched this morning:Rocklift- US-EN PvEDimroot- US-EN PvEShivermere UK PvPDayblind US PvPHarrow -- US PVP-RPImmerwacht DE PvERhazade DE PvPGrimnir - FR PvP-RPSagespire - En EU PvPDeepwood US PVPFeenring PvP-RPStonecrest US PvPFaemist US EN PVP (added at 12 pm PST)Alsbeth US PvE (Added 1 pm PST)Regulos US PvP (Added 1 pm PST)Estrael US RP (Added 1:50 pm PST)Tearfall US PvP (Added 1:50 pm PST)Aedraxis US PvE (Added 3:30 pm PST)Freeholme US PvP (Added 3:30 pm PST)Emberlord US PvP (Added 3:30 pm PST)Silkweb US PvE (added 4:15 pm PST)Corthana US PvE (added 5:00 pm PST)Laethys US PvE (added 5:00 pm PST)Friday 2/25/2011 UpdatesBrutmutter DE PvE (added 9:50 am PST)Felsspitze DE PvP (added 9:50 am PST)
"It would be awesome if you could duel your companion. Then you could solo pvp".--Thanes
One: as with all MMORPGs, when it's new, many people will try it. Then many people will leave. If they'd have exactly the right amount of servers on the start, they have empty servers some weeks/months later, and would have to merge the remaining ones, which reminds people on a dying MMORPG.
Another reason is: server queues -> many people who want to log in -> gives people the feeling that the game is that insanely great, that there was no way modern server hardware could handle it. The longer the queues and the more people have to wait, the more it is a successful start.
Let's play Fallen Earth (blind, 300 episodes)
Let's play Guild Wars 2 (blind, 45 episodes)
Opening all servers is a mistake, a novice mistaken any new mmo can make.
Here are the smiple rules, Opening with less servers and having to add more gives the preception that the game is expanding and bursting with life. Having to many servers and having to merge gives the perception that the game is dying. It doesnt matter what the truth actually is.
That is why starting off with less servers then slowly adding more is always the best option.
Quotations Those Who make peaceful resolutions impossible, make violent resolutions inevitable. John F. Kennedy
Life... is the shit that happens while you wait for moments that never come - Lester Freeman
Lie to no one. If there 's somebody close to you, you'll ruin it with a lie. If they're a stranger, who the fuck are they you gotta lie to them? - Willy Nelson