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I've read numerous posts, blogs, articles etc. that seem to suggest that the only thing SOE ever did wrong with this title was the NGE. SOE made "a" mistake we're told, they've apologized and learned from it. Players that still have a bone to pick with SOE over their handling of this cherished IP are then portrayed as melodramatic malcontents who refuse to forgive SOE for this one, unfortunate error.
Is this really an accurate representation of player experiences in SWG over it's trouble history, or is this some sort of media spin?
When I think of this question, a number of things come immediately to mind, and I'll list them here:
-releasing the game with serious bugs and issues, and not a lot of content
-smuggler revamp...or not
-force ranking system
-jedi controversies (pick one)
-scrapping of the CURB
-introduction of the Combat Upgrade, with all its unwanted changes and negative impact on numerous professions
-introduction of RMT to this subscription based game
-RMT loot that is superior to crafted goods
-apparent disregard for StarWars canon during this time period of the saga
-poor treatment of gamers on the forums by SOE community reps (tirades, criticisms, post deletions and bannings when forum rules were not violated.)
I'm writing this as a player that did not quit the game because of the NGE. In fact, I tried very hard to support the game in the NGE aftermath. I spent my time helping players find some fun in spite of all the recent changes and new bugs. I also attempted to keep our guild alive when even its founders needed to take a break because the NGE made them sick to their stomachs.
I decided to leave the game because of the way SOE treated players who did not like the changes. SOE didn't listen, and at times seemed overtly hostile.
So, what do you think. Is it true that the NGE was the only thing SOE ever did wrong with this title, or is someone forgetting an awful lot of nastiness?