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RIFT Best MMO 2011

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  • ElidienElidien Atlanta, GAPosts: 1,058Member

    Originally posted by Loke666

    Originally posted by The_Korrigan

    Well, I didn't really notice had more PvE than WAR... nor much better either. Both games are a linear path with zero choices from level 1 to max level. Rifts are only random public quests.

    What is better in Rift than in WAR and that will make me buy Rift is the gameplay, certainly not the content. Character development is more interesting, and gameplay itself is way more dynamic, the keyboard/screen/eye coordination is way superior and closer to WoW than to WAR. That's why "wacking moles" in Rift is gonna be fun for a while, at least more fun than War, possibly brinding a couple of characters to max level and run around a bit then, doing some PvE and some PvP.

    My opinion, based on a long experience in MMOs since UO beta, remains that if the Rift developers want to KEEP the initial player base they will get at release for more than a couple of months, past the other MMO releases of this year, they will have to work hard and fast to add tons of VARIED content to this game.

    It is all about the dungeons. WARs soul system makes combat somewhat more interesting as well-

    I been playing since Meridian 59 released if it is a contest, that is a year longer ;).

    But I agree, Trion will have to add content to keep the players. That is really the reason why AoC did so badly, that it was buggy was annoying but it was the fact that they released new content so slowly that really was the problem, and same thing goes for WAR.

    Just like those games are Rift somewhat small so if Trion wants to keep the players they get they will have to keep updating the game, that is one of Wows strongest points and something you must do to keep a larger playerbase.

    No matter what will 2011 be a very interesting year for the genre, maybe the most interesting year ever. I can't think of any year with more AAA games releasing since I started in '96.

    Both WAR and AOC had such major design changes in the late going, they launched poorly, broken and buggy. I will never forget AOC, at launch, ran better on max setting than it did low because the client was so unoptimized! So Funcom and Mythic spent the months after launch, fixing the game and not adding content. You have to convicne players in 30 days to stay or by the time their free time is up, they are gone and most likely will not return.

  • HyanmenHyanmen KolkkalaPosts: 5,354Member Uncommon

    "Housing is standard in most mmo's."
    - yolteotl79

  • The_KorriganThe_Korrigan EastPosts: 2,630Member

    Originally posted by Loke666

    Originally posted by The_Korrigan

    Well, I didn't really notice had more PvE than WAR... nor much better either. Both games are a linear path with zero choices from level 1 to max level. Rifts are only random public quests.

    What is better in Rift than in WAR and that will make me buy Rift is the gameplay, certainly not the content. Character development is more interesting, and gameplay itself is way more dynamic, the keyboard/screen/eye coordination is way superior and closer to WoW than to WAR. That's why "wacking moles" in Rift is gonna be fun for a while, at least more fun than War, possibly brinding a couple of characters to max level and run around a bit then, doing some PvE and some PvP.

    My opinion, based on a long experience in MMOs since UO beta, remains that if the Rift developers want to KEEP the initial player base they will get at release for more than a couple of months, past the other MMO releases of this year, they will have to work hard and fast to add tons of VARIED content to this game.

    It is all about the dungeons. WARs soul system makes combat somewhat more interesting as well-

    You certainly mean Rift's soul system :)

    I been playing since Meridian 59 released if it is a contest, that is a year longer ;).

    I actually played Meridian too shortly, but UO beta was better - If it's a contest, I was playing MUDs for ages before that ;)

    But I agree, Trion will have to add content to keep the players. That is really the reason why AoC did so badly, that it was buggy was annoying but it was the fact that they released new content so slowly that really was the problem, and same thing goes for WAR.

    Just like those games are Rift somewhat small so if Trion wants to keep the players they get they will have to keep updating the game, that is one of Wows strongest points and something you must do to keep a larger playerbase.

    You can't really compare WoW, even at release with Rift. WoW at release had 6 different starter areas (3 per side) and several zones and paths to choose from to level up. Rift has to catch up with that variety before the players get bored. Content, content, content, and VARIED content. Rifts, random monster spawns, won't make up for real content.

    No matter what will 2011 be a very interesting year for the genre, maybe the most interesting year ever. I can't think of any year with more AAA games releasing since I started in '96.

    Hopefully more interesting than 2010 concerning new games - but that's already achieved I think - Rift alone is more interesting than any of the packs of crap we got served in 2010.

    If you wonder why I don't answer your posts, it's most likely because you are on my block list - so don't waste your time.

    image

  • dinamsdinams Muriae, VAPosts: 1,362Member

    wtf man we are in february, with about 3 more big expected games coming and you already proclaim that?

     

    "Not making this statement based in wildly hype" my ass...

    "It has potential"
    -Second most used phrase on existence
    "It sucks"
    -Most used phrase on existence

  • NethermancerNethermancer Toronto, ONPosts: 520Member

    This is just an explosion of fanboism....nothing to see here folks

    This game could be amazing but there are a lot of possibly amazing games coming out in 2011 so put the blind fanboy attitude down and think about what you just said.

    Playing: PO, EVE
    Waiting for: WoD
    Favourite MMOs: VG, EVE, FE and DDO
    Any person who expresses rage and loathing for an MMO is preposterous. He or she is like a person who has put on full armor and attacked a hot fudge sundae.

  • Loke666Loke666 MalmöPosts: 17,949Member Uncommon

    Originally posted by Elidien

    Both WAR and AOC had such major design changes in the late going, they launched poorly, broken and buggy. I will never forget AOC, at launch, ran better on max setting than it did low because the client was so unoptimized! So Funcom and Mythic spent the months after launch, fixing the game and not adding content. You have to convicne players in 30 days to stay or by the time their free time is up, they are gone and most likely will not return.

    Excatly. But they didn't add much for the entire first year, they just fixed bugs (and AoC eventually released a single zone).

    Vanguard had the same problems.

    Once the games really were fixed they started to cut down the crews, in WAR and Vangueards case to skeleton crews.

    Hopefully have Rift the advantage here since it is a lot better coded.

    But they can't afford to not add new content anyways. 2011 is a year with tough competition.

  • ElendilasXElendilasX VilniusPosts: 243Member

    This thread's name is idiotic... How can it be best if other games havent been released and we cant compare... I could say SWTOR is best game of 2011. Or another which will be released this year.... Rift is polished (at least IMO), have good features, but it is same old crap with 0 inovations (Rifts repetitive and same after first few, sould system may LOOK nice, but in the end there isnt too much useful choices...)...

    So wait for 2011 to end and lets see on what people will vote...

  • IkedaIkeda Largo, FLPosts: 2,204Member Uncommon

    Originally posted by The_Korrigan

    I was playing MUDs for ages before that ;)

    Whoa.. you hit my whimsical bone.  I was sitting here thinking to myself about when all the "graphics" issues were in my head cause I had to mentally picture the dungeon (or have a nice piece of graph paper to plot out exactly how to get back to the beastie where my body lay).

    Those were the days.  People actually HELPED other players.

    Course, back then AOL was pay by the minute but I was on college net so it was all I could eat :-)  Infoseek, altavista.  Google wasn't even thought of.

    SWTOR: F2P or Premium? Want Galactic Strongholds early? http://www.swtor.com/r/LbMdN7 Use the referral for 7 days of subscriber access. Unlock your GS today!

  • The_KorriganThe_Korrigan EastPosts: 2,630Member

    Vanguard is still one of my biggest regrets. It had the potential to become the best EQ level/class based clone ever, beating even WoW, but the stupidity and arrogance of it's developer, notably the lead dev, ruined it.

    If you wonder why I don't answer your posts, it's most likely because you are on my block list - so don't waste your time.

    image

  • skoupidiskoupidi ThessalonikiPosts: 225Member

    Originally posted by Elidien

    Originally posted by The_Korrigan


    Originally posted by Seffren


    Originally posted by The_Korrigan

    Trust me, SW:TOR will crush this game like no tomorrow, and people will barely remember it ever existed.

    Could you at least give some reasons why to trust you?

     NDA stops me from giving any detailled reasons, but you can just compared what is written on the SW:TOR website to what Rift is to see major differences. Rift is a braindead mole waking game compared to the story-based MMO that is SW:TOR.

     

    Statements like these make you look like the leader of some kind of cult with brainwashed idiots swallowing your delusional gospel. 

    The only "brainwashed idiots" (your insult, not mine... once again, a poster can't argue without insults) I see here are those who blindly praise this game without seeing its obvious limitations.

     

    Refrain the insults in future posts or I'll have to start reporting. Thanks.

    And you totally ignored my post that the story based aspect of TOR will be either well received or cause the game to do poorly because its a totally new system and it will be interesting to see how the community accepts it or not.

    Funny to me that you keeping talking about insults but you indirectly insult everyone who likes Rift: "Braindead mole waking game" therefore people who play it are like this. Your insults and veiled in insults about the game but its the same thing.

    You didn't count in the blind star wars/bioware fans.That alone will propably make sw:tor more succesfull than rift(in terms of sales).

  • HyanmenHyanmen KolkkalaPosts: 5,354Member Uncommon

    I think we should rather discuss which MMO will be the 'least bad' in 2011. The competition is going to be tough.

    "Housing is standard in most mmo's."
    - yolteotl79

  • Loke666Loke666 MalmöPosts: 17,949Member Uncommon

    Originally posted by The_Korrigan

    You certainly mean Rift's soul system :)

    Sure did. Temporary insanity or typo.

    I actually played Meridian too shortly, but UO beta was better - If it's a contest, I was playing MUDs for ages before that ;)

    And I P&P games since '84. I actually prefered M59 myself, a matter of taste.

    You can't really compare WoW, even at release with Rift. WoW at release had 6 different starter areas (3 per side) and several zones and paths to choose from to level up. Rift has to catch up with that variety before the players get bored. Content, content, content, and VARIED content. Rifts, random monster spawns, won't make up for real content.

    True, WAR did have more content at launch. On the other hand Did Wow ha longer in development and both games cost the same, but it is more expensive to make a game now. Still, Rift is a lot larger than LOTRO was at launch and than EQ2.

    Hopefully more interesting than 2010 concerning new games - but that's already achieved I think - Rift alone is more interesting than any of the packs of crap we got served in 2010.

    Sure is and Rift is just one of the games that will release. I would say Rift is the best since LOTRO and just that makes 2011 interesting but it is the other games as well that will make the year epic. :D

  • Loke666Loke666 MalmöPosts: 17,949Member Uncommon

    Originally posted by Hyanmen

    I think we should rather discuss which MMO will be the 'least bad' in 2011. The competition is going to be tough.

    No. We should not discuss either of those things until the year is over.

    And I guess you are the type with a half empty glass.

  • kpnichokpnicho Prospect, NSPosts: 1Member

    Originally posted by Sorrow

    Yes I know it is only the last day of January, and we have 11 more months to go with a ton of really anticipated games slotted to release this year, but I feel more confident in making this statement than I have ever felt about any game ever before.

    ...

    RIFT will be the best MMO of 2011, possibly of all time

    Nooooo! I can't believe you just did that.

     

    You've now cursed Rift. The rule is that when a really awesome game comes out you can't say how awesome it is or you will doom it to fail! Let's hope that Rift's awesomeness is so awesome that it doesn't apply to this rule.

     

    Seriously though. I agree with the OP, Rift has taken from other MMOs and this is not a dad thing. They've taken some common ideas and refined them, this isn't stealing, this is progress.

  • ThillianThillian BratislavaPosts: 3,143Member Uncommon

    Originally posted by The_Korrigan

    Vanguard is still one of my biggest regrets. It had the potential to become the best EQ level/class based clone ever, beating even WoW, but the stupidity and arrogance of it's developer, notably the lead dev, ruined it.

    You obviously have no clue what happened there then. 

    REALITY CHECK

  • HyanmenHyanmen KolkkalaPosts: 5,354Member Uncommon

    Originally posted by Loke666

    No. We should not discuss either of those things until the year is over.

    And I guess you are the type with a half empty glass.

    Well, I am optimistic when it is justified. Realist is more like it!

    "Housing is standard in most mmo's."
    - yolteotl79

  • Loke666Loke666 MalmöPosts: 17,949Member Uncommon

    Originally posted by The_Korrigan

    Vanguard is still one of my biggest regrets. It had the potential to become the best EQ level/class based clone ever, beating even WoW, but the stupidity and arrogance of it's developer, notably the lead dev, ruined it.

    It was more the pathetic coding that killed it. Sure, Brad must have been hiring in his beer buddies or something to write the code but most of the problem was really the load of bugs.

    That SOE released it and spent 2 years after to fix it up didn't help either, they should have fixed it first and then released it. Smedley is a moron as usual.

  • ElidienElidien Atlanta, GAPosts: 1,058Member

    Originally posted by skoupidi

    Originally posted by Elidien


    Originally posted by The_Korrigan


    Originally posted by Seffren


    Originally posted by The_Korrigan

    Trust me, SW:TOR will crush this game like no tomorrow, and people will barely remember it ever existed.

    Could you at least give some reasons why to trust you?

     NDA stops me from giving any detailled reasons, but you can just compared what is written on the SW:TOR website to what Rift is to see major differences. Rift is a braindead mole waking game compared to the story-based MMO that is SW:TOR.

     

    Statements like these make you look like the leader of some kind of cult with brainwashed idiots swallowing your delusional gospel. 

    The only "brainwashed idiots" (your insult, not mine... once again, a poster can't argue without insults) I see here are those who blindly praise this game without seeing its obvious limitations.

     

    Refrain the insults in future posts or I'll have to start reporting. Thanks.

    And you totally ignored my post that the story based aspect of TOR will be either well received or cause the game to do poorly because its a totally new system and it will be interesting to see how the community accepts it or not.

    Funny to me that you keeping talking about insults but you indirectly insult everyone who likes Rift: "Braindead mole waking game" therefore people who play it are like this. Your insults and veiled in insults about the game but its the same thing.

    You didn't count in the blind star wars/bioware fans.That alone will propably make sw:tor more succesfull than rift(in terms of sales).

    Bioware fans will surely like it. Star Wars fans....that could be hit or miss for them. I grew up on Star Wars and, for me, Episodes 4-6 is Star Wars. The prequels, the Clone Wars, the Old Republic are not Star Wars. In other words, I cannot get as excited as I could over TOR as I will over the movies coming on Bluray this year. :)

    TOR will do well in sales just as Rift will. The question is retention and no game since WOW has been able to retain subs ti a great degree in relation to their initial sales.

  • The_KorriganThe_Korrigan EastPosts: 2,630Member

    Originally posted by Loke666

    And I P&P games since '84. I actually prefered M59 myself, a matter of taste.

    Pen and paper RPGs since I was 12 years old. I'm 42, you count ;) Looks like we are both "old farts" hehe =D

    True, WAR did have more content at launch. On the other hand Did Wow ha longer in development and both games cost the same, but it is more expensive to make a game now. Still, Rift is a lot larger than LOTRO was at launch and than EQ2.

    LOTRO also had different starter areas depending on the race and different leveling paths at release, unlike Rift. I don't agree Rift has more content than LOTRO had back then, but Rift has an INFINITELY better gameplay and notably combat system, way more dynamic than LOTRO's crappy queue-based one. I'm not a LOTRO hater either btw, I still have a lifetime account there ;)n 2010.

    Sure is and Rift is just one of the games that will release. I would say Rift is the best since LOTRO and just that makes 2011 interesting but it is the other games as well that will make the year epic. :D

    I can agree on this. Rift is definitely the best EQ clone I've seen in beta since LOTRO, which back then was the best since WoW. But doesn't that also show the quite sad state of MMORPGs since at least 6+ years? 6+ years of EQ clones, 3 decent games... pretty sad.

    And where's my UO clone ? (a real one, not a crap like darkfail or mortfail online).

    If you wonder why I don't answer your posts, it's most likely because you are on my block list - so don't waste your time.

    image

  • The_KorriganThe_Korrigan EastPosts: 2,630Member

    Originally posted by Thillian

    You obviously have no clue what happened there then. 

    You may want to take posting lessons from Loke666 - he answered the same quote than you, but he argued and explained politely, while you just flamed without any explanation.


    Originally posted by Loke666

    Originally posted by The_Korrigan

    Vanguard is still one of my biggest regrets. It had the potential to become the best EQ level/class based clone ever, beating even WoW, but the stupidity and arrogance of it's developer, notably the lead dev, ruined it.

    It was more the pathetic coding that killed it. Sure, Brad must have been hiring in his beer buddies or something to write the code but most of the problem was really the load of bugs.

    That SOE released it and spent 2 years after to fix it up didn't help either, they should have fixed it first and then released it. Smedley is a moron as usual.

    Aye, you're right, I've only made it short in my post - there was more than one factor that made Vanguard fail, but Brad definitely was a big one (factor).

    Even now, the game isn't totally "fixed" - but I went back and tested their new starter area notably, and it's night and day compared to the game at release. If it had been released like it is today, it would have had way more success.

    Anyway, RIP Vanguard - may it serve as a lesson for future developers :)

    If you wonder why I don't answer your posts, it's most likely because you are on my block list - so don't waste your time.

    image

  • FdzzaiglFdzzaigl Somewhere in nowherePosts: 2,316Member Uncommon

    Originally posted by Sorrow

     

    I am not just making this statement wildly as hype.

     

    Everyone who makes this statement before 2011 is actually over, is making it wildly as hype.

    Because it doesn't matter how much you played RIFT, if you didn't play the other stuff that's coming in 2011 you can't compare.

    Feel free to use my referral link for SW:TOR if you want to test out the game. You'll get some special unlocks!

  • SorrowSorrow St Pete, FLPosts: 1,195Member

    Wow ok where to start...

     

    First off those stating they find the game boring have obviously not invested much time in the game to even progess outside the 5-20 zones, the game doesnt really show its nature until 20+ when you move into the next zones.

    Rifts evolve at higher levels and turn into some pretty amazing events,  unique bosses with special and inticing abilities. Some even requiring tactics to master.

    Bad graphics? Sloppy pixels? Show me one SS of  tearing or seamed graphics from RIFT. I can show them to you in EVERY MMO that has ever come before, RIFT has ZERO! I know I've looked very very hard for them.

    Show me a SS or video of a bad or broken collision, you can't because they do not exsist, for the first time ever in an MMO.

    Linear? Hardly. Yes the game has a Linear quest line for our rather slow or challenged " gamers " that are incapable of finding anything on thier own. However it also allows more adventurous and intelligent gamers to depart the linear quest line and return as they like. There are tons of side quests out there if you go look for them.

    The collections are almost a quest unto themselves as they can reward you some very nice upgrades, and unique abilities. For example I have lycanthropy and can shapeshift into a werewolf, a very cool looking werewolf.

    The true greatness of RIFT however is its ability to handle massive battles, 200 plus players in one location graphics on the highest settings, full on partical effects, and no game breaking lag.  I wont claim no lag, but take into account the servers have been running in debug mode and its pretty minor lag if even.

    image

  • ThillianThillian BratislavaPosts: 3,143Member Uncommon

    Originally posted by The_Korrigan

    Originally posted by Thillian

    You obviously have no clue what happened there then. 

    You may want to take posting lessons from Loke666 - he answered the same quote than you, but he argued and explained politely, while you just flamed without any explanation.

    You may take a reading lesson then (or were you bitching about Brad without informing yourself first about what happened?) In any case, Microsoft stopped funding Vanguard 6 months before its planned release. Microsoft did that to many other games at that time (to every online game in development they funded), due to a cause we might never know. So your assumption that it's all fault of its lead developer is just a silly offtopic trolling.

    REALITY CHECK

  • SorrowSorrow St Pete, FLPosts: 1,195Member

    Originally posted by Fdzzaigl

    Originally posted by Sorrow

     

    I am not just making this statement wildly as hype.

     

    Everyone who makes this statement before 2011 is actually over, is making it wildly as hype.

    Because it doesn't matter how much you played RIFT, if you didn't play the other stuff that's coming in 2011 you can't compare.

    But I have, and due to NDA thats more than I can really say.

    image

  • SovrathSovrath Boston Area, MAPosts: 18,452Member Uncommon

    Originally posted by Loke666

    WARs PvE were sad at best, it was not really made for that. As MJ said: The game is called WARhammer, we focus on PvP because of that.

    um, one can have pve "war".

    Still, Warhammer's pve, with the exception of idea of public quests, was horrible.

    As far as the topic of this thread goes, That's a tough one to day.

    I think it really depends on personal taste. I mean, I'm preordering Rift and I'm very excited about it because it's fun to play.

    But I don't know, when all is said and done, that it will be the best game. How can we know that? Even though RockGod alludes to a "certain game" being a dissapointment, I've learned over the years not to listen to anyone but myself. Too many people making claims on all sides that "x game is great, x game is boring, x game has issues"  and then when I've looked at it myself I can't see what they are talking about.

    Follow your own noses people, don't let other sway you no matter what side they are on. Unless they know you personally and know your tastes there is no way someone can say x game is good, bad or otherwise.

    Rift is fun, I'm going to play it. But I wouldn't recommend it to everyone.

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