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HJ is officially over.

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Comments

  • ValendrosValendros las vegas, NVMember Posts: 123

     http://www.heroshall.com/forums/showthread.php?t=2530

    Until funding is re-secured, HJ is no more.

  • Hammertime1Hammertime1 Lewiston, IDMember Posts: 619

    Shame, the game had promise but the sooo long development period was pretty much a killer.

  • IsaneIsane EnglandMember Posts: 2,630 Uncommon
    Originally posted by Hammertime1


    Shame, the game had promise but the sooo long development period was pretty much a killer.

     

    A variation on the MUDS simmutronics have made in the form of HJ would be great lets hope , they get a few dollars.

    ________________________________________________________
    Sorcery must persist, the future is the Citadel 

  • AmatheAmathe Miami, FLMember Posts: 2,559 Rare

    I've been saying this for years. Only recently they claimed they were going to start remarketing it. Devs came here to reassure people. Lies. Vaporware, as it has always been.

    EQ1, EQ2, SWG, SWTOR, GW, GW2 CoH, CoV, FFXI, WoW, CO, War,TSW and a slew of free trials and beta tests

  • LordRelicLordRelic clearfield, UTMember Posts: 281

    hmm this looks kinda familiar with there "release date info" *cough* DF*cough*

  • EmeraqEmeraq Medical Lake, WAMember Posts: 927 Uncommon
    Originally posted by Riceman


     As a former volunteer GM for Hero's Journey, I'm in the loop as far as goings-on at Simutronics.
    The layoffs are true. There are now 6 employees still remaining at the Simutronics headquarters. Dave tried very hard to prevent this, but in the end, HeroEngine wasn't selling well enough to support the team anymore.
    Simutronics will continue to develop and support HeroEngine, but Hero's Journey is on indefinite hiatus until Simu can get out of this rut.
    Personally, I think Hero's Journey is vaporware. Having actually worked on the game, I can say that with some authority.
    This is too bad, because it had a lot of potential. HeroEngine really is a very solid engine, and I had a blast using it.



     

    A 3 month license for the Hero engine was 50,000.00. A full royalty free license was 995,000.00. And there were a few other regional packages with royalties included somewhere in between those two price ranges. It seems to me that only large gaming companies can really afford that, in this economy banks aren't likely to loan that kind of money to independents for game creation as their business model.

    Naw, I think independents are going to use lesser expensive MMO creation engines to accomplish that task.

    It's too bad HJ isn't going to be released, and it's even worse, in my opinion, if they thought that licensing out their engine would cover the funding for JH.

  • comerbcomerb Seattle, WAMember Posts: 941
    Originally posted by Sheista


    Wow, a friend who was a GM for HJ confirmed this.  He received an email from the company informing them about the layoffs.  Said the game was not cancelled, but that it would be a while until they could get funding.  Apparently they've had some pretty major financial issues, and haven't been selling as many licenses of the HeroEngine as they would have liked.
    I stand corrected, but this really does suck.  :(



     

    They'll pick it back up once the Bioware Star Wars game comes out and they start collecting commissions off the sales.

  • JeroKaneJeroKane OsloMember Posts: 5,688 Uncommon
    Originally posted by comerb

    Originally posted by Sheista


    Wow, a friend who was a GM for HJ confirmed this.  He received an email from the company informing them about the layoffs.  Said the game was not cancelled, but that it would be a while until they could get funding.  Apparently they've had some pretty major financial issues, and haven't been selling as many licenses of the HeroEngine as they would have liked.
    I stand corrected, but this really does suck.  :(



     

    They'll pick it back up once the Bioware Star Wars game comes out and they start collecting commissions off the sales.



     

    You can be pretty sure that Bioware paid the 995k for the Engine, so they don't have to pay royalties afterwards.

  • ZorvanZorvan nowhere, CAMember Posts: 8,912 Common
    Originally posted by Guillermo197

    Originally posted by comerb

    Originally posted by Sheista


    Wow, a friend who was a GM for HJ confirmed this.  He received an email from the company informing them about the layoffs.  Said the game was not cancelled, but that it would be a while until they could get funding.  Apparently they've had some pretty major financial issues, and haven't been selling as many licenses of the HeroEngine as they would have liked.
    I stand corrected, but this really does suck.  :(



     

    They'll pick it back up once the Bioware Star Wars game comes out and they start collecting commissions off the sales.



     

    You can be pretty sure that Bioware paid the 995k for the Engine, so they don't have to pay royalties afterwards.



     

    Agreed and guaranteed.

  • DraqDraq Podunk, IAMember Posts: 297

    On hold does not mean "Over". Considering DR and GS are slowly dieing along with the rest of the MUD commnunity and Simu knows it, I doubt they're willing to write off HJ, which could be their only hope of staying in business for another decade, so easily.



    Also just because HJ itself is on hold doesn't mean the HeroEngine is. With a smaller staff, It's entirely possible, like I've been saying for months, that they've put HJ on hold because they need to complete work on the HeroEngine first.



    It's not a case of lies, evil lies, and/or bell peppers, it's just a case of unfortunate circumstance and prioritization.

  • ArkanumArkanum Laguna Hills, CAMember Posts: 5

    I've been waiting for this game forever.. I had a lot of interest in it, its sad to see that it was never fully developed.

  • lancelot76lancelot76 San Francisco, CAMember Posts: 119
    Originally posted by Draq


    On hold does not mean "Over". Considering DR and GS are slowly dieing along with the rest of the MUD commnunity and Simu knows it, I doubt they're willing to write off HJ, which could be their only hope of staying in business for another decade, so easily.



    Also just because HJ itself is on hold doesn't mean the HeroEngine is. With a smaller staff, It's entirely possible, like I've been saying for months, that they've put HJ on hold because they need to complete work on the HeroEngine first.



    It's not a case of lies, evil lies, and/or bell peppers, it's just a case of unfortunate circumstance and prioritization.

     

    I agree that this game's fate seems to have fallen to the realities of the market. What looked like one of the more promising PvE stories integrated with the HJ gameplay engine is just another victim of  circumstance. I can't remember now how many years I've been following this game, off and on. Somewhere between 5-10. At least the engine will see the light of day thanks to Bioware and TOR.

    So maybe this game is "on hold." Maybe in another 5 to 10 years it will have a playable alpha. While there's nothing wrong with that, I'd have to disagree somewhat with Draq. On hold does not mean "over"...but after 10 years go by, in the MMO industry, still on hold means the same thing as cold in the grave. Look up the definition of "vaporware" and you will it listed as "Hero's Journey."

    R.I.P. HJ.

  • IsaneIsane EnglandMember Posts: 2,630 Uncommon
    Originally posted by lancelot76

    Originally posted by Draq


    On hold does not mean "Over". Considering DR and GS are slowly dieing along with the rest of the MUD commnunity and Simu knows it, I doubt they're willing to write off HJ, which could be their only hope of staying in business for another decade, so easily.



    Also just because HJ itself is on hold doesn't mean the HeroEngine is. With a smaller staff, It's entirely possible, like I've been saying for months, that they've put HJ on hold because they need to complete work on the HeroEngine first.



    It's not a case of lies, evil lies, and/or bell peppers, it's just a case of unfortunate circumstance and prioritization.

     

    I agree that this game's fate seems to have fallen to the realities of the market. What looked like one of the more promising PvE stories integrated with the HJ gameplay engine is just another victim of  circumstance. I can't remember now how many years I've been following this game, off and on. Somewhere between 5-10. At least the engine will see the light of day thanks to Bioware and KoTOR.

    So maybe this game is "on hold." Maybe in another 5 to 10 years it will have a playable alpha. While there's nothing wrong with that, I'd have to disagree somewhat with Draq. On hold does not mean "over"...but after 10 years go by, in the MMO industry, still on hold means the same thing as cold in the grave. Look up the definition of "vaporware" and you will it listed as "Hero's Journey."

    R.I.P. HJ.

     

    Interestingly, lnowing Simmutronics this could still happen, even if the game released in the next 3-4 years plenty of people would still pay to play it.

    ________________________________________________________
    Sorcery must persist, the future is the Citadel 

  • Dyng-JohanDyng-Johan halmstadMember Posts: 46

    For those of you that didn't know, and still visiting these boards, HJ and the engine is sold to another company.

    So HJ isnt a [object Window]simutronics[object Window] game anymore. The [object Window]new[object Window] company seems to have some interest in kicking the game back to life.. but who cares nowadays anyway...

    [object Window]

    More info: http://www.heroengine.com/

    __________________________
    Reality is for people who lack imagination

  • ConvoConvo philadelphia, PAMember Posts: 159 Uncommon

    I'm glad it was passed on.  Simu can kick rocks as far as I'm concerned.  They wasted a lot of peoples time with the hero council and didn't even bother to say thank you or give us a heads up on what was going on with the game.  

  • calmyroncalmyron Dallas, TXMember Posts: 46

    From what I can gather, it wasn't exactly 'sold'. Looks like they split it off completely from Simutronics. Not sure if it was a company split or what, but I can't find anything on an actual sale.

    = = =

    Bah... I was wrong. Idea Fabrik purchased the Hero's Engine from Simutronics in August. They are offering new licensing options for those who want to make a MMO. Not exactly cheap, but could be an option for those who want to make an MMO and attempt to make money at it.

    Personally, when Simutronics decided to dump Hero's Journey, they lost their credibility. Once that was gone, it was just a matter of time when they had to sell the Hero's Engine to stay afloat. Simutronics makes money on the backs of free labor mostly, so it's no surprise that they failed at a real business model.

  • Dark_SumerianDark_Sumerian simsbury, CTMember Posts: 14

    Well I have been out of the loop for a while, but it's sad to see HJ dead.  I still have yet to find an MMO which captures the wonder and atmosphere of Gemstone III.  I had always thought Simutronics to be a stand up company, but now I realize it was the community which propped the company up.

    Whatever, I wish Simutronics the best, but HJ really could have been something special had they followed the F2P Runescape route, but that ship had sailed a long time ago while this project was stalled and eventually went dark.

  • calmyroncalmyron Dallas, TXMember Posts: 46

    I agree with you Dark. I was looking forward to HJ since I had experience in DragonRealms for like seven (7) years. I was hoping HJ would be a graphical extension of that.

    Now, it's done. Although Idea Fabrik owns the rights to it, it still doesn't seem to be in active development. Their focus is on the engine, not the game.

    On a side note though, the license cost that they have on the Hero's Engine isn't bad. I'll be interested to see how SW:ToR looks, since it's completely built on the Hero's Engine. Could be a good selling tool for people who want to make a F2P MMO with a chance to make real money.

    I personally dare anyone to make a quality MMO that has real roleplaying rules like the DragonRealms or GemStone 3 games do. Those roleplaying communities are amazing. Something truly missing in graphical MMOs in my opinion.

  • RobsolfRobsolf Grand Rapids, MIMember Posts: 4,318 Uncommon

    Originally posted by Isane


    Originally posted by Hammertime1


    Shame, the game had promise but the sooo long development period was pretty much a killer.

     

    A variation on the MUDS simmutronics have made in the form of HJ would be great lets hope , they get a few dollars.

    Amen to that.  I loved Dragonrealms...

  • Dark_SumerianDark_Sumerian simsbury, CTMember Posts: 14

    Originally posted by calmyron

    I agree with you Dark. I was looking forward to HJ since I had experience in DragonRealms for like seven (7) years. I was hoping HJ would be a graphical extension of that.
    Now, it's done. Although Idea Fabrik owns the rights to it, it still doesn't seem to be in active development. Their focus is on the engine, not the game.
    On a side note though, the license cost that they have on the Hero's Engine isn't bad. I'll be interested to see how SW:ToR looks, since it's completely built on the Hero's Engine. Could be a good selling tool for people who want to make a F2P MMO with a chance to make real money.
    I personally dare anyone to make a quality MMO that has real roleplaying rules like the DragonRealms or GemStone 3 games do. Those roleplaying communities are amazing. Something truly missing in graphical MMOs in my opinion.

     Ahh yes, I have fond memories of Dragonrealms too, as well as a MUD known as Dragon's Gate.  I was so in love with Gemstone III that I couldn't devote as much time as I would have liked into other games, and I never even got that high in level in Gemstone III even though I played it off and on for years.

    The roleplaying is unlike anything I have seen in an MMO these days, I felt like I was in a living, breathing Fantasy tale, it was fantastic.  If Dragonrealms, Gemstone III or Dragon's Gate could be translated into an MMO properly, it may not be the next WoW with 10 million players, but it will have a devoted and active community which is all these types of games need to make money and be entertaining.

    I hope the Hero's Engine all the success in the world with The Old Republic, I'll more than likely try the game out for myself as well.  Had I the technical know how and the spare cash, I wouldn't mind working on my own MMO using this engine, but that's not going to happen.  I do love to write though so maybe I'll run into a group of people who would be willing to make their own MMO one day on their own time and I could contribute what I could (I almost did this with a group of others who wanted a proper Shadowrun game, I had the story all written out until the lead guy received an ominous cease and desist letter, he just gave up all together after that.)

     

    Perhaps I'll see you around in one of these games, take care.

  • calmyroncalmyron Dallas, TXMember Posts: 46

    I was a GameHost for DR for about a year. Loved it at first, but after a year, they changed our job description from being able to help players to being just note takers for the GMs to deal with it.

    Still, a very fun time in my life and I would love to put together a graphical MMO like DR or GS3. The amount of time involved is amazing though. Just doing GameHost duties was a huge time sink.

    I would love to find a group of like minded individuals who'd like to group up and try to do it though. Ahh... dreams.

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