It looks like you're new here. If you want to get involved, click one of these buttons!
I have plans (I'm still in college for programming x.x) for a zombie apocalypse mmo.
Full 3D FPS-style shooting
Player Faction vs Player Faction vs Zombie scramble for lost resources
Dynamic game world as towns are lost to the zombie hordes through neglect, or reclaimed by players.
Expanding world in relation to server population, possibly extending across continents.
Limited ammo, armor, and health makes Survival a key point (it wont be hard to play, just suspenseful when battles get longer and longer, especially against player factions for a crucial resource or tactical position.
Melee weapons (swords, chainsaws, axes, pipes, shivs)
Crafting system, make armor, ammo, and weapons out of salvage!
The main goals will be to reclaim key points in large cities or reclaiming and walling off small towns, claiming them for your player faction, and shooting zombies. Reclaiming a foundry, for example, increases the ammo available to the player faction or something. While reclaiming a nearby power station and rerouting it's power will help power a city or a few towns owned by that faction. This will help defend from zombies and other players (electric fences anyone?)
There will be lots of gore and exploding heads.
Oh, and moderator controlled zombie hordes that attack random towns for kicks and giggles.
Did I mention zombie shooting?