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spellborn shutting down

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Comments

  • BaikalBaikal TexasPosts: 1,019Member Uncommon


    Originally posted by cheyane

     
    Just like how everyone abandon other games and then lament their passing.  I continued to play Anarchy Online ,Vanguard and Age of Conan because I saw potential in these games and refused to give up and supported them financially. I think this genre needs more loyalty .We bail out on games so easily.


    I wont speak for anyone else, but I also dont believe on spending money I earn on something that isnt enjoyable. I have zero obligation to spend money on a game that isnt enjoyable, and I certainly dont pay for potential, because there is zero guarantee that a game can ever reach what my personal feelings of potential are.

    In saying that, sure I can wax nostalgic about past games, but it doesnt stop me from realzing that I usually stopped playing something because I stopped enjoying it, and there are certainly other options. In fact, it's better to have companies compete for consumer dollars, because games that "hit" with audiences then have a chance to work.

  • arrowotwoodarrowotwood BrasschaatPosts: 66Member

    Originally posted by Amarok44


    Originally posted by Loke666



    Originally posted by Amarok44


    So glad I kept the game's music files. Some of the best video game music I've ever heard gets made more eerie now that the game is dead. It's like I'm hearing it from beyond the grave.

    Most of it was made by "Within temptation", they are pretty good (particularly their early work). Pretty big band in Holland actually, here are their homepage: http://www.within-temptation.com/

    I liked that part too of the game :)

    Well there you go. I had always thought it was Jesper Kyd. Good to know, I'll have to check out that band :)

    Not true what you say Loke666!

    Matthew Florianz, lead audio & ambient master, made all the ambient sounds and worked closely with Jesper Kyd. Jesper Kyd did the actual soundtrack.

    Within Temptation, however, only made 2 songs to promote the game (they aren't featured in the game!). Those songs are called 'Sounds of Freedom' (Destroyed album) and 'The Howling' (this one was featured in a trailer).

  • TalinTalin West Babylon, NYPosts: 824Member

    While I had thought the concepts behind the game interesting, it was never enough to actually try playing it (even when it was F2P).

    This is a black mark against creativity though, and sends the message that "different" just might not work in the current sea of MMO games.

    I do agree with other posters that the game never achieved enough hype through marketing, trade shows, and general promotion.

  • BarCrowBarCrow Tampa, FLPosts: 2,192Member Uncommon

    Originally posted by cheyane

    I am just curious to know how many of the people who thought this game was unique and different actually continued to support it. It's funny how we all wax poetic about things and talk potential and other meaningless descriptions without putting your money where your mouth is.
     
    Just like how everyone abandon other games and then lament their passing. I continued to play Anarchy Online ,Vanguard and Age of Conan because I saw potential in these games and refused to give up and supported them financially. I think this genre needs more loyalty .We bail out on games so easily.

         It is possible to appreciate certain elements of a game and still not subscribe. Though I didn't subscribe to Spellborn, I recommended it to many people who I thought would appreciate the gameplay...which they did. To be honest...there were never many people playing when I participated ..so..having already found another fantasy game I supported ...AoC ( and later another unique game imo.. Fallen Earth ) , I chose to play those games.

         Another contributing factor to me not subbing is the fact that Acclaim never seemed to push the game or provide any kind of worthwhile support. It was just another game in their library it seemed. Acclaim took what was probably the best game they controlled and treated it like a small insignificant cog in their whole nickel and dimeing machine .

         I also didn't want to invest my time in a game that was suppose to come back in a second incarnation. Would I like the new game? Who knows. I fully intended to try the "new" Spellborn . In the meantime I did support the game with my mouth...but it was kind of hard to keep supporting it with my money. Remember..the game wasn't out very long before it went f2p and unlike other F2P games..I don't recall a serious cash shop . Just Acclaim coins and nothing to spend them on except their other ..now defunct.... games..

     

         So...though your comments may apply to many other failed ventures...it is my opinion that this is not one of them.

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