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Just curious, I assume there is a built in map planned, but how do you plan to handle maps in the game with a world so large? I've seen 'fog of war' type maps, maps you can make on as a player, hand drawn looking maps, realistic maps, overhead computer drawn maps that see through to the game beneath, and more. What is the plan for CoS maps?
And... not to just bug the devs, but what would you other playres like to see in a map system? What are good map systems you have seen in other games and what makes you like those maps? For me, I like the idea of being able to make my own marks on the map rather than just what the game has shown. Oh, and I don't like maps that show you everything before you get there, I like to explore the world!