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This game is just AWESOME!

DomestoDomesto Faraway, CAPosts: 110Member

Yep, it's what I been waiting years for.

I can see through the bugs that are in BETA and see where this is going.

Just awesome.

 

-= Edit =-

Here is a video of a city at night.

www.youtube.com/watch

 

and here is a open beta video....

www.youtube.com/watch

 

Beta is moving along nice I think for the short time I have been in it...

 

-=Update=-

New patch is great, and added some nice stuff. I like the libraries with the ability to buy all the skill books.

So far I have made a Bowcrafter (Brownwood+ Horn makes nice bow), weapons crafter (Mostly spears), Armour crafter (Draconigena Armatus Plate bone armour and shields), and a tamer.

I'm still working on a mounted bow fighter and an extractor/refiner. I really like the depth to extraction/refining. So far I have made copper. Had to mine Saburra (Sedimentary type rock) and grind it down and extract Malachite. Then you take the malachite to a furnace and with water you make Cuprum (Latin for copper). Now I can use the copper as is to make weapons or armor or I can turn it into bronze or brass with more refining. Next I'll try and make pig iron and go from there.

I'm still having a Blast in this game and it looks like it has lots more to come.

This beta is looking to me like what a beta should be like. They are taking their time with a good long open beta and adding new features to the game and letting people test and debug them. I have been saying for years that this is how a company should run it's beta.

 

-=Update=- 

 

Open Beta Trailer Part 1

www.youtube.com/watch

 

Open Beta Trailer Part 2

www.youtube.com/watch

 

 

 

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Comments

  • OtachOtach Jacksonville, FLPosts: 75Member

    this is not a troll post, but I just want to honestly ask you a more detailed explanation of where you think the game is headed, and the features which you are looking forward to the most, as I have never tried MO 

  • HanoverZHanoverZ SwanseaPosts: 1,239Member
    Originally posted by Domesto


    Yep, it's what I been waiting years for.
    I can see through the bugs that are in BETA and see where this is going.
    Just awesome.
     
    "
    Just wanted to say that I will be buying 3 copies of this game because of all the Darkfall fans trying to hate on this game. ;)"

     

    Wrong forum?

    I win!!! LOL@U

  • TJ_420TJ_420 london, KYPosts: 224Member

    Its been lie after lie after excuse after excuse.... they cannot even seem to make a proper patcher, the design is opening the door to major cheats/hacks, animals "leviatate"- Yup, awesome game.

    This isnt a beta, its more like an alpha (and already far past the initial release date)

    -You should buy more copies since this game is so great. =P

  • Cochran1Cochran1 Eden, NCPosts: 456Member

    I had fun with what has been implemented for about 3 hours, then I began to realise it's a very static world, with very little player interaction other than everyone pickpocketing each other in town and using the guards to kill one another. The crafting itself is very simple, though learning all the skills needed is overly complicated requiring you to learn one main skill and five sub-skills just to craft the blade for an axe. Crafting, killing other players, and farming animal parts to make money (animal parts being the only thing I've seen merchants give anything for) just won't be enough to hold my interest for very long.

  • ProsonProson MandalPosts: 544Member
    Originally posted by Domesto


    Yep, it's what I been waiting years for.
    I can see through the bugs that are in BETA and see where this is going.
    Just awesome.
     
     

     

    Same here. This game will be the BEST game that exists in a year or two.

     

    atm it is a alpha really. but they are a really small team without alot of funding, they have done a great job since block A imo.

     

    Currently Playing Path of Exile

  • jango1337jango1337 Aurora, ILPosts: 217Member
    Originally posted by Proson

    Originally posted by Domesto


    Yep, it's what I been waiting years for.
    I can see through the bugs that are in BETA and see where this is going.
    Just awesome.
     
     

     

    Same here. This game will be the BEST game that exists in a year or two.

     

    atm it is a alpha really. but they are a really small team without alot of funding, they have done a great job since block A imo.

     

     

    the game is going no where, they dug their own grave when they licensed the unreal engine to make a open world, no instanced sandbox. You'd think they would have learned from vanguard (unreal 2 engine). It's obvious that it wasn't designed for this type of gameplay.

  • DomestoDomesto Faraway, CAPosts: 110Member
    Originally posted by Otach


    this is not a troll post, but I just want to honestly ask you a more detailed explanation of where you think the game is headed, and the features which you are looking forward to the most, as I have never tried MO 



    I think this game is going to have a great localized economy...


    I like the realistic materials for crafting and realistic loot of kills....(Gazelle gives you bones/tissue, leather, horn).


    The world looks great and immersing.


    I like sneaking up on an animal with my bow and shooting it...


    watching someone get bucked off a horse they just tamed....


    Depth of the skill system


    the as close as possible to realism as they can approach to the game


    Combat is great...


    Living breathing world...


    The game is open beta, you can try it out yourself and see what you think..


    Game is patching, I'm jumping back in when it's done.




    Loven it.




     

  • WizardryWizardry Ontario, CanadaPosts: 8,464Member Uncommon
    Originally posted by Domesto


    Yep, it's what I been waiting years for.
    I can see through the bugs that are in BETA and see where this is going.
    Just awesome.
     
     

    I just played through Mortal Online Beta and Darkfall last day and a half,i would say Darkfall is a better game ,sad to say i know ,but it is my opinion.

    DF does some things bad,but at least the combat is challenging,even after skilling up for more than a day,the first mobs are still dangerous and challenging.The graphics are quite ok and give real good framerates,albeit i think the server hiccups bad at all zones,not really sure what it is.

    Mo and Df are similar in that both games are far too empty not enough content.So the way i look at it,is if both games are sort of boring,does one at least give me anything?answer is yes ,challenging combat in DF.

    The problem about twitch combat is that you really cannot trust players at all,they do and will look for ways to cheat.I actually stumbled onto a cheat engine site ,players were all gung ho trying to find the hex codes for HP and stuff.The cool thing about DF is that the mobs will stagger step,so even an aimbot can miss them for ranged attacks,melee nope nothing to stop cheats from exploiting melee.


    Samoan Diamond

  • DomestoDomesto Faraway, CAPosts: 110Member
    Originally posted by Wizardry

    Originally posted by Domesto


    Yep, it's what I been waiting years for.
    I can see through the bugs that are in BETA and see where this is going.
    Just awesome.
     
     

    I just played through Mortal Online Beta and Darkfall last day and a half,i would say Darkfall is a better game ,sad to say i know ,but it is my opinion.

    DF does some things bad,but at least the combat is challenging,even after skilling up for more than a day,the first mobs are still dangerous and challenging.The graphics are quite ok and give real good framerates,albeit i think the server hiccups bad at all zones,not really sure what it is.

    Mo and Df are similar in that both games are far too empty not enough content.So the way i look at it,is if both games are sort of boring,does one at least give me anything?answer is yes ,challenging combat in DF.

    The problem about twitch combat is that you really cannot trust players at all,they do and will look for ways to cheat.I actually stumbled onto a cheat engine site ,players were all gung ho trying to find the hex codes for HP and stuff.The cool thing about DF is that the mobs will stagger step,so even an aimbot can miss them for ranged attacks,melee nope nothing to stop cheats from exploiting melee.

     

     

    Darkfall just does not do it for me...

     

    I'll just say that Mortal Online is looking like what I was hoping Darkfall would be...

    I'll go farther back and say Mortal Online is looking like what I was hoping Shadowbane would be...

    Evolution.

     

     

  • YatenkaiohuYatenkaiohu Black Diamond, WAPosts: 78Member

     People seem to think this game is going some where.. so maybe it will. Darkfall stomps on Mortal Online in it's current state, and anybody who says so otherwise is very misinformed. The combat and first person interface is laggy (the main aspect of this game), there's invisible walls (not at the end of the world), and where the hell is the map to actually show me where I'm going? The only wild life I have seen are animals, no monsters. So I am forced to murder and slaughter artifical animals to level up.. at least in Darkfall the polar bears are angry and trying to KILL YOU rather then you having to run up and kill helpless animals. Don't understand how they can call this crap open beta... way too much work to be done.

    Unreal 3 engine is supposed to be able to handle a game like this, so maybe it's the developers fault it sucks so bad. Graphics are the only good thing about this game (right now).

  • RoleroRolero CadizPosts: 25Member
    Originally posted by Domesto


    Yep, it's what I been waiting years for.
    I can see through the bugs that are in BETA and see where this is going.
    Just awesome.
     
     

    totally agree,

     MO is for me the reborn of the mmo like UO in 1997 but better, after the last patch im secure that starvault are on the right path :)

     

     

    see u

     

  • arcdevilarcdevil fjkdoao, NEPosts: 864Member

     this game is quite a contradiction. It will die a couple months after release, but in a certain way ti was dead even before released...

  • HerculesSASHerculesSAS Hell, WYPosts: 1,272Member
    Originally posted by Rolero

    Originally posted by Domesto


    Yep, it's what I been waiting years for.
    I can see through the bugs that are in BETA and see where this is going.
    Just awesome.
     
     

    totally agree,

     MO is for me the reborn of the mmo like UO in 1997 but better, after the last patch im secure that starvault are on the right path :)

     

     

    see u

     

     

    I swear that people have never played UO to make that comparison. It's an insult to UO.

  • ibanz85ibanz85 StanleyPosts: 75Member

     Totally agree with  you op.     The potential of this game is massive,   its amazing what happens when a dev walks in the opposite direction of the industry.     The game is definitely not for everyone but I really believe there is a large enough market to support something different.    I give them a year yet before the game comes alive with a true "sandbox"  feel but they are well on their way.    

     

  • JakdstripperJakdstripper logan lake, BCPosts: 2,126Member Uncommon

    i have tried DF (but couldnt' stand the graphics even on highest settings) and will not try this game in beta. still i would like to ask: are the graphics any better then DF? is the world just as bland as DF?

    i have watched a few MO clips here and there but i really can't tell much. some clips look good ,graphic wise, wile others look quite horrible. it seemes to me like inside cities it's quite well done but when you go outside trees/landscape/animals are very unfinished and rough (mind you i will say the same about DF). also you can never tell what setting people are playing with. i guess i have been spoiled playing games like AoC and Aion wich are graphicly amazing.

    how would you compare MO graphics to DF?

     

  • RoleroRolero CadizPosts: 25Member
    Originally posted by HerculesSAS
    I swear that people have never played UO to make that comparison. It's an insult to UO.

     I think that you don't know what is MO and it's an insult too

     

     

  • kakasakikakasaki Lockhart, TXPosts: 1,205Member

    As much as the Darkfall "hater" that I am, Darkfall is a waaaaayyyyyyy more complete and polished game (even at release) than MO is in its current form. Trust me, I was thinking MO was going to be the nail in the coffin for Darkfall, but after trying out the MO beta.... Darkfall has nothing to fear. 

    A man is his own easiest dupe, for what he wishes to be true he generally believes to be true...

  • NatarayaNataraya IbizaPosts: 78Member

    came to these forums looking for such thread or open one. , , guys THIS is great game, or mayb i should say it a great tool for gamming.

    if u openminded and like artisanal things give a try and i doubt u will regret; just dont flood the fking game.

  • crysentcrysent cedar rapids, IAPosts: 837Member Uncommon

    I gotta agree with the OP, I've been in almost the entire beta:

    It's been a rollercoaster ride, at one hand it has some really awsome features, the crafting system is the best out there, the pvp is pretty good (getting better. still needs work).

    Starvault is small and they've done what they can with what they have, I've been critical on the MO beta boards in the past, but things have really been picking up lately.  Logging in yesterday and seeing they now have day and night cycle put in, and the sky is just full of stars that actually reflect off the water, looking at the ocean is like looking into the sky at night.  You need torches at night, and you can see other players torches glowing in the distance when outside of town.

    For those of you looking for a real sandbox this game is going to be a treat IF they can hammer out the bugs before release.  This is where the roller coaster part comes in, the game does have a fair share of bugs, some really bad one's still there, but then again its still in beta.

    Again if they can hammer out the bugs before release this game is going to be great.  Of all it's features one that seperates it from Darkfall (for those who havent  played) is they have a skill/stat limit - meaning you cant be a master of all trades, you have to pick and choose and then master when you pick.  a system much more similar to ultima onlines.

  • ibanz85ibanz85 StanleyPosts: 75Member

     Mortal is far better in most all graphics except trees/vegetation.   Ground textures suck but they are slowly adding grass to areas.  

  • stormpuma21stormpuma21 Parsons, KSPosts: 131Member

    Alert: Very detailed story of my first Mortal Online experience.

     

    Mortal Online feels alive, Period. The graphics are amazing. try leaving the town and just go out exploring. I came across a playe rwho was chopping wood deep in the wilderness of this world. As i approached, he turned towards me and raised his axe. He appeared very weary. I sensed this could end badly and i waved to him as i approached. I said hi im new and im just exploring.

     

    He returned my greeting. He lowered his axe and went back to chopping wood. I said to him "you looked like you we're going to kill me". His response was: "i was, if you had looked agressive. People are everywhere. I have alot of materials on me. No way im giving them up". I was completely sucked in at this point.

     

    He asked me if i could escort him back to the nearest town. We had a long walk back and he didn't want to be ganked. I told him i was lost lol. Having no map isn't a con imo. It forces you to actually be aware of your surroundings and remember which direction you are travelling. The experience is very surreal. He on the other hand new exactly where to go. "Just some added manpower" he said and i said, sure.

     

    He then proceeded to taming a very large bull that was 3 times the size of both of us. It took quite a few times as the bull would enrage and dash at him and dash at me. The adrenaline was there and the hours flew by. Absolutely the best gaming experience ive had in a very long time. On the way back to town i watched as he darted out of the way of a player riding a horse. I quickly found out why as the horse knocked me off my feet. I slammed into the side of the nearby mountain and fell unconscious. My friend was standing next to me when i awoke and said "i got your back. Watch out for horses though". I felt important and protected by my new friend.

     

    Once we were in town, he showed me how to sell items "its not obvious lol", and how to not get pick pocketed. I love the learning curve this game provides and there is so much mystery. I can look past the beta flaws because its beta. This game is just AWESOME!

     

  • YamotaYamota LondonPosts: 6,620Member

    Some more info would be nice. I.e. it is awesome because...?

  • HanoverZHanoverZ SwanseaPosts: 1,239Member
    Originally posted by Yamota


    Some more info would be nice. I.e. it is awesome because...?

     

    Because "I" need it to be??? 

    I win!!! LOL@U

  • DiekfooDiekfoo MalmöPosts: 583Member
    Originally posted by Domesto


    Yep, it's what I been waiting years for.
    I can see through the bugs that are in BETA and see where this is going.
    Just awesome.
     
     

    Yes, I agree with you. The game have improved lots the last months on all levels. New feats have been added in every patch and now they have started to add more content. 

     

    Only the last weeks we got: 

    * better performance now after the last patches (I got a 3,5 year old comp and I lag very little even at the crowded towns)

    * many bugs have been fixed even thou some remains (but right now some of them got low priority)

    * nice improvements of the new magic system (balancing, have to aim some, more spells, can't cast with weapons in hand)

    * the melee system is better (balancing, weapon stop when I hit something and don't continue as in all other games like if I just hit thin air, can chop of arms and heads)

    * more to build. We can now build Keeps and palisades and not just houses and bridges.

    * Day/Night system where the nights are really dark and we have to use torches (now they have/will added torches for newbies). It feels like when I played a barbarian outside Halas in EQ1 for the first time ... really exciting.  Darkness in combination with thieves ... :) (thieves have now snoop and pilfering animations (have to choose situation carefully now)

    * Improved basic AI (orcs added in the last patch and more NPC's) with a new AI patching system

    * More points of interest

    * Backgrounds 

    * etc ...



    What's otw:

    * weather system and a heat system

    * tabards

    * many more mobs (now when the new AI have been added they can start to add more mobs). Just 1/3 of the mobs have been added so far.

    * Lore

    * Epic mobs

    * Full access to Tindrem (large capital that will be several times larger than the Khurite capital)

    * Alchemy skills 

    * Cooking skills

    * and much more ....

  • A.BlacklochA.Blackloch NexusPosts: 831Member

    Guess I was playing some other Mortal Online then. 

    image image image

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