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On Monday, we presented a hands-on preview of Star Trek Online. In part two, we explore Bridges. It was recently confirmed that Bridges will be in for launch. We find out in exactly what form and all about the mechanics of those who will populate them.
The Bridges of STO will be larger than those of the show, which Zinkievich described as a necessity of a 3D video game. The fact is, they want people to be able to bring their friends in. The limit on the exact number of characters in a bridge will be based mostly off “what looks good.” Those they showed me seemed to strike a balance between that necessary size without losing the feeling of what made Bridges cool.
Naturally, the bridge serves as a control hub for the ship. UI elements from the general game will be accessible from within the bridge at logical locations. However, at least to begin, they have no plans to let people fight or actually pilot their ship from the inside. It’s far more akin to player housing than a different way to play the game.
Read it all here.
Formerly of MMORPG.com
Currently Lead Designer for Bit Trap Studios