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Here are the problems with EQ2:
It is so solo friendly that it is a joke, which is an understatement.
The quests are pointless. They feel like a chore, just to get AA's. People who say they hate grinding and then say they love the questing are beyond hypocritical. The quests are a grind themselves.
The class set piece gear makes all other gear worthless in comparison and just vendor trash, so there is really 0 item diverstiy when everyone will just get the samethings.
There is 0 immersion with how choppy the zones are and that you can teleport anywhere from your guild houses, which brings me to my next point.
With each new expansion, with TSO being the most extreme, instances totally destroy immersion. With the contested zones just being a place to do the pathectically easy solo quests, all the rest of the "challenging" mobs are in instanced zones. If people want their own private zones so bad, why are they playing an MMO? TSO was 1 open zone and like 20 instanced zones. This required 0 creativity.
All of the no drop/attuneable gear limits the game's economy.
0 death penalty. I have actually killed myself so i could respawn somewhere else, because it was faster to do so. Corpse runs back in EQ1 gave you a reason to actually be careful when playing and fear dieing. (remember running to the zone border for your life?)
PVP at level 80 is just a cluster-zerg to do pvp writs to get elite gear. There is no actual point besides getting tokens for gear to pvp, which has made it pointless and actually not even fun. I used to enjoy killing a player in EQ1 and sending them all the way back to their bind point. It gave PVP more of an effect on the game.
Also, all of the other little things you used to be able to do in EQ1, like charm mobs, give weapons to mobs, put loot you dont want on the floor, kill the banker, wear whatever gear on any toon because no gear had level reqs, and so on. EQ2 is full of restrictions and a lot of the carebears on EQ1 back in the day got all of the cool stuff that made the game feel immersive, nerfed.
All that EQ2 is, is getting 24 people in a private(instanced) zone, to see if they can learn the strats good enough to beat a script. If raiding is all you want to do, then maybe its an awesome game. But if you want a real open, free feeling, and unrestricted immersive game, then EQ2 is garbage.
I wrote this thread because I saw people writing about how deep this game is and that there are so many things to do, which is such crap. You can just keep hitting the "I win" button to level 80 just going from one zone doing the exact same thing over and over again in this game. And if you think doing things like running around the map collecting shinies is fun, then you rode the short bus and there is no point trying to reason with you. SOE put stupid crap like that in the game to keep retards busy and it works.
Loved EQ Classic and hates that carebears had it changed.